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« Reply #6600 on: July 06, 2014, 02:19:55 PM » |
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After looking around for awhile I've found no clear answer so I'm just going to ask. I'm trying to give ex chracters custom sounds and for the most part I understand what to do. But information is very scarce or vague wen it comes to the smashbros_sound.brsar. Where do I put this file? Do I modify it directly or does it just need to be present(in a certain place) on the sd card with the sawnd file in the pf/sfx directory? Please be specific.
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« Reply #6601 on: July 06, 2014, 03:18:41 PM » |
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You don't do anything to smashbros_sound.brsar with gecko. Gecko doesn't support it. You use the R.S.B.E code and the sawndz files. Thats it. I'll make a video tutorial for clone sfx soon.
as for my tool, i've fixed a ton of bugs. Turns out the last release i did had a couple fatal bugs that made it impossible to use after a few clones. Fixed that. Also, now the "reduce filesize" button in the cosmetic form now asks to re-encode all CSP's as CMPR. This takes the size down by alot, i mean more then half the size of the original file. You really won't have to worry about filesize ever again.
Though, with BrawlEx v2 it seems adding cosmetics this way may be obsolete. Time will tell what my next move is in regards to the cosmetic functions
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« Reply #6602 on: July 06, 2014, 04:05:18 PM » |
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Thats it. I'll make a video tutorial for clone sfx soon.
Hmm, that's a lot better. I'm having problems with that.
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« Last Edit: July 06, 2014, 09:46:34 PM by Alejandro MiddleCorn »
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Before someone attacks me: No, I won't say/accept the term "American" to refer exclusively to people or things from the United States. America is a continent and deal with it. I'm an American, but not necessarily from the U.S.
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« Reply #6603 on: July 06, 2014, 04:59:09 PM » |
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it good to hear, will the frnachise logo be in teh cosmetic spot soon and also the small name?
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« Reply #6604 on: July 06, 2014, 07:23:49 PM » |
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Thanks finally got it working. One more question, how do I find the boss soundbank number for the fighter config file? I've googled around with no luck. For example I have Tabuu as a Ganondorf clone and rather than use the code, "Ganondorf has Tabuu's soundbank", I'd rather just direct the fighter config file to the soundbank. Just for clarification the number I am referring to should look like this: 0x00000001(This is Mario's soundbank).
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« Reply #6605 on: July 06, 2014, 07:26:00 PM » |
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Thanks finally got it working. One more question, how do I find the boss soundbank number for the fighter config file? I've googled around with no luck. For example I have Tabuu as a Ganondorf clone and rather than use the code, "Ganondorf has Tabuu's soundbank", I'd rather just direct the fighter config file to the soundbank. Just for clarification the number I am referring to should look like this: 0x00000001(This is Mario's soundbank).
SoundBank IDs
---Common--- 00 joucyu
---Character--- 01 mario 02 link 03 pit 04 metaknight 05 dedede 06 Donkey 07 Samus 08 Yoshi 09 Kirby 0A Fox 0B Pikachu 0C Luigi 0D Captain 0E Ness 0F Koopa 10 Peach 11 Zelda 12 Iceclimber 13 Marth 14 GameWatch 15 Falco 16 Ganon 17 Wario 18 Pikmin 19 lucas 1A Diddy 1B PokeTrainer 1C PokeLizardon 1D PokeZenigame 1E PokeFushigisou 1F Lucario 20 Ike 21 Robot 22 Purin 23 ToonLink 24 Wolf 25 snake 26 Sonic 27 select (Character Select Screen) 28 ZakoFighter
---Kirby Copy--- 29 All 2A Captain 2B Dedede 2C Diddy 2D Donkey 2E Falco 2F Fox 30 GameWatch 31 Ganon 32 Iceclimber 33 Ike 34 Koopa 35 Link 36 Lucario 37 Lucas 38 Luigi 39 Mario 3A Marth 3B Metaknight 3C Ness 3D Peach 3E Pikachu 3F Pikmin 40 Pit 41 3Set (PT's Pokemon) 42 Purin 43 Robot 44 Shiek 45 Snake 46 Sonic 47 SZerosuit 48 ToonLink 49 WarioMan 4A Wolf 4B Yoshi
---Stages--- 4C Crayon 4D Dolpic 4E Mansion 4F MarioPast 50 Kart 51 Donkey 52 Jungle 53 Pirates 54 Oldin 55 Norfair 56 Orpheon 57 Halberd 58 Starfox 59 Stadium 5A Tengan 5B Fzero 5C Ice 5D GW 5E Emblem 5F Madein 60 Pikmin 61 Palutena 62 Famicom 63 Newpork 64 Village 65 Metalgear 66 Greenhill 67 Pictchat 68 Plankton 69 StageEdit 6A Garden 6B Zebes 6C Greens 6D Corneria 6E Pstadium 6F Bigblue 70 Onett
---Minigame--- 71 Coinshooter 72 Cleargetter 73 Homerun 74 Target
---Other/Items--- 75 CharaRoll 76 item 77 Monsterball
---Assist Trophies--- 78 Jugem 79 Goroh 7A Joe 7B Waluigi 7C Resetsan 7D Nintendogs 7E Excitebike 7F Devil 80 Hammerbros 81 Metroid 82 Wright 83 Stafy 84 Tingle 85 Katana 86 Lin 87 Andross 88 Littlemac 89 Tank 8A Jeff 8B Heririn 8C Barbara 8D Cyborg 8E Customrobo 8F Robin 90 Saki 91 Kururi 92 Shadow
---Appeal Fox--- 93 SPACE 94 COMBAT 95 CORNERIA 96 ASTEROID 97 BATTLESHIP 98 A 99 B 9A C 9B D 9C E 9D F 9E G 9F H A0 I
---Appeal Falco--- A1 SPACE A2 COMBAT A3 CORNERIA A4 ASTEROID A5 BATTLESHIP A6 A A7 B A8 C A9 D AA E
---Appeal Wolf--- AB SPACE AC COMBAT AD CORNERIA AE ASTEROID AF BATTLESHIP
---Appeal Snake--- B0 Mario B1 Donkey B2 Link B3 Samus B4 Yoshi B5 Kirby B6 Fox B7 Pikachu B8 Luigi B9 CaptainFalcon BA Ness BB Koopa BC Peach BD Zelda BE Shiek BF Iceclimber C0 Marth C1 GW C2 Falco C3 Ganondorf C4 Wario C5 Metaknight C6 Pit C7 SZerosuit C8 Pikmin C9 Lucas CA Diddy CB PokeTrainer CC Dedede CD Lucario CE Ike CF Robot D0 Snake D1 Sonic D2 Purin D3 ToonLink D4 Wolf
---Menu--- D5 menu
---Narration--- D6 melee D7 menu D8 characall
---Adventure Stages--- D9 common --01-- DA 0 --03-- DB 0 DC 1 --04-- DD 0 DE 1 DF 2 --05-- E0 0 E1 1 --06-- E2 0 --07-- E3 0 --08-- E4 1 E5 2 --09-- E6 0 E7 2 --10-- E8 0 E9 1 EA 2 --12-- EB 0 --14-- EC 0 ED 1 --16-- EE 2 EF 3 --18-- F0 0 --20-- F1 0 --22-- F2 0 --24-- F3 0 --26-- F4 0 --27-- F5 0 F6 1 F7 2 --28-- F8 0 F9 2 --30-- FA 0 --31-- FB 0 FC 1 --32-- FD 0 --33-- FE 0 FF 1 --34-- 100 0 --35-- 101 0 --36-- 102 0 --37-- 103 0 104 2 105 3 --40-- 106 0 --41-- 107 0 --42-- 108 05 109 09 10A 11 10B 13 10C 17 10D 19 10E 21 10F 23 110 25 111 27 112 29 113 31 114 33 115 37
---Enemy--- 116 Kuribo 117 Patapata 118 Hammerbros 119 Killer 11A Dekakuribo 11B GalFire 11C Poppercam 11D Bitan 11E Roada 11F Bombhead 120 Gyraan 121 Bucyulus 122 Tautau 123 Flows 124 Aroaros 125 Botron 126 Jyakeel 127 Ghamgha 128 Pacci 129 Faulong 12A Deathpod 12B Spar 12C Kokkon 12D Jdus 12E Mite 12F Shelly 130 Ngagog 131 Cymal 132 Teckin 133 Cataguard 134 Siralamos 135 Boobas 136 Arman 137 Prim 138 Robo 139 Bosspackun 13A Rayquaza 13B Porky 13C Galleom 13D Ridley 13E Duon 13F Metaridley 140 Taboo 141 Masterhand 142 Crazyhand 143 Falconflyer
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« Reply #6606 on: July 06, 2014, 07:27:14 PM » |
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Here ya go~ In this case, since you're looking for Tabuu you would make it~ 0x00000140
Edit: Ninjad.
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I still talk to myself! If anyone wants to use anything I've done, feel free to! But do tell me where you use it, I want to see the finished product!
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« Reply #6607 on: July 06, 2014, 07:30:39 PM » |
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Thanks alot guys.
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« Reply #6609 on: July 06, 2014, 08:45:16 PM » |
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You don't do anything to smashbros_sound.brsar with gecko. Gecko doesn't support it. You use the R.S.B.E code and the sawndz files. Thats it. I'll make a video tutorial for clone sfx soon.
as for my tool, i've fixed a ton of bugs. Turns out the last release i did had a couple fatal bugs that made it impossible to use after a few clones. Fixed that. Also, now the "reduce filesize" button in the cosmetic form now asks to re-encode all CSP's as CMPR. This takes the size down by alot, i mean more then half the size of the original file. You really won't have to worry about filesize ever again.
Though, with BrawlEx v2 it seems adding cosmetics this way may be obsolete. Time will tell what my next move is in regards to the cosmetic functions
hey sammi i was wondering if you would mind making a tutorial on how to set up the csp for brawlex version 2 on how you set it up the new way phantom wings mentioned for brawlex version 2. because i am trying to set up my custom build of brawlex version 2 with csp's for every clone you are able to add with version 2 so i will be ready whenever phantom wings decides to update brawlex version 2.
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quote from Nepgear: i can do many things, just nothing particularly well.
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« Reply #6610 on: July 06, 2014, 09:12:18 PM » |
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hey sammi i was wondering if you would mind making a tutorial on how to set up the csp for brawlex version 2 on how you set it up the new way phantom wings mentioned for brawlex version 2. because i am trying to set up my custom build of brawlex version 2 with csp's for every clone you are able to add with version 2 so i will be ready whenever phantom wings decides to update brawlex version 2.
- char_bust_tex_lz77 portrait files are loaded from SD:/private/wii/app/rsbe/pf/BrawlEx /char_bust_tex/cs_tex###.brres
SUBNOTE: ### is padded and in decimal. File numbering matches the numbering of the files as they are shown in BrawlBox. WARNING: BRRES Files loaded from the SD card must be uncompressed.
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« Reply #6611 on: July 06, 2014, 10:47:32 PM » |
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i already know it says that in the .txt the problem is it dosen't say what to name each one for the clones. i already got it to work for the regular characters csps, however i haven't been able to get it to work for the clones so far.
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quote from Nepgear: i can do many things, just nothing particularly well.
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« Reply #6612 on: July 07, 2014, 04:07:31 AM » |
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Wrong place to ask this. For the model, go to the Model Help Section. As for the program, the Resources will be useful for you.
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On PC On Phone My PSA thread below. A forgotten place of a forgotten hero.
Learning sucks, yeah, but it's from learning that you can eventually create masterpieces.
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« Reply #6613 on: July 07, 2014, 09:05:29 AM » |
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i already know it says that in the .txt the problem is it dosen't say what to name each one for the clones.
i already got it to work for the regular characters csps, however i haven't been able to get it to work for the clones so far.
I think it's supposed to be cs_tex110.brres with all the files inside how they would normally be. So you pretty much take what you have in sc_selchar and take out the clones brres and rename it. Leave the pictures how they are.
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« Reply #6614 on: July 07, 2014, 04:36:09 PM » |
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I think it's supposed to be cs_tex110.brres with all the files inside how they would normally be. So you pretty much take what you have in sc_selchar and take out the clones brres and rename it. Leave the pictures how they are.
i know but the problem with that is that 110 up to 400 somethin is already taken by the original brawl characters wihout any clones. so i'm strating to think i might have to put numbers that are higher than 400 so the csp's of my clones won't show up on the characters that aren't clones.
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quote from Nepgear: i can do many things, just nothing particularly well.
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