Home Gallery Resources The Team Rules chat Login Register


Mario Luigi Yoshi Donkey Kong Link Samus Fox Kirby Captain Falcon Ness Pikachu Jigglypuff Marth Mr. Game & Watch Red Alloy Blue Alloy Peach Bowser Wario Diddy Kong Zelda Zero Suit Samus Falco Meta Knight Pit Lucas Pokemon Trainer Charizard Ike R.O.B. Yellow Alloy Green Alloy View All Giga Bowser Wario Man Toon Link Sheik Ganondorf Wolf King Dedede Olimar Ice Climbers Squirtle Ivysaur Lucario Snake Sonic New Characters

A B C D E F G H I J K L M N O P Q R S T U V W X Y Z View All Numbers Symbols A B C D E F G H I J K L M N O P Q R S T U V W X Y Z View All Numbers Symbols
Mario Luigi Yoshi Donkey Kong Link Samus Fox Kirby Captain Falcon Ness Pikachu Jigglypuff Marth Mr. Game & Watch Menu Subspace Enemies Peach Bowser Wario Diddy Kong Zelda Zero Suit Samus Falco Meta Knight Pit Lucas Pokemon Trainer Charizard Ike R.O.B. Announcer Stages View All Giga Bowser Wario Man Toon Link Sheik Ganondorf Wolf King Dedede Olimar Ice Climbers Squirtle Ivysaur Lucario Snake Sonic Custom Characters
Smash Ball Assist Trophy Poke Ball Capsule Barrel Crate Blast Box Party Ball Sandbag Food Maxim Tomato Heart Container Team Healer Dragoon Super Mushroom Poison Mushroom Starman Metal Box Bunny Hood Warp Star Superspicy Curry Timer Lightning Beam Sword Home Run Bat Fan Lip's Stick Star Rod Hammer Golden Hammer Super Scope Ray Gun Cracker Launcher Fire Flower Bob-omb Motion Sensor Bomb Gooey Bomb Smart Bomb Deku Nut Freezie Smoke Ball Pitfall View All Hothead Mr. Saturn Shell Banana Peel Bumper Spring Unira Soccer Ball Franklin Badge Screw Attack CD Sticker Coins and Bills
View All Results Screen Menus and More Trophies Strap Screen Sticker Images Coin Launcher Subspace Enemies Videos Other
View All Audio SFX Characters Items Stages Portraits Other

from:

5011 September 7th, 2016

True Tails V5 by Tails1 with credit to Snoopy, donaldthescottishtwin
[Character - Texture, Vertex, Import, Moveset (PSA) - Jigglypuff]



True Tails V5. I have changed some moves, improved animations, and changed some animations all together. All moves are now damaging(no more Chaos Control, it is now a bomb throw) I have also remade all the Textures, and put the correct color with the correct color jigglypuff. I took some more time into basing off Tails moves from the moves he uses in games so in the Moves list below you can see where they came from. You can also read how I made the new Textures, and if there is any problem, comment, or suggestion you can message me and I'll try to get back to you.
Special Moves
Neutral B- Thunder Shoot- Tails kicks his opponent with an electric kick (Animation has now been changed to reflect Tails Thundershoot kick in Sonic Heroes)
Side B- Flying Punch- Tails flies into the opponent then punches them.
Up B- Cyclone- (New) Tails spins rapidly to create a tornado that takes him upward (Newly revamped, This move reflects Tails cyclone move that he performed in Sonic Advance 3 but with aerial properties)
Down B- Electric Storm- Tails shocks opponents with electrical energy.
Final Smash- Super Tails-Tails flies shocking opponents he touches causing incredible damage. At the end Tails lets out one final engulfing electrical blast that can knock opponents off screen. Tip- When Super Tails push your opponent near the top to ko with the final blast.
Smash Attacks
Side Smash- Bomb Throw- (New) Tails throws a bomb at his opponent. (Based off his Bomb move from the game Tails' Adventure. The Throw can be slightly controlled, when initiated Tails will have a small window to choose how to throw it. If the control stick is not held at all Tails will throw a short distance, if held in the direction it was initiated Tails will throw it farther, if held in the opposite direction Tails will throw it upwards.) Tip- Mastering the move is key to get Ko's instead of getting Ko'ed because this move can hurt you if you're not careful.
Up Smash- Tail Flip Kick- Tails kicks and whips his opponents with his tails.
Down Smash- Rapid Tails Attack- Tails spins rapidly attacking opponents with his tails. (Based off of the Rapid Tails Attack in Sonic Adventure)
Air Attacks
Up Air- Propellar Attack- Tails spins his tails to attack.(Animation has been slightly improved) (Acts similar to the way that Tails does when he flies into enemies in the Sonic Series)
Forward Air- Tails Doll- Tails attacks with a seizure like manner and his head spins. (Move made in homage to the Tails Doll from Sonic R)
Backward Air- Double Kick- (New) Tails kicks twice backwards to attack.
Down Air- FreeFall- Tails attacks by free falling.(does not fall quickly, and attacks multiple times) (Animation is Based off of Tails' Descent move in Sonic Adventure)
Throws
Up Throw- Tails Attack- Tails throws his opponent into his fast moving tails.
Forward Throw- Flying Slam- (New) Tails flies upward then slams down on his opponent to inflict damage. (Based off Tails throw in Sonic The Fighters)
Back Throw-Spinning Throw- Tails throws his opponent backwards.(like mario's back throw)
Down Throw- Spin Attack- Tails spin attacks his opponent on the ground. (Based off a move Tails used in Sonic the Fighters)
AA Combo
Punch and Tails- Tails punches his opponent then quickly whips them with his Tails. (Based off Tails combo move in Sonic Battle)
Items
Hammer-Warrior Feather- Tails uses Amy's Warrior Feather so when he gets a hammer or golden hammer he spins but doesn't get dizzy like Amy would.
Textures
I used the original Tails texture, then changed the contrast, color and sharpness levels. For the recolors I used Hue and other effects to get a unique color for each of the 4 other Tails. I quadrupled the resolution of all the textures to get more detail. I removed Tails smile because the contrast change made it look too dark.
Opponent Glitches
Up B- Opponent Tails will not use their Up B's because Jigglypuff never uses her Up B.(This is actually not to bad because the player wont want them to recover in the first place, but they have enough jumps that they can probably recover anyway)
Final Smash- Opponent Tails will not move down they will only move up and to the side.(This can be an advantage since you can avoid them, but if you get hit you may get trapped and Ko'ed.

User Kyubey made sounds effects for Tails if you guys want to check it out it makes Tails sound better than with jigglypuffs sound effects.

5239 September 6th, 2016

True Tails V4 by Tails1 with credit to Snoopy for fixing glitches, donaldthescottishtwin, and Plom5-1-00's recolors
[Character - Texture, Vertex, Import, Moveset (PSA) - Jigglypuff]



True Tails V4. Snoopy has fixed both the hurtboxes and the green hat glitch. The green hat glitch occurred because Jigglypuffs hat is actually a new model that Tails was missing and now is fixed. Since Version 2 Tails has been vastly improved with animations and moves. The new moves list is below.(It will be written next to the move if it has been changed)

Special Moves
Neutral B- Thunder Shoot- Tails horsekicks his opponent with an electric kick(like sonic heroes)
Side B- Flying Punch- Tails flies into the opponent then punches them.
Up B- Propellar Flight- Tails flies upwards to recover(Newly revamped, Flight is now velocity based so Tails will now always go up, also causes damage)
Down B- Electric Storm- Tails shocks opponents with electrical energy.
Final Smash- Super Tails-Tails flies shocking opponents he touches causing incredible damage. (Newly revamped, Tails will fly around damaging and can trap opponents that he touches. At the end Tails lets out one final engulfing electrical blast that can knock opponents off screen) Tips- when Super Tails push your opponent near the top to ko with the final blast.
Smash Attacks
Side Smash- Chaos Control- Tails slows time with the power of Chaos.(New Move, The old Horse Kick would not work. I thought this was more fitting)
Up Smash- Tail Flip Kick- Tails kicks and whips his opponents with his tails.
Down Smash- Rapid Tail Attack- Tails spins rapidly attacking opponents with his tails.
Air Attacks
Up Air- Propellar Attack- Tails spins his tails to attack.(Newly revamped, animation has been improved and hit boxes fixed)
Forward Air- Tails Doll- Tails attacks with a seizure like manner and his head spins.
Backward Air- Kick- Tails kicks backward to attack.
Down Air- FreeFall- Tails attacks by free falling.(does not fall quickly, and attacks multiple times)(Newly revamped, it now spikes opponents down)
Throws
Up Throw- Tails Attack- Tails throws his oponent into his fast moving tails.
Forward Throw- Uppercut- Tails uppercuts his opponent.
Back Throw-Spinning Throw- Tails throws his opponent backwards.(like mario's back throw)
Down Throw- Spin Attack- Tails spin attacks his opponent on the ground.
Items
Hammer-Warrior Feather- Tails uses Amy's Warrior Feather so when he gets a hammer or golden hammer he spins but doesn't get dizzy like Amy would.

Opponent Glitches
Up B- Opponent Tails will not use their Up B's because Jigglypuff never uses her Up B.(This is actually not to bad because the player wont want them to recover in the first place, but they have enough jumps that they can probably recover anyway)
Final Smash- Opponent Tails will not move down they will only move up and to the side.(This can be an advantage since you can avoid them, but if you get hit you may get trapped and Ko'ed.

582 August 31st, 2011

True Tails V3 by Tails1 with credit to Donaldthescottishtwin, and Plom5-1-00's recolors
[Character - Texture, Vertex, Import, Moveset (PSA) - Jigglypuff]



Check out the New TRUE TAILS VERSION 4.
Finally True Tails V3. I have vastly improved all previous features of Tails and fixed old glitches.(To read still existing glitches go to the bottom) I have revamped Tails with improved animations, some new moves, fixed and even created new special moves as well. The new moves list is below.(It will be written next to the move if it has been changed)

Special Moves
Neutral B- Thunder Shoot- Tails horsekicks his opponent with an electric kick(like sonic heroes)
Side B- Flying Punch- Tails flies into the opponent then punches them.
Up B- Propellar Flight- Tails flies upwards to recover(Newly revamped, Flight is now velocity based so Tails will now always go up, also causes damage)
Down B- Electric Storm- Tails shocks opponents with electrical energy.
Final Smash- Super Tails-Tails flies shocking opponents he touches causing incredible damage. (Newly revamped, Tails will fly around damaging and can trap opponents that he touches. At the end Tails lets out one final engulfing electrical blast that can knock opponents off screen) Tips- when Super Tails push your opponent near the top to ko with the final blast.
Smash Attacks
Side Smash- Chaos Control- Tails slows time with the power of Chaos.(New Move, The old Horse Kick would not work. I thought this was more fitting)
Up Smash- Tail Flip Kick- Tails kicks and whips his opponents with his tails.
Down Smash- Rapid Tail Attack- Tails spins rapidly attacking opponents with his tails.
Air Attacks
Up Air- Propellar Attack- Tails spins his tails to attack.(Newly revamped, animation has been improved and hit boxes fixed)
Forward Air- Tails Doll- Tails attacks with a seizure like manner and his head spins.
Backward Air- Kick- Tails kicks backward to attack.
Down Air- FreeFall- Tails attacks by free falling.(does not fall quickly, and attacks multiple times)(Newly revamped, it now spikes opponents down)
Throws
Up Throw- Tails Attack- Tails throws his oponent into his fast moving tails.
Forward Throw- Uppercut- Tails uppercuts his opponent.
Back Throw-Spinning Throw- Tails throws his opponent backwards.(like mario's back throw)
Down Throw- Spin Attack- Tails spin attacks his opponent on the ground.
Items
Hammer-Warrior Feather- Tails uses Amy's Warrior Feather so when he gets a hammer or golden hammer he spins but doesn't get dizzy like Amy would.

Existing Glitches
Green Hat will not work it freezes.( This should not be a problem just don't pick the green hat, be the other four colors, and avoid green team) I have included Plom5-1-00's recolors, just use them.(They do not include the green hat recolor, they are the four other colors only)
Hurt Boxes- May or not be a problem.(I haven't really noticed any problems with getting hurt from the other side of the screen, but Pm me if there is a problem)
Spicy Curry- Tails goes incredibly fast when you use the spicy curry(Be careful with how you use your movements)
Opponent Glitches
Up B- Opponent Tails will not use their Up B's because Jigglypuff never uses her Up B.(This is actually not to bad because the player wont want them to recover in the first place, but they have enough jumps that they can probably recover anyway)
Final Smash- Opponent Tails will not move down they will only move up and to the side.(This can be an advantage since you can avoid them, but if you get hit you may get trapped and Ko'ed.

1316 August 31st, 2011

True Tailsv2 Enhanced by Tails1 with credit to donaldthescotishtwin and snoopy for texturing and vertexing Tails, plom5-1-00 for recolors
[Character - Texture, Vertex, Import, Moveset (PSA) - Jigglypuff]



Check out the New TRUE TAILS VERSION 4.
An enhanced version of True Tails. I have added many animations making this more like Tails than a Sonic clone. I have fixed many old problems and glitches like the special moves and Final Smash. Some Hurtboxes are still broken, they will be fixed by v3. Green Hat freezes the game.
Special Moves
Neutral B- Thunder Shoot- Tails horsekicks his opponent with an electric kick(like sonic heroes)
Side B- Flying Punch- Tails flies into the opponent then punches them.
Up B- Propellar Flight- Tails flies upwards to recover(tails flies up with jigglypuffs song around him,does not glitch game)
Down B- Electric Storm- Tails shocks opponents with electrical energy.
Final Smash- Super Tails(incomplete)-Tails flies shocking opponents he touches causing incredible damage.(tails flies in a t-pose, when final smash is over he falls in t-pose where he his stuck until attacked or falls off stage) Tips- when Super Tails push your opponent off stage to ko but make sure to get back on stage to not self destruct.
Smash Attacks
Side Smash- Horsekick- Broken- no hitboxes appear for this move
Up Smash- Tail Flip Kick- Tails kicks and whips his opponents with his tails.
Down Smash- Rapid Tail Attack- Tails spins rapidly attacking opponents with his tails.
Air Attacks
Up Air- Propellar Attack- Tails spins his tails to attack.
Forward Air- Tails Doll- Tails attacks with a seizure like manner and his head spins.
Backward Air- Kick- Tails kicks backward to attack.
Down Air- FreeFall- Tails attacks by free falling.(does not fall quickly, and attacks multiple times)
Throws
Up Throw- Tails Attack- Tails throws his oponent into his fast moving tails.
Forward Throw- Uppercut- Tails uppercuts his opponent.
Back Throw-Spinning Throw- Tails throws his opponent backwards.(like mario's back throw)
Down Throw- Spin Attack- Tails spinattacks his opponent on the ground.
Items
Hammer-Warrior Feather- Tails uses Amy's Warrior Feather so when he gets a hammer or golden hammer he spins but doesn't get dizzy like Amy would.

878 May 31st, 2011

Chaos Powered Sonic by Tails1 with credit to mastaklo for some attacks
[Character - Vertex, Import, Moveset (PSA) - Sonic]



Hey guys I worked on this for quite some time but this is something you don't normally see, Sonic using the power of the Chaos Emeralds without going Super. Sonic uses the Emeralds to power up his attacks.
Sonic uses the emeralds to float above the ground and to dash instead of running.

Special Attacks-
Up B- Chaos Snap, Sonic teleports upwards to recover
Neutral B- Chaos Blast, Sonic charges up then attacks
Side B- Chaos Shock, Sonic shocks his foes with energy
Down B- Chaos Control, Sonic taunts saying "Sonic's the name speeds my game" then slows his opponents(not allies) for a few seconds.(doesn't slow if it is interupted)

Smash Attacks-
Up Smash- Uppercut, Sonic hits foes with an uppercut
Side Smash- Spin Slam, Sonic slams into his foes
Down Smash- Manipulation, Sonic uses Chaos to hit foes in front.(only works if foe is on ground)

Air Attacks-
Neutral Air- Spin, Sonic spin sttacks foes
Foward Air- Free Fall, Sonic spikes foes down by free falling.(sonic doesn't move down quickly from this)
Back Air- Kick, Sonic kicks foes backwards
Down Air- Slam, Sonic slams straight down(like sonic unleashed, can self destruct off stage)

Throw-
Up Throw- Body Slam, Sonic floats up then slams the oppenent into the ground.
Foward Throw-Uppercut, Sonic uppercuts his foe into the air
Down Throw-Chaos Spear, Sonic shocks his foe on the ground
Back Throw-Swing Throw, Sonic throws his opponent like Mario's back throw.

Standard Attacks-
AAA combo- Punch, Pummel, Up Punch( has a good endless combo until you stop or the last punch connects)

Items
Hammer- Warrior Feather- Sonic uses Amy's Warrior Feather so when he gets a hammer or golden hammer he spins but doesn't get dizzy

from:

Some things to remember before reporting:
  • Please read the rules regarding Brawl Vault and reporting.
  • The following are examples of things that should be reported:
    • Broken downloads
    • Broken previews
    • Credit issues (e.g. using someone else's work without credit)
    • Usability issues (e.g. doesn't work).
  • Censored nudity does not need to be reported.
  • Reports should be clear. Don't write just "Sandbag"; explain the issue in full.
  • Please do not report an already reported issue. The list of current reports on this hack is below.
Please enter your report here.

Past Reports:





Enter the image creator's name.
Find Members Find Members
Filter by:

If you're sure you want to delete this entry, click "Yes" below. Otherwise, click "No" or close this dialog.



Enter the deletion reason here.


Original functionality by picano (Anthony Ianacone), original design and graphics by Jack Harvest.

Redesign by Vyse, new graphics by SJS.

KittyCorp: MeowMix © 2010