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11 August 8th, 2023

Polar Dimension (IndiePogo's VVVVVV Stage Remake) by Nezha B. Rose, SoN1c2001 with credit to Steff, SlapsmashTeam, IndiePogo
[Stage - Texture, Import - Target Smash]



Stage is over target practice.

Stage Layout and inspiration:
IndiePogo
https://www.indiepogo.com/

VVVVV aestetics and music:
Terry Cavanagh / distractionware

Special Thanks:

Slapsmash Team

28 May 16th, 2023

Shinjuku Station (Sin and punishment) by cheaphacker
[Stage - Import - Target Smash]



Use the attached rel file.
Enjoy!

69 November 13th, 2021

SMB 1-1 Target Smash by Kapedani with credit to SMFan, RAWRzilla, Mewtwo2000, riazorMC
[Stage - Texture, Vertex, Import - Target Smash]



Something I whipped up for fun. First attempt at doing anything stage wise. Was motivated by exploring the possibilities of target smash (the mode) since it's been relatively overlooked.

Comes with SMB SFX for breaking targets (goombas). The layout is designed with many routes in mind, think you can find the optimal one and claim WR?

To install this as a character-specific Target Smash stage in Project+ for Mario:
- Replace FilePatchCode.asm, MyMusic.asm and StageFiles.asm in the Project+ source folder with the versions provided, then drag RSBE01.txt and BOOST.txt to GCTRM-Log.bat.
- Drag stageinfotarget to the pf/stage folder (the .params for Mario are Break_The_Targets_00_{level id}, the rest are for the other characters)
- Drag 074_Target_Mario_Lv3.sawnd to the pf/sfx folder
- Drag Break_The_Targets_Mario.tlst into the pf/sound/tracklist folder
- Drag STGTARGET_MARIO_Lv3_.PAC to the pf/stage/melee folder
- Drag st_tbreak_lv3.rel to the pf/module folder

To install this as a regular Target Smash stage:
Rename STGTARGET_MARIO_Lv3_.pac to STGTARGETLV3.pac and place it in the pf/stage/melee folder.

79 September 25th, 2021

Minecart Madness v1 by Nezha B. Rose, LlamaJuice with credit to PMBR, DukeitOut
[Stage - Import - Target Smash]



Goes on target practice (also known as Bowser's Castle)

First of all, massive credit to Llamajuice for this fantastic stage, and I also give my thanks to him for entrusting me this to fix it up and polish it for release.

Secondly. If youre reading this when I released this, Im gonna go and take a small vacation so I wont be able to respond for while.

Unfixable glitches:
-The momentum, is something I cant fix no matter how hard I tried. Ill stop trying. So if you see me not responding to \"the momentum glitch\" is because its already acknowledged.


Thats it.
Have fun.

~Nez

33 September 9th, 2021

Final There is a Lego on the Floor Destination by Nezha B. Rose, KingJigglypuff with credit to TawaHoda, PanicClinic, Ujico*/Snail's House, PMBR, Mewtwo2000
[Stage - Import - Target Smash]



292 February 23rd, 2019

Smash 64 Hazards by MarioDox, soopercool101 with credit to Mewtwo2000, Edwguard Flows, PMDT
[Stage - Vertex, Import - Target Smash]



EDIT: Fixed camera issues, collision issue and classic mode crashes for Peach's Castle.

The 3 Smash 64 Stages get their original hazards back... or the closest possible.

This includes:

-The bumper from Peach's Castle (64 and PM);

-The tornadoes from Hyrule Castle (64 and PM);

-The barrel cannon from Kongo Jungle (Smash U and Frozen ver.)

Use the rels included in the download otherwise they won't work.

Enjoy.

208 August 24th, 2016

IMPROVED Gerudo Valley (Item Spawn Fix + PT adjustment) by Ebola16 with credit to DSX8
[Stage - Import - Target Smash]



I added the ability to spawn items on this awesome stage. The bridge collapses, reforms, and has damaging spikes at the bottom. I also slightly adjusted the placement of the Pokemon Trainers.

197 August 2nd, 2022

Kalos League Alpha by soopercool101, DSX8, Ebola16, Edwguard Flows
[Stage - Texture, Vertex, Import - Target Smash]



A larger, crazier version of Kalos League, in line with the ''Alpha'' design philosophy of Project M XP.

Goes over target test by default.

Includes various fixes by myself and ebola16.

Check out all my other (typically more balanced) stages (and give me feedback) here: http://smashboards.com/threads/349556/

379 November 25th, 2015

SM64 Vs Bowser (All in 1) over Targets by Ebola16 with credit to Mewtwo2000
[Stage - Vertex, Import - Target Smash]



Rel-less port. I don't use Project M, but I wanted their Bowser's Castle stage in my setup so I made a different alt for it. This stage works for both Project M and non-Project M setups.
The stage is based on Target Smash (so is Project M's Bowser's Castle).
If you are using Project M, place the stage over STGKART_Z or STGKART.
Original stage by Mewtwo2000 and switches between the three images in the preview

467 May 1st, 2012

Target Smash!! 2-5 Replacements by SomeKindOfMetroid
[Stage - Texture - Target Smash]



Recolors for the backgrounds, targets, and a few level pieces. Nothing special. No Level 1 replacement because I use Sapphire's version myself (with a target recolor).

Level 5 has an extra bonus.

202 September 24th, 2010

Target Smash lvl 2 sse by The Professor with credit to Midnite
[Stage - Texture - Target Smash]



A hack I modified a little by Midnite.

669 July 15th, 2010

Target Smash!! Sewers level by Midnite with credit to LinksDarkArrows for the video
[Stage - Vertex, Import - Target Smash]



A Break the Targets Hack with the targets in actual different places. This particular BTT hack needs precise timing, but can be finished quickly.

Replaces level 1.

914 July 15th, 2010

Target Smash!! Hyrule Temple level by Midnite with credit to LinksDarkArrows for the videos
[Stage - Vertex, Import - Target Smash]



A BTT hack with the targets in actual different places. This one takes place on the Hyrule temple.
Targets are kinda messed up for some reason, btw. I don't know how that happened.

Replaces level 1.

436 June 14th, 2010

Death Target Smash Lvl. 1-5 by SSBBAdam
[Stage - Texture - Target Smash]



My 1st Submit to Brawl Vault. I'm just starting to learn how to make textures and stuff. This doesn't come in a pack, the link will lead to to my MediaFire website and you can choose which one to download. (preferable all) Thanks for supporters!

600 April 20th, 2010

Target Smash 1 - Night by Sapphire with credit to Obsidian Dawn (for the Photoshop Brushes)
[Stage - Texture - Target Smash]



Thanks to Obsidian Dawn for creating the Cloud Brushes 2. Without it, the sky would look empty.

Night time lv1 target smash. The targets are in a blue color now.

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Some things to remember before reporting:
  • Please read the rules regarding Brawl Vault and reporting.
  • The following are examples of things that should be reported:
    • Broken downloads
    • Broken previews
    • Credit issues (e.g. using someone else's work without credit)
    • Usability issues (e.g. doesn't work).
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Original functionality by picano (Anthony Ianacone), original design and graphics by Jack Harvest.

Redesign by Vyse, new graphics by SJS.

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