960 July 13th, 2014
Bomb Omb Battlefield: Pm Re-balanced and Revamped v.1 by Nezha B. Rose, GBC with credit to MSCelik, Riddler, Diddy Kong, PMBR and Booscaster[Stage - Texture, Import - Final Destination]
My inner zen tells me this will probably get blogged. I was right :D
I'll be leaving to the US this 18th, therefore I could not add the finishing details to this stage, if anyone wishes to finish it the right way, go ahead, remember to collab me and GBC for it. I noticed some shadow errors, I'll fix those when I'm back.
Four versions:
Day time: Platforms and no platforms
Night time: Platforms and no platforms
Imported 64 textures for new objects: Booscaster
Main Stage Import and Bomb Omb Battlefield Brstm: GBC
Camera and STPM:
PMBR
? Block vertex import:
Riddler and Diddy Kong
Sky Station Galaxy BRSTM: MSCelik
Special Thanks: Mewtwo2000, Taiko and Shun-One
I'll be leaving to the US this 18th, therefore I could not add the finishing details to this stage, if anyone wishes to finish it the right way, go ahead, remember to collab me and GBC for it. I noticed some shadow errors, I'll fix those when I'm back.
Four versions:
Day time: Platforms and no platforms
Night time: Platforms and no platforms
Imported 64 textures for new objects: Booscaster
Main Stage Import and Bomb Omb Battlefield Brstm: GBC
Camera and STPM:
PMBR
? Block vertex import:
Riddler and Diddy Kong
Sky Station Galaxy BRSTM: MSCelik
Special Thanks: Mewtwo2000, Taiko and Shun-One
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Original functionality by picano (Anthony Ianacone), original design and graphics by Jack Harvest.
Redesign by Vyse, new graphics by SJS.
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