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Author Topic: It's here. RSBE - Replacement SoundBank Engine "FPC 4.0" by InternetExplorer  (Read 75613 times)
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    « Reply #180 on: September 23, 2013, 02:51:56 PM »


    If you have trouble with my uploaded copy then try the standard version of Super Sawndz and see if that works. http://forums.kc-mm.com/Gallery/BrawlView.php?Number=27683

    The only difference is that mine still supports .bnk files (just in case) and it automatically correctly names the file for you.
    So original .sawndz created with Super Sawnds work for this? Great. THat solves all my problems.
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    « Reply #181 on: September 23, 2013, 02:58:37 PM »


    If you have trouble with my uploaded copy then try the standard version of Super Sawndz and see if that works. http://forums.kc-mm.com/Gallery/BrawlView.php?Number=27683

    The only difference is that mine still supports .bnk files (just in case) and it automatically correctly names the file for you.
    Luckily, I have Super Sawndz, so I guess this will work for now.
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    « Reply #182 on: September 23, 2013, 05:58:49 PM »


    so why is .sawnd better than .bnk?
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    « Reply #183 on: September 23, 2013, 06:11:38 PM »


    Sawnd files have some additional information that can be used to import them back into Super Sawndz, and they more accurately parse the group data relocation group. It's also more standardized as they've been around for years now.
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    « Reply #184 on: September 23, 2013, 06:27:36 PM »


    thanks man
    *offtopic*
    anybody mind sharing a t-rex sawnd file for me?
    i wanna test this baby out<.<
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    « Reply #185 on: September 23, 2013, 06:32:18 PM »


    thanks man
    *offtopic*
    anybody mind sharing a t-rex sawnd file for me?
    i wanna test this baby out<.<
    I suppose I could look up some T-Rex clips for my revamp. =p
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    « Reply #186 on: September 23, 2013, 08:14:16 PM »


    I have a somewhat odd bug to report...

    This code messes up Mr. Game & Watch's sounds... However, if you use a .sawnd file of his sounds. It reads them fine... So I guess this is somewhat minor.
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    « Reply #187 on: September 23, 2013, 08:33:57 PM »


    I has a question. If I already have a .sawndz file, then I just put it in the sfx folder after using that code, will it work?
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    « Reply #188 on: September 23, 2013, 08:57:17 PM »


    I have a somewhat odd bug to report...

    This code messes up Mr. Game & Watch's sounds... However, if you use a .sawnd file of his sounds. It reads them fine... So I guess this is somewhat minor.

    I remember when I replaced G&W's sounds with the Paper Mario sounds, it screwed up my Falco slot, for some reason. It's cuz their sound groups are next to each other in the BRSAR.
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    « Reply #189 on: September 23, 2013, 09:07:14 PM »


    I has a question. If I already have a .sawndz file, then I just put it in the sfx folder after using that code, will it work?
    Yes.
    I remember when I replaced G&W's sounds with the Paper Mario sounds, it screwed up my Falco slot, for some reason. It's cuz their sound groups are next to each other in the BRSAR.
    The new version might handle this properly.
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    « Reply #190 on: September 23, 2013, 09:11:23 PM »


    Well, there's a problem. When I reach the Wii Strap screen, it just freezes. I renamed the .sawndz and everything :/ .
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    « Reply #191 on: September 23, 2013, 09:19:37 PM »


    Well, there's a problem. When I reach the Wii Strap screen, it just freezes. I renamed the .sawndz and everything :/ .
    What soundbank are you replacing? It's probably a file size limit issue.
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    « Reply #192 on: September 23, 2013, 09:32:16 PM »


    What soundbank are you replacing? It's probably a file size limit issue.
    Well now it's working, but all my previous hacks disappeared. I dunno I think it's my wii. And im replacing Pit's voice, im not sure if that answered you question...


    Post Merge: September 23, 2013, 11:27:54 PM
    What soundbank are you replacing? It's probably a file size limit issue.
    Never mind, I figured it out and it works just fine! The error was mine, sorry for causing trouble. I love it. Thank you!
    « Last Edit: September 23, 2013, 11:27:54 PM by Ghostly » Logged

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    « Reply #193 on: September 25, 2013, 12:46:17 PM »


    InternetExplorer da bess~

    Anyway, does someone have Project M codeset with this, and Ganon's Melee sounds on this format?
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    « Reply #194 on: September 25, 2013, 03:20:51 PM »


    I click "Create sawnd", it sends me to save my file.
    But it doesn't create the sawnd file, I cannot find it.
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