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Author Topic: Brawlbox Resources & History  (Read 3872643 times)
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SmashClash
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    « Reply #1590 on: June 24, 2011, 02:34:00 PM »


    screw set dates >:O you can never meet them. lol
    That's why there are estimations.
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    DSX8
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    « Reply #1591 on: June 24, 2011, 02:38:37 PM »


    indeed true...

    at least i hope this will be the B-O-M-B!!!
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    complexity == fun

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    « Reply #1592 on: June 24, 2011, 04:47:17 PM »


    just a test:

    it's a Trophie... so you don't get confused
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    Quote: Friedslick6
    you have been through a lot of hassle. I've watched every topic you posted on this, and most of them seemed to disintegrate gradually.
    But the coolest part was that you didn't stop working on it despite that.

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    you're doing more with your life right now than probably most other people around you. You're a valuable asset to the Smash community. So yeah, you should be proud.

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    « Reply #1593 on: June 24, 2011, 04:48:05 PM »


    just a test:
    who is that Pokemon?
    its Pichu!
    it looks awesome
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    DarkPikachu
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    complexity == fun

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    « Reply #1594 on: June 24, 2011, 05:06:53 PM »


    >:3 FINALLY!
    I could NEVER get a decent conversion out of this one:

    but look at it now Evil
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    Quote: Friedslick6
    you have been through a lot of hassle. I've watched every topic you posted on this, and most of them seemed to disintegrate gradually.
    But the coolest part was that you didn't stop working on it despite that.

    Quote: Internet Explorer
    you're doing more with your life right now than probably most other people around you. You're a valuable asset to the Smash community. So yeah, you should be proud.

    quote: Greg
    You do have a gift which I've seen many developers use to their advantage. You can become a great coder, and with all of those ideas I think you can really build something great.

    Akiba Red
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    « Reply #1595 on: June 24, 2011, 05:13:56 PM »


    Its getting paper. But, seriously, BA.
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    « Reply #1596 on: June 24, 2011, 05:29:31 PM »


    I'm starting to get convinced now Grin
    just two more trophies to test Cool


    you'll never guess the next one I'm testing Evil
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    Quote: Friedslick6
    you have been through a lot of hassle. I've watched every topic you posted on this, and most of them seemed to disintegrate gradually.
    But the coolest part was that you didn't stop working on it despite that.

    Quote: Internet Explorer
    you're doing more with your life right now than probably most other people around you. You're a valuable asset to the Smash community. So yeah, you should be proud.

    quote: Greg
    You do have a gift which I've seen many developers use to their advantage. You can become a great coder, and with all of those ideas I think you can really build something great.

    ForOhFor Error
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    « Reply #1597 on: June 24, 2011, 05:32:49 PM »


    Riachu?
    (So that's a trophy converter?)
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    « Reply #1598 on: June 24, 2011, 06:38:19 PM »


    told ya you'd never guess it XD

    I actually had to make a small change to my code to support him :/

    only 1 last trophy to test, and then a few more players before making a new thread on Emutalk
    (the home where Melee conversion started)

    that is... if the site still exists...
    I've been having some trouble getting to it recently...






    _________________________________________________ ______________________________________

    Riachu? (So that's a trophy converter?)
    it's a player converter as well,
    but it doesn't apply transforms yet...

    here's how the tree goes:

    base_node
    -bone
    --data
    ---object
    ----vectors
    ---material
    ----textures
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    Quote: Friedslick6
    you have been through a lot of hassle. I've watched every topic you posted on this, and most of them seemed to disintegrate gradually.
    But the coolest part was that you didn't stop working on it despite that.

    Quote: Internet Explorer
    you're doing more with your life right now than probably most other people around you. You're a valuable asset to the Smash community. So yeah, you should be proud.

    quote: Greg
    You do have a gift which I've seen many developers use to their advantage. You can become a great coder, and with all of those ideas I think you can really build something great.

    TruePhilosopher
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    « Reply #1599 on: June 24, 2011, 06:45:47 PM »


    Could this be used to extract Kraid?  I see what you did there ...
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    « Reply #1600 on: June 24, 2011, 07:27:46 PM »


    and for the final trophy:


    gonna get 4 player files next





    _________________________________________________ ______________________________________

    Could this be used to extract Kraid?  I see what you did there ...

    well, not from the stage... yet...
    I'm getting there though Wink

    if my guess is correct (as I havn't really looked into stages),
    the stages should contain a bunch of DAT and possibly TPL files...
    if that's right, Kraid should be easy to get Smiley
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    Quote: Friedslick6
    you have been through a lot of hassle. I've watched every topic you posted on this, and most of them seemed to disintegrate gradually.
    But the coolest part was that you didn't stop working on it despite that.

    Quote: Internet Explorer
    you're doing more with your life right now than probably most other people around you. You're a valuable asset to the Smash community. So yeah, you should be proud.

    quote: Greg
    You do have a gift which I've seen many developers use to their advantage. You can become a great coder, and with all of those ideas I think you can really build something great.

    TruePhilosopher
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    « Reply #1601 on: June 24, 2011, 08:22:33 PM »


     
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    DoctorFlux(Mariodk)
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    « Reply #1602 on: June 24, 2011, 10:18:23 PM »


    told ya you'd never guess it XD I actually had to make a small change to my code to support him :/ only 1 last trophy to test, and then a few more players before making a new thread on Emutalk (the home where Melee conversion started) that is... if the site still exists... I've been having some trouble getting to it recently... _________________________________________________ ______________________________________ it's a player converter as well, but it doesn't apply transforms yet... here's how the tree goes: base_node -bone --data ---object ----vectors ---material ----textures

    is it ok to be super Hyped now?

    if you can get Melee dr. mario with his animations in Brawl i can make a Moveset for him(ofc over a other then Mario)have just waited for a good Dr. mario Cheesy
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    Segtendo
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    « Reply #1603 on: June 24, 2011, 10:35:48 PM »


    The Doc!
    Cheesy
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    « Reply #1604 on: June 25, 2011, 04:06:41 AM »


    This is making me super happy... (and hyped!)
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