99 
March 25th, 2015
BowserVania 3.5 (HD Lagless Version) by
LunaMaria,
Mewtwo2000,
LegacyWolf,
Nezha B. Rose with credit to Robz, PMBR
[Stage - Texture - Luigi's Mansion]Just edit
SSS icons incluided
294 
January 23rd, 2015
Brinstar Depths Gamma by
libertyernie,
Mewtwo2000,
DSX8,
AGFanProduction,
LegacyWolf
[Stage - Vertex - Final Destination]Three versions of Brinstar Depths, all based off DSX8 et al's Brinstar Depths Beta. There are three versions - their original rotation (not pictured), 90 degrees, and 260 degrees. There's still no actual rotation while you're playing :(
Other changes:
* Collisions fixed (model set to exactly 0 rotation and collisions untied from bone)
* Project M camera values for Value17 and Value19
225 
October 10th, 2014
Swagman MAX by
Spex130,
Segtendo,
Pik,
_Data_Drain_,
KingJigglypuff,
Anivernage,
SiLeNtDo0m,
Puraidou,
BlackJax96,
LegacyWolf,
Tabuu Forte Akugun,
Gamma Ridley,
Hero ©,
Chaos_Knight,
Red93 with credit to Team Swagtac
[Character - Import - Donkey Kong]T33m Sw4gtac 3 yr annivrsrary
Swag on, Swagtacticians.
814 
June 19th, 2014
Freezeflame Galaxy by
LegacyWolf with credit to Kabutomaru, KTH, DSX8, and Mewtwo2000
[Stage - Texture, Vertex, Import - Battlefield]Freezeflame Galaxy, from Super Mario Galaxy!
The design is mainly based off of Super Smash Flash 2, and it's been a project I've procrastinated for too long. Credit to Kabutomaru for ripping the background planet models (huge thanks, btw), KTH for the crystal models, DSX8 for helping with many things, and Mewtwo2000 for material and shader tips.
It goes without saying that there are a few visual kinks that need to be worked out, and because of gameplay, I will add other versions later on.
So, all bullshit aside, I present to you version 1 of Freezeflame Galaxy!
1506 
August 29th, 2014
[PM 3.0] - Chemical Plant Zone by
Mewtwo2000,
LegacyWolf with credit to KTH, Katakiri, TheBen
[Stage - Texture, Import - Green Hill Zone]The Project M Green Hill Zone with a new look. With KTH's Chemical Plant Zone as a base, I've created this new stage that's wifi/replay safe with the Project M Sonic stage. Of course, it will desync in case you're trying to play with somebody that's not using the Project M GHZ, and doesn't feature swimmable water or anything.
To play KTH's original stage, go here:
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=36263
1880 
February 5th, 2015
Jungle Hijinx P:M Rebalanced by
Nezha B. Rose,
Mewtwo2000,
KTH,
LegacyWolf
[Stage - Texture, Vertex, Import - Jungle Japes]2/5/2015- Updated Icons, the stage was okay enough and no updates were needed.
Requested. Use the .rel to place it over Jungle Japes. Otherwise it can also work for FD without it.
Used Legacy's original version of Jungle Hijinx and made it competitively balanced for project m.
207 
May 12th, 2014
Swagman by
Spex130,
Segtendo,
Pik,
_Data_Drain_,
KingJigglypuff,
Anivernage,
SiLeNtDo0m,
Puraidou,
BlackJax96,
LegacyWolf,
Tabuu Forte Akugun,
Gamma Ridley,
Hero ©,
Chaos_Knight,
Red93 with credit to Swagtacticians everywhere.
[Character - Import - Donkey Kong]teem swagtac 5evr
so shine, so k00l, shuch awzum
1148 
April 29th, 2014
Mushroom MIx 1.5 by
Rayved,
LegacyWolf with credit to StupidMarioFan1, LegacyWolf,
[Stage - Texture, Vertex, Import - Battlefield]This one goes over Battlefield.
Rel File needed and included.
Mushroom Mix is a mix between Super Mario Bros 2, 3 and RPG. The models and textures were all created from scratch.
__________________________________________
This is version 1.5
Changes in this update:
The clouds now move.
The water animation was fixed.
Shadows included
Thanks to LegacyWolf for most of this update.
In the next update:
The barrels in the waterfall will move down.
The pipes will warp to each other.
Hope you like it :)
Come here if you have opinions or suggestions that you want to share:
http://forums.kc-mm.com/index.php?topic=62502.30
1016 
July 16th, 2013
Jungle Hijinx by
LegacyWolf,
Mewtwo2000,
KTH with credit to xxWutzMercyxx
[Stage - Texture, Vertex, Import - Jungle Japes]No, it's not a SSB4 mod. It's just a SSF2 mod. :(
Comes with a Jungle Japes background version, one without a cannon, and one without the stage. Enjoy!
KTH and Mewtwo2000 made the model and a few textures. Mewtwo2000 also made the barrel. Creds to Mercy for the entire SSF2 project.
I'll add a vid sometime.
231 
April 15th, 2013
stage hd destruction and remain of planet by
agent-s,
LegacyWolf with credit to DSX8, ItalianStallion, and KTH
[Stage - Texture - Final Destination]hi everyone this stage is this one : Remains of Namek by LegacyWolf
but with a totally created background space in edit software , new texture for the meteor....
if you want work the shadows don't hesit guys me i don"t arrive to do best and quasi all is in 1024x1024
a bonus version is in working progress i will put here too i erased the ground and working on the colisions for give the impression the character can move in flying i don't when i will arrive to finish this project netherless
good travel in space and see you soon !
1007 
February 8th, 2013
Time of Day Destination by
LegacyWolf with credit to Mewtwo2000, Xenozoa425, Muhsoce, and Jasonvalle
[Stage - Texture, Vertex, Import - Castle Siege]Simple stage hack, requested by Jasonvalle, who also took in-game pics. Took about a day. Goes over Castle Siege , so the stage transitions from morning, to day, to night, then loops again, of course. I've made custom srt0 animations in this stage to make it function properly.
Credit to Gamewatching for importing the stage originally, and Mewtwo2000 for rebuilding, as well as Xenozoa425 and Muhsoce for background swaps.
834 
September 4th, 2014
Melee - Brinstar Depths Beta by
DSX8,
Mewtwo2000,
AGFanProduction,
LegacyWolf with credit to LegacyWolf and Sky Grounder, and Pervy for t-posing Kraid
[Stage - Vertex, Import - Skyworld]edit: any reports or issue's, please PM them!
Brinstar Depths made by: Demonslayerx8, Mewtwo2000, and AGFanProduction
--------------------------------------------
Ripping by: Demonslayerx8
Credit: LegacyWolf for fixes, Sky_Grounder for lighting changes and edits, Mewtwo2000 for some collision and material edits, and AGFanProduction for Kraid animations.
--------------------------------------------
Beta version of Brinstar Depths! This version does NOT rotate nor has kraid hitting in the background, but he does show up. Enjoy.
45 
November 12th, 2012
Lose Yourself - instrumental by
LegacyWolf
[Audio - Stage/Menu]Original soundtrack from 8 Mile, made by Eminem.
(Source: Eminem)
6 
December 23rd, 2012
The Elite by
LegacyWolf
[Audio - Stage/Menu]Mixed a few soundtracks from the Xbox 360 game "Split/Second".
(Source: Split/Second)
7 
November 10th, 2012
Promentory by
LegacyWolf
[Audio - Stage/Menu]Final soundtrack from the movie "The Last of the Mohicans".
(Source: The Last of the Mohicans)
924 
July 29th, 2013
Cool Cool Mountain by
LegacyWolf
[Stage - Texture, Vertex, Import - Summit]Cool Cool Mountain, imported directly from Super Mario 64.
Goes over Summit with the included .rel. Otherwise, it goes over battlefield.