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My inner zen tells me this will probably get blogged. I was right :D
I'll be leaving to the US this 18th, therefore I could not add the finishing details to this stage, if anyone wishes to finish it the right way, go ahead, remember to collab me and GBC for it. I noticed some shadow errors, I'll fix those when I'm back.
Four versions:
Day time: Platforms and no platforms
Night time: Platforms and no platforms
Imported 64 textures for new objects: Booscaster
Main Stage Import and Bomb Omb Battlefield Brstm: GBC
Camera and STPM:
PMBR
? Block vertex import:
Riddler and Diddy Kong
Sky Station Galaxy BRSTM: MSCelik
Special Thanks: Mewtwo2000, Taiko and Shun-One
I'll be leaving to the US this 18th, therefore I could not add the finishing details to this stage, if anyone wishes to finish it the right way, go ahead, remember to collab me and GBC for it. I noticed some shadow errors, I'll fix those when I'm back.
Four versions:
Day time: Platforms and no platforms
Night time: Platforms and no platforms
Imported 64 textures for new objects: Booscaster
Main Stage Import and Bomb Omb Battlefield Brstm: GBC
Camera and STPM:
PMBR
? Block vertex import:
Riddler and Diddy Kong
Sky Station Galaxy BRSTM: MSCelik
Special Thanks: Mewtwo2000, Taiko and Shun-One
Original functionality by picano (Anthony Ianacone), original design and graphics by Jack Harvest.
Redesign by Vyse, new graphics by SJS.
KittyCorp: MeowMix © 2010