14 
December 13th, 2019
Comrades by
libertyernie
[Audio - Stage/Menu](Source: Fire Emblem: The Sacred Stones)
34190 
March 11th, 2017
BrawlBox v0.78 by
libertyernie,
BlackJax96,
Sammi Husky,
Mawootad with credit to PeterHatch
[Misc - Other (stuff we forgot)]Changelog: https://github.com/libertyernie/brawltools/blob/e1e969cadf7e2031fe8a85dcfb4c01c2db19a6a4/BrawlBox/Changelog.txt
47 
November 20th, 2016
Vision of Ghazzaland by
libertyernie
[Stage - 2D - Final Destination]An update of a 2D stage I made about 4 years ago. I extended the foreground, put the background on a new model, and removed the border around the stage.
See smashcustomusic.com for music.
42 
June 12th, 2016
Lylat Cruise over Final Destination by
libertyernie
[Stage - Import - Final Destination]Contains two versions of Lylat Cruise (space and asteroid) that use st_final.rel. The ship does not rock back and forth.
13802 
June 10th, 2016
BrawlBox v0.77 by
BlackJax96,
libertyernie,
Sammi Husky,
Mawootad with credit to PeterHatch
[Misc - Other (stuff we forgot)]
66 
May 30th, 2016
WarioWare, Inc. Omega (SSB4) by
libertyernie
[Stage - Vertex - Final Destination]Note: this is not a model import from SSB 3DS - it's a modification of the Brawl version to match the SSB 3DS omega stage.
Goes over st_final.rel.
303 
March 15th, 2016
(Smash 4) Windy Hill Zone Omega by
CaliburZx,
DSX8,
libertyernie
[Stage - Import - Skyworld]First 2016 upload!
This has been done for a while now, but I never got around to uploading it. I fixed up the rest of the problems from the original. Still no dancing flowers thanks to Sm4sh's wierd bone rigging compared to Brawl's.
This is the Last time I'll work on this stage.
PM or Report any Problems.
Enjoy!
1843 
August 20th, 2015
cBliss & ASL for Project M 3.6 Kit by
RAWRzilla,
ASF1nk,
libertyernie with credit to The PMDT, Libertyernie, Ondo & ASF1nk
[Misc - Menu]Many thanks go out to libertyernie for providing the template I built this off of.
SOMEONE FINALLY DID IT! It took me quite a bit of time and effort but in the process of my own build, I threw together a kit that adds both cBliss and the Alternate Stage Loader to Project M 3.6
Simply follow the instructions in the zip (if you disregard the instructions you will absolutely screw up your custom build).
Any questions, comments or bugs, please report here:
http://smashboards.com/threads/cbliss-asl-for-project-m-3-6-kit.414933/
294 
January 23rd, 2015
Brinstar Depths Gamma by
libertyernie,
Mewtwo2000,
DSX8,
AGFanProduction,
LegacyWolf
[Stage - Vertex - Final Destination]Three versions of Brinstar Depths, all based off DSX8 et al's Brinstar Depths Beta. There are three versions - their original rotation (not pictured), 90 degrees, and 260 degrees. There's still no actual rotation while you're playing :(
Other changes:
* Collisions fixed (model set to exactly 0 rotation and collisions untied from bone)
* Project M camera values for Value17 and Value19
765 
December 25th, 2014
BrawlBox v0.74 by
BlackJax96,
libertyernie,
Sammi Husky with credit to uyjulian
[Misc - Other (stuff we forgot)]Merry Christmas!
Changelog: https://github.com/libertyernie/brawltools/blob/4206ea0177f53d81fd3bfa33f6e4c6a81bdc324d/BrawlBox/Changelog.txt
View the source code here:
https://github.com/libertyernie/brawltools (You can compile the master branch at any time for an UNSTABLE build - DO NOT report issues if you do this, because there WILL be issues)
You can report issues or request features/changes here:
https://github.com/libertyernie/brawltools/issues (you will need an account)
1428 
May 15th, 2016
BrawlBox 0.73b by
libertyernie,
Sammi Husky,
uyjulian
[Misc - Other (stuff we forgot)]Changes in v0.73b (from the Changelog.txt):
. Model previewer now has the abiility to render the stage boundries as well as respawn and spawn areas
. Spawn areas turn red when they're too far away from the floor
. Added a "Zoom Extents" Button to the model previewer which will zoom the camera to the selected bone.
. BLOC archives are now rebuildable
.GSND files are now fully editable
. Collisions are now color coded by type.
. Floors = cyan
. Ceilings = red
. Walls = green
. No type = white
. Fallthrough platforms are rendered yellow.
. Ledge grab collisions have their appropriate link rendered purple.
. Update OpenTK library to latest stable release for optimizations
. Module names internalized (rather then pulled from external text file) and shown in properties as ModuleName
. BrawlBox icon replaced with 256x256 version
Known bugs:
. On my laptop (Windows 8.1) with its high-DPI display, viewing any model - whether in the model previewer or the bottom-right panel of the main window - causes the program window to shrink to 1:1 pixel size. This can be avoided by disabling DPI scaling in Properties > Compatibility for BrawlBox.exe.
197 
February 19th, 2014
Castle Siege individual stages by
libertyernie
[Stage - Vertex - Final Destination]The three different stages of Castle Siege, each separated out to its own, FD-compatible .pac file. Using the same collisions, bounds, and camera as in Brawl.
The statues on #2 will not break (because it's not using st_emblem.rel).
635 
December 13th, 2013
Eight SSE Stage Pack by
libertyernie,
Mewtwo2000 with credit to Eternal Yoshi, Amazing Ampharos, hotdogturtle, Phantom Wings
[Stage - Import - Final Destination]These are the eight SSE stages I've included in the Classic Expansion Pack for a while. All are over Final Destination. You can import each stage with Brawl Stage Manager (drag-and-drop its folder.)
* Research Facility
* Smash Skiff (Mewtwo2000 ver.)
* The Lake Shore
* The Forest
* The Jungle (Project M Demo 2.6 ver.)
* The Glacial Peak
* The Canyon (Mewtwo200 ver., with camera edit)
* Midair Stadium
Glacial Peak has been edited to fix the Pokemon Trainer spawn points.
116 
July 5th, 2013
Planet Flora (SSBC) by
libertyernie with credit to the Project Crusade team(s)
[Stage - Vertex, Import - Final Destination]
2199 
June 2nd, 2014
cBliss: 10 Character Slots + Melee/64 Expansion Pack by
MrUnusual,
ASF1nk,
FroznHobo,
Mewtwo2000,
libertyernie,
MonkUnit,
GameWatching,
tigertenaka,
Oshtoby,
Allav866 with credit to Allav866, choronzon, Mewtwo2000, libertyernie, KTH, MonkUnit, GameWatching, tigertenaka, Oshtoby and ASF1nk
[Pack - Misc]A lot of people were having trouble gettin cBliss working and had even more trouble getting it to work with the Melee/64 Expansion pack, so I did the honors of making it easier on everyone by doing all the work on combining them together :P lol it's fairly easy to setup, if anyone needs help hit me up, note: This is for DOLPHIN only and I am not sure if this works for Project M nor Riivolution. Icicle Mountain and Mute City do not work, please don't report, the fact that they don't work is an issue to be resolved by the makers of the Melee/64 Expansion pack. I have also added Mario & Sonic outfits, so enjoy! :D
27 
June 1st, 2013
NES Link by
libertyernie
[Character - Texture - Link]Same colors as FitToonLink05.