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A hot-fix has automatically been applied to the download as of 04/18/2023.
NOTE: If you are receiving a download quota exceeded error, please consult this video: https://youtu.be/1TkjVbcP7-8?t=93
[YOU MUST NOW HAVE HOMEBREW CHANNEL TO RUN REMIX ON THE NINTENDO WII AND AT MINIMUM A 8GB SD CARD]
The long awaited Brawlvault release of the Project M EX (ALM5252's CUSTOM BUILD) Successor....PMEX REMIX!
This entry will be updated whenever we have substantial material. THIS IS A WIP BUILD. IT IS SUBJECT TO CHANGE. PLEASE JOIN OUR DISCORD AND REPORT ANY BUGS TO US THERE.
---------
Project M EX REMIX works to compile the best, brightest, and highest potential mods from the Smash modding community and deliver them to players to enjoy. Combining the ceaseless efforts of the Smash community, as well as tons of in-house tweaks and original content, the REMIX team works to balance the enormous fun that the sandbox of modding offers with the ever-evolving demand of gameplay viability.
Though REMIX has evolved through recent years, we seek to improve with every update, and hope to see a community that encourages and helps us do so with feedback and testing.
This is an endeavor we ask our community to support us through, as ultimately, the team exists as a group of friends motivated by passion and enjoyment of the community at its core.
As a celebration of beloved characters and franchises, REMIX delivers updates completely free of profit or compensation. The REMIX team does not ask you to buy the build or otherwise compensate members of the team for their work.
Also, just like anything else PMEX related, full credit to PyotrLuzhin for making all this possible + the PMBR for making PM possible!
** PMEX REMIX now uses P+EX and will try to update to match Project +'s character balance and updates over time. **
NOTE: If you are receiving a download quota exceeded error, please consult this video: https://youtu.be/1TkjVbcP7-8?t=93
[YOU MUST NOW HAVE HOMEBREW CHANNEL TO RUN REMIX ON THE NINTENDO WII AND AT MINIMUM A 8GB SD CARD]
The long awaited Brawlvault release of the Project M EX (ALM5252's CUSTOM BUILD) Successor....PMEX REMIX!
This entry will be updated whenever we have substantial material. THIS IS A WIP BUILD. IT IS SUBJECT TO CHANGE. PLEASE JOIN OUR DISCORD AND REPORT ANY BUGS TO US THERE.
---------
Project M EX REMIX works to compile the best, brightest, and highest potential mods from the Smash modding community and deliver them to players to enjoy. Combining the ceaseless efforts of the Smash community, as well as tons of in-house tweaks and original content, the REMIX team works to balance the enormous fun that the sandbox of modding offers with the ever-evolving demand of gameplay viability.
Though REMIX has evolved through recent years, we seek to improve with every update, and hope to see a community that encourages and helps us do so with feedback and testing.
This is an endeavor we ask our community to support us through, as ultimately, the team exists as a group of friends motivated by passion and enjoyment of the community at its core.
As a celebration of beloved characters and franchises, REMIX delivers updates completely free of profit or compensation. The REMIX team does not ask you to buy the build or otherwise compensate members of the team for their work.
Also, just like anything else PMEX related, full credit to PyotrLuzhin for making all this possible + the PMBR for making PM possible!
** PMEX REMIX now uses P+EX and will try to update to match Project +'s character balance and updates over time. **



=READ PLEASE= THIS VERSION WILL STAY AVAILABLE AS IT HAS DIFFERENT THINGS TO THE PUBLIC BETA
PUBLIC BETA LINK
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=213614
[UPDATED AS OF 9/03/16 PLEASE REDOWNLOAD] This build is running off of PyotrLuzhin's PM + BrawlEx v0.4 Template. Without him this build would not have been possible AT ALL.
[THIS VERSION MAY NOT BE HACKLESS DUE TO THE SIZE, YOU WILL NEED HOMEBREW OR DOLPHIN]
IF YOU HAVE ANY ISSUES, PLEASE PM ONE OF US
**Updates are planned, but not sure when.
If this whole build fits on your 2GB SD Card, then it may work hacklessly. A 4GB+ SD Card (and Homebrew) is highly recommended!
There are 97 characters in this build at the moment + more already confirmed!
*Note* Knuckles, Lyn, and Isaac are NOT from Project M CC or the Dev Build, nor are any of those versions included in this pack.
Also, please do not reupload the characters individually, I edited them to be compatible with Project M the best I could, so don't be that guy. FULL CREDIT TO ALL THE AMAZING PEOPLE THAT MADE THESE PSAs! I only made them compatible with Project M! Please credit me and the PSA creators if you use these versions.
Thank you all for downloading my Project M EX build, Some of the EX Characters have recieved a small balance change to improve
the overall experience + 6 new characters & 8 L-Loadable characters have been added, bringing the total to 97 total characters with more on the way!
New stages are also added, some have 2 ALT stages, simply Hold either "L" or "Y" to select the stage. L for the Left stage / only ALT stage,
or "Y" for the right / second ALT stage. A few of the cloned characters have been "decloned" and are still in 'development'.
Smash 4 Team Battle Auras are available in this build! All of the default Project M cast has been reverted to 3.6's balance changes.
This build is 95% safe with the Dolphin Emulator, that was the main way I've tested this build. It has a few random freezes,
but could be due to the newly added Stage Expansion.
I cannot guarantee Wii won't have issues or freezes, and in the event it freezes on the Wii, try to see if you can replicate the issue at least twice before letting me know. Also, I can also only guarentee that VS Mode would be the only and safest option. I do not know if single-player, classic, or any other mode is compatible with Project M EX.
Also, again, this is my personal build that I am sharing, so if you see some stuff that you don't like (cosmetic changes, possible costumes, etc) don't message me complaining or asking me to replace it. You can simply replace the cosmetic with whatever you want. I made a lot of sacrfices to some of the Alternate Costumes Project M had introduced starting with PM 3.0. If your favorite ALT has been removed, sorry, but this is my custom build.
More is expected, but needs to be completed!
=KNOWN GLITCHES or ISSUES=
- Few random freezes may happen when they otherwise would not, please be aware
- Ryu and Wolf together at the same time cause graphical conflicts with their moves, try to avoid having these two fight
- A clone fighting the same base character will cause smaller graphical inconsistencies with moves like sword slashes and glows
- A clone or base character may be mute after the initial match with the clone, to resolve, unpick and select another character
- Most clones are mute, this is not a glitch; it is intentional, but something worth mentioning
- All non-native Project M characters will T-Pose for 1-Frame during initial Shield Animation
- Dixie Kong has an issue with her pupils
- Fed. Soldier will have a tranqulizer dart if playing with Snake in the same match
- If Link or Toon / Young Link is chosen, and then Bomberman, Bomberman will not have visible bombs
- Isaac may T-Pose or freeze in place if using down-special, unsure why, seems to be random
- Classic and All-Star Mode will freeze if "Pokemon Trainer" shows up (mostly the individual Pokemon)
- Daisy will Freeze the game upon getting the Smash Ball. Avoid it at all costs.
- Lara Croft will swim infinitely upward if you use down special before landing in water, hold left or right to kill yourself to respawn
- Deoxys may freeze the game if doing Final Smash / getting the Smash Ball
- [Wii Only] Deoxys has a graphical glitch when performing B + A neutral special
- All-Star Special Mode can freeze randomly on Wii, use at your own risk. (Works fine on Dolphin)
- Super Sonic's Final Smash may Crash the Game
- Tails may have some moveset errors
- Clear Mode may freeze for some characters
- Simon Belmont has a few graphical glitches, not game breaking though
- Scorpion and Sub-Zero may lag the game
- Some Stages [Expansion Version Only] may lag terribly on Wii
- Team Auras will not work with Team Attack off
- Sephiroth is not OP, but his range is very good. He is still in "development" for PMEX.
=CHARACTERS THAT HAVE AN L-LOADABLE ALT=
Mario --- Shadow Mario with FLUDD / "Sm4sh" Mario
Bowser --- Giga Bowser
Wario --- Wario-Man
Ice Climbers --- Sopo
Jigglypuff --- Big Jigglypuff
Lucario --- Mega Lucario
Young Link --- Fierce Deity
Link --- Dark Link
Ganondorf --- Pig Ganon
Metaknight --- Brawl Metaknight / Maskless Metaknight
Sonic --- Super Sonic
Ness --- Robo Ness
These will be marked by an " L " Icon on the CSS screen for these characters, don't worry. And yes, some were made with the intention of being a bit over-powered compared to normal characters. They are, however, not completely OP, so they will be manageable in a fight.
Except Wario-Man, he's Broken.
ALSO: Bomberman and Shulk are placeholder's until PyotrLuzhin releases his Bomberman PSA, and KTH & Calikingz01 release the Shulk PSA. So expect an update(s) when those happen!
Enjoy!
Also, just like anything else PMEX related, full credit to PyotrLuzhin for making all this possible + the PMBR for making PM possible!
PUBLIC BETA LINK
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=213614
[UPDATED AS OF 9/03/16 PLEASE REDOWNLOAD] This build is running off of PyotrLuzhin's PM + BrawlEx v0.4 Template. Without him this build would not have been possible AT ALL.
[THIS VERSION MAY NOT BE HACKLESS DUE TO THE SIZE, YOU WILL NEED HOMEBREW OR DOLPHIN]
IF YOU HAVE ANY ISSUES, PLEASE PM ONE OF US
**Updates are planned, but not sure when.
If this whole build fits on your 2GB SD Card, then it may work hacklessly. A 4GB+ SD Card (and Homebrew) is highly recommended!
There are 97 characters in this build at the moment + more already confirmed!
*Note* Knuckles, Lyn, and Isaac are NOT from Project M CC or the Dev Build, nor are any of those versions included in this pack.
Also, please do not reupload the characters individually, I edited them to be compatible with Project M the best I could, so don't be that guy. FULL CREDIT TO ALL THE AMAZING PEOPLE THAT MADE THESE PSAs! I only made them compatible with Project M! Please credit me and the PSA creators if you use these versions.
Thank you all for downloading my Project M EX build, Some of the EX Characters have recieved a small balance change to improve
the overall experience + 6 new characters & 8 L-Loadable characters have been added, bringing the total to 97 total characters with more on the way!
New stages are also added, some have 2 ALT stages, simply Hold either "L" or "Y" to select the stage. L for the Left stage / only ALT stage,
or "Y" for the right / second ALT stage. A few of the cloned characters have been "decloned" and are still in 'development'.
Smash 4 Team Battle Auras are available in this build! All of the default Project M cast has been reverted to 3.6's balance changes.
This build is 95% safe with the Dolphin Emulator, that was the main way I've tested this build. It has a few random freezes,
but could be due to the newly added Stage Expansion.
I cannot guarantee Wii won't have issues or freezes, and in the event it freezes on the Wii, try to see if you can replicate the issue at least twice before letting me know. Also, I can also only guarentee that VS Mode would be the only and safest option. I do not know if single-player, classic, or any other mode is compatible with Project M EX.
Also, again, this is my personal build that I am sharing, so if you see some stuff that you don't like (cosmetic changes, possible costumes, etc) don't message me complaining or asking me to replace it. You can simply replace the cosmetic with whatever you want. I made a lot of sacrfices to some of the Alternate Costumes Project M had introduced starting with PM 3.0. If your favorite ALT has been removed, sorry, but this is my custom build.
More is expected, but needs to be completed!
=KNOWN GLITCHES or ISSUES=
- Few random freezes may happen when they otherwise would not, please be aware
- Ryu and Wolf together at the same time cause graphical conflicts with their moves, try to avoid having these two fight
- A clone fighting the same base character will cause smaller graphical inconsistencies with moves like sword slashes and glows
- A clone or base character may be mute after the initial match with the clone, to resolve, unpick and select another character
- Most clones are mute, this is not a glitch; it is intentional, but something worth mentioning
- All non-native Project M characters will T-Pose for 1-Frame during initial Shield Animation
- Dixie Kong has an issue with her pupils
- Fed. Soldier will have a tranqulizer dart if playing with Snake in the same match
- If Link or Toon / Young Link is chosen, and then Bomberman, Bomberman will not have visible bombs
- Isaac may T-Pose or freeze in place if using down-special, unsure why, seems to be random
- Classic and All-Star Mode will freeze if "Pokemon Trainer" shows up (mostly the individual Pokemon)
- Daisy will Freeze the game upon getting the Smash Ball. Avoid it at all costs.
- Lara Croft will swim infinitely upward if you use down special before landing in water, hold left or right to kill yourself to respawn
- Deoxys may freeze the game if doing Final Smash / getting the Smash Ball
- [Wii Only] Deoxys has a graphical glitch when performing B + A neutral special
- All-Star Special Mode can freeze randomly on Wii, use at your own risk. (Works fine on Dolphin)
- Super Sonic's Final Smash may Crash the Game
- Tails may have some moveset errors
- Clear Mode may freeze for some characters
- Simon Belmont has a few graphical glitches, not game breaking though
- Scorpion and Sub-Zero may lag the game
- Some Stages [Expansion Version Only] may lag terribly on Wii
- Team Auras will not work with Team Attack off
- Sephiroth is not OP, but his range is very good. He is still in "development" for PMEX.
=CHARACTERS THAT HAVE AN L-LOADABLE ALT=
Mario --- Shadow Mario with FLUDD / "Sm4sh" Mario
Bowser --- Giga Bowser
Wario --- Wario-Man
Ice Climbers --- Sopo
Jigglypuff --- Big Jigglypuff
Lucario --- Mega Lucario
Young Link --- Fierce Deity
Link --- Dark Link
Ganondorf --- Pig Ganon
Metaknight --- Brawl Metaknight / Maskless Metaknight
Sonic --- Super Sonic
Ness --- Robo Ness
These will be marked by an " L " Icon on the CSS screen for these characters, don't worry. And yes, some were made with the intention of being a bit over-powered compared to normal characters. They are, however, not completely OP, so they will be manageable in a fight.
Except Wario-Man, he's Broken.
ALSO: Bomberman and Shulk are placeholder's until PyotrLuzhin releases his Bomberman PSA, and KTH & Calikingz01 release the Shulk PSA. So expect an update(s) when those happen!
Enjoy!
Also, just like anything else PMEX related, full credit to PyotrLuzhin for making all this possible + the PMBR for making PM possible!



MEGA mirror: https://mega.nz/#F!KU0CnJzT!bZXuNluq8aBvu5ERP84bZQ
EDIT 14/11/16: Small update.
- Metal Sonic is now updated to the most recent released version
- SD and Hackless loaders no longer contain css bgm, title screen, or main menu changes to allow them to better fit on most 2GB SD cards.
Download link has been updated below. For users who just want to update Metal Sonic I've uploaded the gfx fixed file in a separate archive. Copy and replace in private/wii/app/rsbe/pf/fighter/MSonic/: https://www.mediafire.com/folder/grf1wnyi4nnzc/Infinite_3.0_(Metal_Sonic_update)
- - - - - - -
Well here it is, this is likely going to be my final release for Infinite. I might do some little improvements on the side at some point, but nothing else major.
Changelog is included in the read me, most notably is the addition of a whole ton of stages.
For those who haven't played with the pack before, basic features include:
- 14 Alternate costumes for most base fighters, an average of 9 or more for most extra fighters
- 65 Additional Characters
- Customized Menus and Menu BGM
- 450+ Additional Stages
- Project M's Stamina Mode
Still the same load type as before, but as the pack size is so big now it may not fit on all 2GB SD cards. Highly recommend using 4GB SDHC or higher, or going the dolphin route which has an iso patch for the brstms to save space on its virtual SD.
Follow the formatting instructions to get the most of your card's file size if you're using 2GB, but if all else fails delete the brstms, and pfmenu2 folder to free some extra space without missing too much.
Check out the youtube link for more info.
EDIT 14/11/16: Small update.
- Metal Sonic is now updated to the most recent released version
- SD and Hackless loaders no longer contain css bgm, title screen, or main menu changes to allow them to better fit on most 2GB SD cards.
Download link has been updated below. For users who just want to update Metal Sonic I've uploaded the gfx fixed file in a separate archive. Copy and replace in private/wii/app/rsbe/pf/fighter/MSonic/: https://www.mediafire.com/folder/grf1wnyi4nnzc/Infinite_3.0_(Metal_Sonic_update)
- - - - - - -
Well here it is, this is likely going to be my final release for Infinite. I might do some little improvements on the side at some point, but nothing else major.
Changelog is included in the read me, most notably is the addition of a whole ton of stages.
For those who haven't played with the pack before, basic features include:
- 14 Alternate costumes for most base fighters, an average of 9 or more for most extra fighters
- 65 Additional Characters
- Customized Menus and Menu BGM
- 450+ Additional Stages
- Project M's Stamina Mode
Still the same load type as before, but as the pack size is so big now it may not fit on all 2GB SD cards. Highly recommend using 4GB SDHC or higher, or going the dolphin route which has an iso patch for the brstms to save space on its virtual SD.
Follow the formatting instructions to get the most of your card's file size if you're using 2GB, but if all else fails delete the brstms, and pfmenu2 folder to free some extra space without missing too much.
Check out the youtube link for more info.



EXIT OUT OF CSS AFTER EACH BATTLE! VIDEO IS OUTDATED!
KNOWN BUGS:
Wario's final smash freezes
Changing pokemon freezes
Changelog:
9/18/2014
Fixed CSS issue
Partially fixed Dark Samus freezing
fixed hector t stance
fixed jigglypuff skins
Mewtwo and digimon skins fixed
fix wario final smash
Coded Samus to not freeze during final smash
Fixed Captain Falcon's FS
removed kcmm club and replaced with SSBB4 Final Destination
removed jigglypuff psa
fixed lucario freeze and costumes
Based on Nebulon's pack! All credits to him!
KNOWN BUGS:
Wario's final smash freezes
Changing pokemon freezes
Changelog:
9/18/2014
Fixed CSS issue
Partially fixed Dark Samus freezing
fixed hector t stance
fixed jigglypuff skins
Mewtwo and digimon skins fixed
fix wario final smash
Coded Samus to not freeze during final smash
Fixed Captain Falcon's FS
removed kcmm club and replaced with SSBB4 Final Destination
removed jigglypuff psa
fixed lucario freeze and costumes
Based on Nebulon's pack! All credits to him!



http://code.google.com/p/brawltools2/
I appreciate any donations: http://bit.ly/Zuhq8R
This version was never supposed to happen. Merry christmas.
I appreciate any donations: http://bit.ly/Zuhq8R
This version was never supposed to happen. Merry christmas.



Thank you for downloading, please read my thread, for explanation on how to use this CSS.
After downloading this delete the last 6 letters on the name
and place on pf/menu2
You will need my codes for it to work correctly, get them at the bottom of the OP on my thread.
http://forums.kc-mm.com/index.php?board=9.0
Also since "sc_selcharacter.pac" overpowers "common5.pac" you will need to re-add you character portraits to do so simply open your "common5.pac" file in BrawlBox then collide "sc_selcharacter_en" and extract "char_bust_tex_lz77".
Now open the "sc_selcharacter" you downloaded from here and simply replace my "char_bust_tex_lz77" with the one you extracted from your "common5.pac" file.
After downloading this delete the last 6 letters on the name
and place on pf/menu2
You will need my codes for it to work correctly, get them at the bottom of the OP on my thread.
http://forums.kc-mm.com/index.php?board=9.0
Also since "sc_selcharacter.pac" overpowers "common5.pac" you will need to re-add you character portraits to do so simply open your "common5.pac" file in BrawlBox then collide "sc_selcharacter_en" and extract "char_bust_tex_lz77".
Now open the "sc_selcharacter" you downloaded from here and simply replace my "char_bust_tex_lz77" with the one you extracted from your "common5.pac" file.



Check out the new build, PMEX REMIX!
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=217920
*No more leaked Fireball Bowser requested by Nano*
[A New Update is Available! Adds the Fracture Replay Pack for PMEX! Includes previous Patch and a version with my custom Stage Expansion is now available!]
GWTB "Team" - Project M EX [ALM5252's Custom Build]
=PLEASE READ= Before installation, please reformat your SD Card to FAT32 and install the mod onto the card. Simply drag and drop everything in the
"PMEX (ALM5252 Custom Build)" folder to the root of your SD Card! It's that simple.
This build is running off of PyotrLuzhin's PM + BrawlEx v0.5 Template. Without him this build would not have been possible AT ALL.
[THIS VERSION MAY NOT BE HACKLESS DUE TO THE SIZE, YOU WILL NEED HOMEBREW OR DOLPHIN]
THIS IS A PUBLIC BETA!
If this whole build fits on your 2GB SD Card, then it may work hacklessly. A 4GB+ SD Card (and Homebrew) is highly recommended!
Thank you all for downloading my Project M EX build, Some of the EX Characters have recieved a small balance change to improve
the overall experience. 81 default characters + 15 L-Loadable Characters! 96 total characters in this build!
*Note* Knuckles, Lyn, and Isaac are NOT from Project M CC or the Dev Build, nor are any of those versions included in this pack.
A few of the cloned characters have been "decloned" and are still in 'development'.
Smash 4 Team Battle Auras are available in this build! All of the default Project M cast has been reverted to 3.6's balance changes.
This build is 95% safe with the Dolphin Emulator, that was the main way I've tested this build. It has a few random freezes,
but could be due to the newly added Stage Expansion.
I cannot guarantee Wii won't have issues or freezes, and in the event it freezes on the Wii, try to see if you can replicate
the issue at least twice before letting me know. Also, I can also only guarentee that VS Mode would be the only and safest option.
I do not know if single-player, classic, or any other mode is compatible with Project M EX.
Also, again, this is my personal build that I am sharing, so if you see some stuff that you don't like (cosmetic changes,
possible costumes, etc) don't message me complaining or asking me to replace it. You can simply replace the cosmetic with
whatever you want. I made a lot of sacrfices to some of the Alternate Costumes Project M had introduced starting with PM 3.0.
If your favorite ALT has been removed, sorry, but this is my custom build.
This is gonna be the last version I upload, so enjoy it. Anything new I add will probably stay in my custom build, personally. Thanks.
=KNOWN GLITCHES or ISSUES=
- Few random freezes may happen when they otherwise would not, please be aware
- Ryu and Wolf together at the same time cause graphical conflicts with their moves, try to avoid having these two fight
- A clone fighting the same base character will cause smaller graphical inconsistencies with moves like sword slashes and glows
- A clone or base character may be mute after the initial match with the clone, to resolve, unpick and select another character
- Most clones are mute, this is not a glitch; it is intentional, but something worth mentioning
- All non-native Project M characters will T-Pose for 1-Frame during initial Shield Animation
- Dixie Kong has an issue with her pupils
- Fed. Soldier will have a tranqulizer dart if playing with Snake in the same match
- If Link or Toon / Young Link is chosen, and then Bomberman, Bomberman will not have visible bombs
- Isaac may T-Pose or freeze in place if using down-special, unsure why, seems to be random
- Classic and All-Star Mode will freeze if "Pokemon Trainer" shows up (mostly the individual Pokemon)
- Daisy will Freeze the game upon getting the Smash Ball. Avoid it at all costs.
- Lara Croft will swim infinitely upward if you use down special before landing in water, hold left or right to kill yourself to respawn
- Deoxys may freeze the game if doing Final Smash / getting the Smash Ball
- [Wii Only] Deoxys has a graphical glitch when performing B + A neutral special
- All-Star Special Mode can freeze randomly on Wii, use at your own risk. (Works fine on Dolphin)
- Super Sonic's Final Smash may Crash the Game
- Tails may have some moveset errors
- Clear Mode may freeze for some characters
- When holding L and moving around the CSS, some CSPs might not show
- When winning a match with an L-Load the CSPs might not show on the Results Screen
- DO NOT HOLD Z TO LOAD DARK CHARACTERS, THE GAME MIGHT FREEZE
- Chrom will have terrible SFX when playing against Marth, Roy, or Lucina (& Mia)
- Most clones might freeze with Smash Balls, try to avoid playing a clone with Smash Balls active
- Kirby cannot use ROB or Dedede's ability due to EX - related thing
- All EX clones (+ Roy and Mewtwo) do not have Kirby hats or abilities
- Some Stages [Expansion Version Only] may lag terribly on Wii
- Team Auras will not work with Team Attack off
- Sephiroth is not OP, but his range is very good. He is still in "development" for PMEX.
- Shadow's Final Smash may freeze on Wii
- Louie and Alph may have issues with the Pikmin, Alph can possibly freeze the game, although unconfirmed.
- Shulk is in BETA and may have lots of issues, although many are not gamebreaking
=CHARACTERS THAT HAVE AN L-LOADABLE ALT=
Mario --- Metal Mario
Bowser --- Giga Bowser
Bowser Jr. --- Shadow Mario
Wario --- Wario-Man
Ness --- RoboNess
Ice Climbers --- SoPo / SoNa
Pikachu --- Raichu
Jigglypuff --- Big Jigglypuff
Mewtwo --- Mega Mewtwo Y
Lucario --- Mega Lucario
Young Link --- Fierce Deity
Link --- Dark Link
Ganondorf --- PM 3.6 Ganondorf
Ridley --- True Sized Ridley (Other M)
Metaknight --- Maskless "Brawl" Metaknight
Sonic --- Super Sonic
Hold L on the CSS to switch CSPs for the L-Loadable characters.
ALSO: Bomberman and Shulk are placeholder's until PyotrLuzhin releases his Bomberman PSA, and KTH & Calikingz01 release the Shulk PSA. So expect an update(s) when those happen!
Enjoy!
Also, just like anything else PMEX related, full credit to PyotrLuzhin for making all this possible + the PMBR for making PM possible!
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=217920
*No more leaked Fireball Bowser requested by Nano*
[A New Update is Available! Adds the Fracture Replay Pack for PMEX! Includes previous Patch and a version with my custom Stage Expansion is now available!]
GWTB "Team" - Project M EX [ALM5252's Custom Build]
=PLEASE READ= Before installation, please reformat your SD Card to FAT32 and install the mod onto the card. Simply drag and drop everything in the
"PMEX (ALM5252 Custom Build)" folder to the root of your SD Card! It's that simple.
This build is running off of PyotrLuzhin's PM + BrawlEx v0.5 Template. Without him this build would not have been possible AT ALL.
[THIS VERSION MAY NOT BE HACKLESS DUE TO THE SIZE, YOU WILL NEED HOMEBREW OR DOLPHIN]
THIS IS A PUBLIC BETA!
If this whole build fits on your 2GB SD Card, then it may work hacklessly. A 4GB+ SD Card (and Homebrew) is highly recommended!
Thank you all for downloading my Project M EX build, Some of the EX Characters have recieved a small balance change to improve
the overall experience. 81 default characters + 15 L-Loadable Characters! 96 total characters in this build!
*Note* Knuckles, Lyn, and Isaac are NOT from Project M CC or the Dev Build, nor are any of those versions included in this pack.
A few of the cloned characters have been "decloned" and are still in 'development'.
Smash 4 Team Battle Auras are available in this build! All of the default Project M cast has been reverted to 3.6's balance changes.
This build is 95% safe with the Dolphin Emulator, that was the main way I've tested this build. It has a few random freezes,
but could be due to the newly added Stage Expansion.
I cannot guarantee Wii won't have issues or freezes, and in the event it freezes on the Wii, try to see if you can replicate
the issue at least twice before letting me know. Also, I can also only guarentee that VS Mode would be the only and safest option.
I do not know if single-player, classic, or any other mode is compatible with Project M EX.
Also, again, this is my personal build that I am sharing, so if you see some stuff that you don't like (cosmetic changes,
possible costumes, etc) don't message me complaining or asking me to replace it. You can simply replace the cosmetic with
whatever you want. I made a lot of sacrfices to some of the Alternate Costumes Project M had introduced starting with PM 3.0.
If your favorite ALT has been removed, sorry, but this is my custom build.
This is gonna be the last version I upload, so enjoy it. Anything new I add will probably stay in my custom build, personally. Thanks.
=KNOWN GLITCHES or ISSUES=
- Few random freezes may happen when they otherwise would not, please be aware
- Ryu and Wolf together at the same time cause graphical conflicts with their moves, try to avoid having these two fight
- A clone fighting the same base character will cause smaller graphical inconsistencies with moves like sword slashes and glows
- A clone or base character may be mute after the initial match with the clone, to resolve, unpick and select another character
- Most clones are mute, this is not a glitch; it is intentional, but something worth mentioning
- All non-native Project M characters will T-Pose for 1-Frame during initial Shield Animation
- Dixie Kong has an issue with her pupils
- Fed. Soldier will have a tranqulizer dart if playing with Snake in the same match
- If Link or Toon / Young Link is chosen, and then Bomberman, Bomberman will not have visible bombs
- Isaac may T-Pose or freeze in place if using down-special, unsure why, seems to be random
- Classic and All-Star Mode will freeze if "Pokemon Trainer" shows up (mostly the individual Pokemon)
- Daisy will Freeze the game upon getting the Smash Ball. Avoid it at all costs.
- Lara Croft will swim infinitely upward if you use down special before landing in water, hold left or right to kill yourself to respawn
- Deoxys may freeze the game if doing Final Smash / getting the Smash Ball
- [Wii Only] Deoxys has a graphical glitch when performing B + A neutral special
- All-Star Special Mode can freeze randomly on Wii, use at your own risk. (Works fine on Dolphin)
- Super Sonic's Final Smash may Crash the Game
- Tails may have some moveset errors
- Clear Mode may freeze for some characters
- When holding L and moving around the CSS, some CSPs might not show
- When winning a match with an L-Load the CSPs might not show on the Results Screen
- DO NOT HOLD Z TO LOAD DARK CHARACTERS, THE GAME MIGHT FREEZE
- Chrom will have terrible SFX when playing against Marth, Roy, or Lucina (& Mia)
- Most clones might freeze with Smash Balls, try to avoid playing a clone with Smash Balls active
- Kirby cannot use ROB or Dedede's ability due to EX - related thing
- All EX clones (+ Roy and Mewtwo) do not have Kirby hats or abilities
- Some Stages [Expansion Version Only] may lag terribly on Wii
- Team Auras will not work with Team Attack off
- Sephiroth is not OP, but his range is very good. He is still in "development" for PMEX.
- Shadow's Final Smash may freeze on Wii
- Louie and Alph may have issues with the Pikmin, Alph can possibly freeze the game, although unconfirmed.
- Shulk is in BETA and may have lots of issues, although many are not gamebreaking
=CHARACTERS THAT HAVE AN L-LOADABLE ALT=
Mario --- Metal Mario
Bowser --- Giga Bowser
Bowser Jr. --- Shadow Mario
Wario --- Wario-Man
Ness --- RoboNess
Ice Climbers --- SoPo / SoNa
Pikachu --- Raichu
Jigglypuff --- Big Jigglypuff
Mewtwo --- Mega Mewtwo Y
Lucario --- Mega Lucario
Young Link --- Fierce Deity
Link --- Dark Link
Ganondorf --- PM 3.6 Ganondorf
Ridley --- True Sized Ridley (Other M)
Metaknight --- Maskless "Brawl" Metaknight
Sonic --- Super Sonic
Hold L on the CSS to switch CSPs for the L-Loadable characters.
ALSO: Bomberman and Shulk are placeholder's until PyotrLuzhin releases his Bomberman PSA, and KTH & Calikingz01 release the Shulk PSA. So expect an update(s) when those happen!
Enjoy!
Also, just like anything else PMEX related, full credit to PyotrLuzhin for making all this possible + the PMBR for making PM possible!






Thanks to your feedback, Cloud Strife is back with a whole lot more awesomesauce. This pack includes the most recent model, texture, animations [new Climhazzard & Finishing Touch], and the moveset. Enjoy!
Main Post: http://kc-mm.com/?p=3470
Main Post: http://kc-mm.com/?p=3470



(Dolphin version has been fixed)
Finally got around to uploading this here. I've had this update done since the beginning of the year but I've been busy with college so I never had the opportunity to make it vault ready.
Notable changes from the last release are expanded costume slots for all base characters and some BrawlEx chars, tweaks to make classic mode and all-star more playable, and some moveset updates and bug fixes.
Full changelog and credits list are both available in the download.
There's 4 versions this time, Hackless, 2GB, SDHC and Dolphin. I cleaned up the instructions for using each one to only be relevant to whichever one you downloaded too, so it's less confusing for those who are less familiar to setting this up... Though if you're downloading it from here I sort of doubt you'll have as much trouble with that.
And as for the usual features and such:
- 62 additional characters, original roster kept intact
- Over 100 stages. (Gamecube or Classic controller required to load half of them.)
- 13 alts for most base fighters, around 9 or more for each BrawlEx character. All alts have appropriate cosmetics from in game snapshots.
- BrawlEx characters all have gfx fixes to avoid conflicts.
Code list included if you want to make your own .gct.
If you want to contact me or follow updates I'm most active on my facebook page (https://www.facebook.com/pages/Smash-Bros-Infinite/1455287071448416) however I'll be a lot less active over the next while due to college and work. You can always pm me here and I should be able to get back to you asap.
Enjoy!
Finally got around to uploading this here. I've had this update done since the beginning of the year but I've been busy with college so I never had the opportunity to make it vault ready.
Notable changes from the last release are expanded costume slots for all base characters and some BrawlEx chars, tweaks to make classic mode and all-star more playable, and some moveset updates and bug fixes.
Full changelog and credits list are both available in the download.
There's 4 versions this time, Hackless, 2GB, SDHC and Dolphin. I cleaned up the instructions for using each one to only be relevant to whichever one you downloaded too, so it's less confusing for those who are less familiar to setting this up... Though if you're downloading it from here I sort of doubt you'll have as much trouble with that.
And as for the usual features and such:
- 62 additional characters, original roster kept intact
- Over 100 stages. (Gamecube or Classic controller required to load half of them.)
- 13 alts for most base fighters, around 9 or more for each BrawlEx character. All alts have appropriate cosmetics from in game snapshots.
- BrawlEx characters all have gfx fixes to avoid conflicts.
Code list included if you want to make your own .gct.
If you want to contact me or follow updates I'm most active on my facebook page (https://www.facebook.com/pages/Smash-Bros-Infinite/1455287071448416) however I'll be a lot less active over the next while due to college and work. You can always pm me here and I should be able to get back to you asap.
Enjoy!



*New download link added, thanks adms!*
Melee Mewtwo Alpha v2.00 (Project Melee & Brawl+ Final Version)
What is included on this download?
+Character files (FitLucario00.pac/pcs, FitLucario.pac and Motion.pac + Kirby Mewtwo hat)
+CSPs, Portraits, Stock Icons
+Replay Mewtwo portraits.
+Mewtwo Challenger Approaching files.
+Mewtwo on the Opening Sequence (Sunset and Subspace)
+Mewtwo in the "Unlocked Characters" Data.
+Mewtwo stock icons on the result screen.
+For manual editions, a Readme.txt in each folder with a detailed tutorial for certain homework included.
+Bonus folder with Mewtwo's customized content for some famous mods for Brawl, like Project Melee and much more!
What is the change list for this Final version of Mewtwo?
- Melee Psychics added to the PSA.
- Melee Mewtwo's ripped Shadow Ball textures where added to the PSA, also matched his charge behavior to Melee's.
- Mewtwo's Shadow Ball now goes Ziggy Zaggy when fully charged, with Melee's hitboxes.
- Fully revamped Animation and PSA work from previous versions.
- Melee's Down-B Disable attack was finally able to be created just like in Melee, give credit to KingJigglypuff.
- Melee's Side-B Confusion move was fixed and matched up to Melee's move.
- Melee-Like sound effects added on the PSA. (No Weird Noises)
- Melee Hitboxes and Knockbacks where added to the Final PSA in general.
- Fixed all the Graphic Effects to Match Melee's.
- Melee's animations where added to the Motion.pac and where fixed and matched to Melee's in PSA.
Why is this the official Final Version?
Because everything has been changed, the level of detail is unique.
Does it freeze?
It doesn't freeze if used correctly, to avoid freezes and un-balancing issues, many alternate versions of this PSA have been made for every famous Brawl mod, like the Riivolution mod and even the non-mod Normal Brawl, vBrawl and Pal Brawl <--- these are the alternative versions to this download. (you can find those on my Vault)
Now enjoy the most complete hack available in the Brawl Vault and the Brawl hacking world in general.
*You cannot use it for editions, without my permission*
The Project Mewtwo! (Smashboards)
http://www.smashboards.com/showthread.php?t=295547
----------------------------------------
The Project Mewtwo! (KC-MM)
http://forums.kc-mm.com/index.php?topic=55338.0
----------------------------------------
Melee Mewtwo Alpha v2.00 (Project Melee & Brawl+ Final Version)
What is included on this download?
+Character files (FitLucario00.pac/pcs, FitLucario.pac and Motion.pac + Kirby Mewtwo hat)
+CSPs, Portraits, Stock Icons
+Replay Mewtwo portraits.
+Mewtwo Challenger Approaching files.
+Mewtwo on the Opening Sequence (Sunset and Subspace)
+Mewtwo in the "Unlocked Characters" Data.
+Mewtwo stock icons on the result screen.
+For manual editions, a Readme.txt in each folder with a detailed tutorial for certain homework included.
+Bonus folder with Mewtwo's customized content for some famous mods for Brawl, like Project Melee and much more!
What is the change list for this Final version of Mewtwo?
- Melee Psychics added to the PSA.
- Melee Mewtwo's ripped Shadow Ball textures where added to the PSA, also matched his charge behavior to Melee's.
- Mewtwo's Shadow Ball now goes Ziggy Zaggy when fully charged, with Melee's hitboxes.
- Fully revamped Animation and PSA work from previous versions.
- Melee's Down-B Disable attack was finally able to be created just like in Melee, give credit to KingJigglypuff.
- Melee's Side-B Confusion move was fixed and matched up to Melee's move.
- Melee-Like sound effects added on the PSA. (No Weird Noises)
- Melee Hitboxes and Knockbacks where added to the Final PSA in general.
- Fixed all the Graphic Effects to Match Melee's.
- Melee's animations where added to the Motion.pac and where fixed and matched to Melee's in PSA.
Why is this the official Final Version?
Because everything has been changed, the level of detail is unique.
Does it freeze?
It doesn't freeze if used correctly, to avoid freezes and un-balancing issues, many alternate versions of this PSA have been made for every famous Brawl mod, like the Riivolution mod and even the non-mod Normal Brawl, vBrawl and Pal Brawl <--- these are the alternative versions to this download. (you can find those on my Vault)
Now enjoy the most complete hack available in the Brawl Vault and the Brawl hacking world in general.
*You cannot use it for editions, without my permission*
The Project Mewtwo! (Smashboards)
http://www.smashboards.com/showthread.php?t=295547
----------------------------------------
The Project Mewtwo! (KC-MM)
http://forums.kc-mm.com/index.php?topic=55338.0
----------------------------------------



This is my version of shadow the hedgehog, he is over Donkey Kong because I want to keep sonic original and not on a port. The reason I call this "True" is because the moveset and the psa match up to what Shadow really is, "The Ultimate Life form".
Mastaklo for the vertex hack,DARKSHADE for the port of sonic over DK, Actually making a bike texture for shadow over Wario's bike & for some of the texture of shadow,NecroMasterX for the idea of shadows entry,Ninka_kiwi should currently be working on it (I think),Ayzer For most of the moveset & is currently handling some of the psa in a sooner version, Razanak7 is using it for his shadow over snake, Chagg001 for the glitch fixing of sonic over DK, Hax for the new shadow revamp texture, TwilightPaladen for telling me what was making shadow freeze & Maverick-Pro for telling me what to bring back in the next version. Over 10,000 downloads!!! Thanks people. Major credit to MarioDK for porting the PSA and SiLeNtDo0m for the amazing PSA.
Mastaklo for the vertex hack,DARKSHADE for the port of sonic over DK, Actually making a bike texture for shadow over Wario's bike & for some of the texture of shadow,NecroMasterX for the idea of shadows entry,Ninka_kiwi should currently be working on it (I think),Ayzer For most of the moveset & is currently handling some of the psa in a sooner version, Razanak7 is using it for his shadow over snake, Chagg001 for the glitch fixing of sonic over DK, Hax for the new shadow revamp texture, TwilightPaladen for telling me what was making shadow freeze & Maverick-Pro for telling me what to bring back in the next version. Over 10,000 downloads!!! Thanks people. Major credit to MarioDK for porting the PSA and SiLeNtDo0m for the amazing PSA.












UPDATE (Nov 22): Sephiroth, Axel, and Zegram no longer have disabled bones and should now not desync wifi.
Part II of my evil white-haired men in long black coat series, I give you Sephiroth. He was overdue for a vertex using the most recent methods.
*Includes a long sword version, a short sword version, a CSP and a Battle Portrait*
Part II of my evil white-haired men in long black coat series, I give you Sephiroth. He was overdue for a vertex using the most recent methods.
*Includes a long sword version, a short sword version, a CSP and a Battle Portrait*



NEW on this update: Octaslash now takes 3 seconds to charge and has a higher knockback (This only applies to "Heaven's Light Only" normal version).
Data: Also, there's some files, and instructions to replace Yoshi in this pack... Although I've heard some people have issues with this, like freezing, it does not freeze for me. But who knows... Also, this won't work for the PAL version, as the codes are for the US Brawl.
Video:
http://www.youtube.com/watch?v=86W58q9pDdY&feature=channel_video_title
This could be the final version.
This Sephiroth PSA is basically the integral of the Sephiroth from Kingdom Hearts 2, Final Fantasy 7, and Dissidia Final Fantasy.
Basic information:
+Choose which version you want: Left handed or Right handed.
+All hair animations fixed
+Balanced version = Limited Sephiroth
+OverPowered Version = Unleashed Sephiroth
--------------------------------------------
+Up taunt = use to activate OctoSlash.
+Side Taunt = puts away Sephiroth's wings
+Down Taunt = unleash Sephiroth's wings
-------------------------------------------
:PSA creators:
DivineOverlord, Hollow, BigBadBooya, and Tormod
-More info:
http://forums.kc-mm.com/index.php?topic=20198.msg370289#msg370289
Data: Also, there's some files, and instructions to replace Yoshi in this pack... Although I've heard some people have issues with this, like freezing, it does not freeze for me. But who knows... Also, this won't work for the PAL version, as the codes are for the US Brawl.
Video:
http://www.youtube.com/watch?v=86W58q9pDdY&feature=channel_video_title
This could be the final version.
This Sephiroth PSA is basically the integral of the Sephiroth from Kingdom Hearts 2, Final Fantasy 7, and Dissidia Final Fantasy.
Basic information:
+Choose which version you want: Left handed or Right handed.
+All hair animations fixed
+Balanced version = Limited Sephiroth
+OverPowered Version = Unleashed Sephiroth
--------------------------------------------
+Up taunt = use to activate OctoSlash.
+Side Taunt = puts away Sephiroth's wings
+Down Taunt = unleash Sephiroth's wings
-------------------------------------------
:PSA creators:
DivineOverlord, Hollow, BigBadBooya, and Tormod
-More info:
http://forums.kc-mm.com/index.php?topic=20198.msg370289#msg370289






Both textures are included in the download and both are edited from Dragon Arts's nude ZSS texture
changes to the uncensored texture:
* new vagina
* smoothed out the shading of the butt
* slight change to the color of the nipples
* smoothed out a few rough & scaly looking parts of the skin
* changed face skin color to more closely match the body's
changes to the uncensored texture:
* new vagina
* smoothed out the shading of the butt
* slight change to the color of the nipples
* smoothed out a few rough & scaly looking parts of the skin
* changed face skin color to more closely match the body's



The Smash 3 pack download. Includes everything we've released, and comes in both Brawl and Project M variants.
Download instructions:
http://i.imgur.com/Ci0NUYw.png
More info:
http://forums.kc-mm.com/index.php?topic=63270.0
Download instructions:
http://i.imgur.com/Ci0NUYw.png
More info:
http://forums.kc-mm.com/index.php?topic=63270.0







Super Sawndz is a new GUI for Sawndz by Jaklub. New features include
Browse wav ids
Preview sounds
Select a .brsar file from anywhere to edit
Shows file size of sounds and groups. Turns red to notify you if the size is over 0xDDDDD
It also supports inserting and creating sawnd files.
To insert .wav files you'll need to have sndconv.exe/dsptool.dll/soundfile.dll
Thread:
http://forums.kc-mm.com/index.php?topic=47713.0
Source Code:
http://code.google.com/p/super-sawndz/source/checkout
Browse wav ids
Preview sounds
Select a .brsar file from anywhere to edit
Shows file size of sounds and groups. Turns red to notify you if the size is over 0xDDDDD
It also supports inserting and creating sawnd files.
To insert .wav files you'll need to have sndconv.exe/dsptool.dll/soundfile.dll
Thread:
http://forums.kc-mm.com/index.php?topic=47713.0
Source Code:
http://code.google.com/p/super-sawndz/source/checkout



Link to v2.2's moveset and animation files: https://www.dropbox.com/s/0ff4rptnuan9s90/projectm-pf-fighter-pit.rar?dl=0
Click on the thumbnail/banner for previews.
08.11.15 - Released beta version of 2.2. Main download link is not updated and instead its included in description.
05.07.15 - Released version 2.1. Now Ridley is compatible with Project M 3.6.
22.06.15 - Fixed Side B and added missing hat by default. Whoops.
21.06.15 - Released version 2.0! F***ING YES!
22.03.15 - Released version 1.9. Not 2.0 yet.
28.02.15 - NOW that glitch is fixed. For everyone this time.
24.02.15 - Released version 1.75 with game crashing fix and codes file included which i forgot in previous versions...whoops.
18.02.15 - Released version 1.5.
The leader of the Space Pirates, the Cunning God of Death, joing the...Project M? Its time to ENGAGE RIDLEY MOTHER F___ER!
This is unofficial mod for Project M that replaces Pit with the giant space dragon so many wanted, but in the end didn't get in SSB4. His moveset consists of various attacks from his boss fights - pogo tail, fireballs, reflective skin, floor grinding throw and more! This is not just your common PSA with horrible animation that exist just to exist. Its not exactly on Brawl animations' level, but still a lot higher than normal. Enjoy this mod.
Does not works properly in Brawl and SSE (both in Brawl and Project M). Nothing is final (except for moveset), everything is subject to change. Any reports of what is already listed in readme will be removed.
...I think its too big of a deal to miss...
...Im so sorry.
Click on the thumbnail/banner for previews.
08.11.15 - Released beta version of 2.2. Main download link is not updated and instead its included in description.
05.07.15 - Released version 2.1. Now Ridley is compatible with Project M 3.6.
22.06.15 - Fixed Side B and added missing hat by default. Whoops.
21.06.15 - Released version 2.0! F***ING YES!
22.03.15 - Released version 1.9. Not 2.0 yet.
28.02.15 - NOW that glitch is fixed. For everyone this time.
24.02.15 - Released version 1.75 with game crashing fix and codes file included which i forgot in previous versions...whoops.
18.02.15 - Released version 1.5.
The leader of the Space Pirates, the Cunning God of Death, joing the...Project M? Its time to ENGAGE RIDLEY MOTHER F___ER!
This is unofficial mod for Project M that replaces Pit with the giant space dragon so many wanted, but in the end didn't get in SSB4. His moveset consists of various attacks from his boss fights - pogo tail, fireballs, reflective skin, floor grinding throw and more! This is not just your common PSA with horrible animation that exist just to exist. Its not exactly on Brawl animations' level, but still a lot higher than normal. Enjoy this mod.
Does not works properly in Brawl and SSE (both in Brawl and Project M). Nothing is final (except for moveset), everything is subject to change. Any reports of what is already listed in readme will be removed.
...I think its too big of a deal to miss...
...Im so sorry.



http://www.mediafire.com/?2z84uy51azqpb6l
May 28th 2011 - UPDATE for v2.55. Includes all regular, no weapons, no Chaos Control and no weapons or Chaos Control versions!
For more info on the moveset, check the blog post here:
The most overdone hack in history has been done YET AGAIN. I finally decided to revamp my Shadow PSA. This time, he has a load of new moves at his disposal, as well as lots of balance tweaks to make him an all round better Shadow.
This is just a sample of what is to come. This just includes the PSA and recolours. There will be more later.
May 28th 2011 - UPDATE for v2.55. Includes all regular, no weapons, no Chaos Control and no weapons or Chaos Control versions!
For more info on the moveset, check the blog post here:
The most overdone hack in history has been done YET AGAIN. I finally decided to revamp my Shadow PSA. This time, he has a load of new moves at his disposal, as well as lots of balance tweaks to make him an all round better Shadow.
This is just a sample of what is to come. This just includes the PSA and recolours. There will be more later.
Some things to remember before reporting:
Past Reports:
- Please read the rules regarding Brawl Vault and reporting.
- The following are examples of things that should be reported:
- Broken downloads
- Broken previews
- Credit issues (e.g. using someone else's work without credit)
- Usability issues (e.g. doesn't work).
- Censored nudity does not need to be reported.
- Reports should be clear. Don't write just "Sandbag"; explain the issue in full.
- Please do not report an already reported issue. The list of current reports on this hack is below.
Past Reports:
Filter by:
If you're sure you want to delete this entry, click "Yes" below. Otherwise, click "No" or close this dialog.
Original functionality by picano (Anthony Ianacone), original design and graphics by Jack Harvest.
Redesign by Vyse, new graphics by SJS.
KittyCorp: MeowMix © 2010