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« Reply #3555 on: December 24, 2013, 11:26:49 AM » |
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haha... u know me too well.. cause skyworld is the only stage with a big filesize :p
I knew that, but I only guessed the other 2 because of the swimmable water feature
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 Switch FC: SW-4190-2933-4524
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« Reply #3557 on: December 31, 2013, 10:11:24 PM » |
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happy new years guys and heres a look at were arena ferox is now   ugh. looks liek crap. no way anyone would download it. is what i would say if that looked bad. nice job
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Quotes: Not all people have the luxury of being able to buy things whenever they want.
Some people are barely scraping by in the economy.
Modding has made you guys so spoiled.
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« Reply #3558 on: December 31, 2013, 10:13:06 PM » |
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happy new years guys and heres a look at were arena ferox is now   Textures look absolutely sick so far. Great going!
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« Reply #3559 on: December 31, 2013, 11:16:56 PM » |
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this looks great. can't wait for it to be in my game
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« Reply #3560 on: January 01, 2014, 12:30:36 AM » |
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hmm... here's an idea, since some of the platforms are held by chains, the ones on the left and right could raise and lower at certain intervals.
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« Reply #3561 on: January 01, 2014, 06:27:37 AM » |
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« Reply #3562 on: January 01, 2014, 06:52:24 AM » |
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happy new years guys and heres a look at were arena ferox is now   im loving what i see atm.. no homo!
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« Reply #3563 on: January 03, 2014, 02:07:32 PM » |
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I'm so relieved someone's doing ferox properly. I've been working on a version and god is it a mess, so happy i can leave it in your far more capable hands. Quick question though, will you be doing a version with the statues? My half formed stage was using the castle siege statues (non destructible) with the eventual plan of using the crumbling animation after a period and having the platforms on chains lower onto the stage. Then the same in reverse i suppose. I realize this was ambitious but after the success of Wily's castle I'd love to see you attempt it. Love the work so far and hyped for ferox - however you choose to do it.
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« Reply #3564 on: January 03, 2014, 02:10:09 PM » |
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I'm so relieved someone's doing ferox properly. I've been working on a version and god is it a mess, so happy i can leave it in your far more capable hands. Quick question though, will you be doing a version with the statues? My half formed stage was using the castle siege statues (non destructible) with the eventual plan of using the crumbling animation after a period and having the platforms on chains lower onto the stage. Then the same in reverse i suppose. I realize this was ambitious but after the success of Wily's castle I'd love to see you attempt it. Love the work so far and hyped for ferox - however you choose to do it.
yea i will have the statues in it
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« Reply #3565 on: January 03, 2014, 02:46:04 PM » |
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yea i will have the statues in it
so it goes over either spear pillar or castle siege then?
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 Switch FC: SW-4190-2933-4524
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« Reply #3566 on: January 03, 2014, 03:05:46 PM » |
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so it goes over either spear pillar or castle siege then?
no. it'll work more like pokemon stadium flat -> platforms -> flat -> statues and then repeating that process
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« Reply #3567 on: January 03, 2014, 03:07:23 PM » |
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no. it'll work more like pokemon stadium
flat -> platforms -> flat -> statues and then repeating that process
 I take it the statues wont break tho
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« Reply #3568 on: January 20, 2014, 04:36:41 PM » |
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Any progress on Arena Ferox? It's probably my most highly anticipated WIP and i'm itching to catch just a glimpse of how it's going. (also just to stop me panicking about it not getting finished).
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« Reply #3569 on: January 20, 2014, 04:39:29 PM » |
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so far nothing new im in college again soi dont really have as much time as i did on break, sorry, i will finish it though whenever i get some time to do so
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