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Hey guys, again it's me with a 2nd upload to brawl vault. In this particular hack ALL textures we changed except for the enemies. The enemies look weird when I try to 'cartoonify' them so I left them as is. Even so, it doesn't take away from the experience. And (Yet again) if anyone were to add higher definition images then you will be credited. Again I'm still using original Wii hardware and maybe, just maybe' I'd get an HDMI converter for it. Anyway, editing EACH and EVERY texture was exhausting. Anyway that's all and I hope you guys enjoy!



Hey guys, this is my first upload to brawl vault and I think it may be a good start. I'm still currently a student so I won't be uploading much. The textures changed came mostly from the Fire Emblem Colosseum stage from Smash Wii U though changed to fit SSBB. The pictures taken are from Wii hardware using project M, this should work for other SSBB mods since the files
themselves are compatible with the brawl systematic in general. Small additions such as changing this stage's doors have been made to fit a more 'medieval' look. If anyone were to create higher definition pictures then you will be credited, I don't have any sort of capture card, I use wii hardware, and I take pictures via my phone so :(. Any way that's all and I hope you'll enjoy this!
themselves are compatible with the brawl systematic in general. Small additions such as changing this stage's doors have been made to fit a more 'medieval' look. If anyone were to create higher definition pictures then you will be credited, I don't have any sort of capture card, I use wii hardware, and I take pictures via my phone so :(. Any way that's all and I hope you'll enjoy this!






\"Do not be afraid, my child. I am TORIEL, caretaker of the RUINS. As a human living in the UNDERGROUND, monsters may attack you. You will need to be prepared for this situation.\" I thought it'd be funny to put the RUINS from Undertale over the Ruins in Subspace Emissary. This is the outcome. This is where a day of my life went into. If you want the Undertale RUINS experience, please insert all the files given to you in the \"pf\" folder. There's no Toriel, but hey at least I included some music. You will however be forced to replace some music from the Mushroomy Kingdom if you want the RUINS music. If you find a texture problem within the hack, please notify me on Twitter at @SeanTG246 and I will try to get it fixed as soon as I possibly can. This is my first texture hack, so please don't expect some high quality work.




Since my Mephiles Boss Battle over Tabuu got a lot of feedback, I figured I try doing it again, but this time make the next Boss Hack be a boss that should've been in the game to begin with.
This Boss Battle includes Dynablade as a replacement of Ridley, along with a completely custom battlefield to match the original Dynablade fight.
This has not been tested on the SSE version of the Ridley Fight (as I never play SSE anymore) so I won't guarantee that it works there (I know that Mephiles did not).
Anyway, enjoy!
This Boss Battle includes Dynablade as a replacement of Ridley, along with a completely custom battlefield to match the original Dynablade fight.
This has not been tested on the SSE version of the Ridley Fight (as I never play SSE anymore) so I won't guarantee that it works there (I know that Mephiles did not).
Anyway, enjoy!



Hello, TheRealDylanator here with my first stage hack (unless you count the now deleted starfox VS starwolf where in port town areo dive I swapped the racers models and textures with arwings and landmasters, it never worked, due to file size, I am not proud of it)
I made this REALLY QUICKLY and am proud of it, I wanted to make the blue area one big football pitch but it ended up not the way I wanted it because I don't know how to change what area textures cover ect. but it looks nice so I decided to upload it.
This has five versions
VS Kirby/Mario
VS Primids
VS Petty
Boss battles
Let me know if you like it because I value others opinions over my own when it comes to making stuff. Also tell me how to improve and if you don't like it tell me why. (Not liking football ect. isn't a good answer, I actually don't like playing football myself.)
I made this REALLY QUICKLY and am proud of it, I wanted to make the blue area one big football pitch but it ended up not the way I wanted it because I don't know how to change what area textures cover ect. but it looks nice so I decided to upload it.
This has five versions
VS Kirby/Mario
VS Primids
VS Petty
Boss battles
Let me know if you like it because I value others opinions over my own when it comes to making stuff. Also tell me how to improve and if you don't like it tell me why. (Not liking football ect. isn't a good answer, I actually don't like playing football myself.)


















10/24 update:v0.2
added a elevator+animation, fixed sky model.
deleted slider etc.
10/5 EDIT:fixed the title. were not The Ruins.
For too long, wide, triple time behind closed doors are aligned, it may not be friendly on time and camera. Intermediate area, and in the eyes of the border area and the left one, you will get the effect of air-A/LR.
Might be friendly to the HP mode.
STGBATTLEFIELD
added a elevator+animation, fixed sky model.
deleted slider etc.
10/5 EDIT:fixed the title. were not The Ruins.
For too long, wide, triple time behind closed doors are aligned, it may not be friendly on time and camera. Intermediate area, and in the eyes of the border area and the left one, you will get the effect of air-A/LR.
Might be friendly to the HP mode.
STGBATTLEFIELD






This is my Texture for Lava Reef Act 1! This took a max of 2 hours to make the BRSTM and putting the textures in... This goes over The Ruins in SSE! The BRSTM goes over Underground Theme (Super Mario Land) I'm amazed with this... Expecially the fire that comes up in the room where it keeps going right. Lava Reef Act 2 is coming out Tomorrow... There was a glitch and it frose up on me with Act 2 (A.K.A: Hidden Palace!) You put the files that are not A04 in your stage folder... make a new file called "adventure" Enjoy Lava Reef Act 1



Hello everyone! =P Here again with another expanded stage I made a while ago, Expanded SSE Forest. Apparently, lots of other people like expanded stages too lol, so I decided to release it. (All credit for porting the stage goes to Mewtwo2000.) Sorry again, just a video, no pics. This should work over Wi-fi Waiting Room and Final Destination without a .rel file. Again, if you want one for a different stage, just PM me. ^_^



Hey! Blackrose here with yet another expanded stage. This one was a request from Omega Malkior, Expanded SSE Swamp. Thanks for the idea! =P All credit for importing the stage from SSE goes to msp26, as well as credit for the pic. (Ignore that, video will be up soon.) Goes over FD, but .rels are included in the Mediafire folder. As usual, if you need a specific .rel, just ask! ^_^



4/23/11: Fixed the invisible wall problem.
Hello everyone, here with another expanded stage, Expanded Hyrule Field! (All credit for importing the stage from SSE goes to Havac.) This was requested by Omega Malkior, thanks for the idea! (Yes, I take requests so if you have an idea just PM me. =P) I fixed up the stage collisions a bit too. xP Again, I included multiple .rel files and if you need any more, tell me. ^_^
Hello everyone, here with another expanded stage, Expanded Hyrule Field! (All credit for importing the stage from SSE goes to Havac.) This was requested by Omega Malkior, thanks for the idea! (Yes, I take requests so if you have an idea just PM me. =P) I fixed up the stage collisions a bit too. xP Again, I included multiple .rel files and if you need any more, tell me. ^_^



Code to turn Sandbag into sticker (thanks to Omega Malkior):
4A000000 8098D528
D2000000 00000003
2C060031 40820008
38C00033 60000000
90DD08C0 00000000
Yay! My first post! ^_^
Hello everyone! This is a stage from SSE, Battlefield Fortress. All credit for porting it to be playable over WWR goes to Angelglory.(If you have a problem with me posting this, let me know and I'll remove immediately.) The stage was already pretty big, but i decided to make it even bigger! I personally like to play on huge stages in versus mode; I think it adds more variety. Anyways, you'll find two files in the mediafire folder: the actual stage .pac and a .rel file for putting it over any STGCUSTOM stage. Just replace the "X" in the filename to whatever number you rename the STGONLINETRAING.pac with. (Example: STGCUSTOM2.pac with st_custom2.rel) PM me if there's anything you wanna know. =P
P.S. Sorry for the lack of pics. >.<
EDIT: Added some .rel files for the stage to go over some other stages. I'll make any .rel that you need, just PM me! ^_^
4A000000 8098D528
D2000000 00000003
2C060031 40820008
38C00033 60000000
90DD08C0 00000000
Yay! My first post! ^_^
Hello everyone! This is a stage from SSE, Battlefield Fortress. All credit for porting it to be playable over WWR goes to Angelglory.(If you have a problem with me posting this, let me know and I'll remove immediately.) The stage was already pretty big, but i decided to make it even bigger! I personally like to play on huge stages in versus mode; I think it adds more variety. Anyways, you'll find two files in the mediafire folder: the actual stage .pac and a .rel file for putting it over any STGCUSTOM stage. Just replace the "X" in the filename to whatever number you rename the STGONLINETRAING.pac with. (Example: STGCUSTOM2.pac with st_custom2.rel) PM me if there's anything you wanna know. =P
P.S. Sorry for the lack of pics. >.<
EDIT: Added some .rel files for the stage to go over some other stages. I'll make any .rel that you need, just PM me! ^_^
Some things to remember before reporting:
Past Reports:
- Please read the rules regarding Brawl Vault and reporting.
- The following are examples of things that should be reported:
- Broken downloads
- Broken previews
- Credit issues (e.g. using someone else's work without credit)
- Usability issues (e.g. doesn't work).
- Censored nudity does not need to be reported.
- Reports should be clear. Don't write just "Sandbag"; explain the issue in full.
- Please do not report an already reported issue. The list of current reports on this hack is below.
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Original functionality by picano (Anthony Ianacone), original design and graphics by Jack Harvest.
Redesign by Vyse, new graphics by SJS.
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