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Author Topic: KH2/FF7/DIS Sephiroth V5.1 and FF8: Diablos V1, FFX/DIS Tidus V1.05 fixed issues  (Read 816108 times)
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    « Reply #990 on: May 05, 2011, 05:34:36 PM »


    And yeah, that could work, I would rather have Heaven's Light as an up B anyway, this would make him also gimpable, and at the same time, have a better recovery... If that makes sense, what I mean is, his current up B is easy to control, but it can't snap to ledges...

    Heavens Light would also benefit the AI, since it's used to a shooting upward recovery.


    Yeah, and having it like Marth's on range would be totally balanced and well fitting, I'd love it, at least.

    Heh, I was thinking Zack, but Tidus would fit that bill too. Tongue

    Those two are the only ones that fit this description. And if it's Zack, I'd suggest doing it over Ike seeing that BeyondYou's making Zack's vertex one of these days, and knowing his skills as Vertexer, I KNOW it'd turn out as accurated as possible (I'm not saying the Zack over Marth is bad, I just hate it 'cause it's KH version... Too...thin.. on the other hand, Beyond would be making the greatest Zack, which is the older version of him). OF COURSE, this is a suggestion if it turns out to be Zack, I've love it whoever it goes over, either way. XD

    I think it's Tidus, though. <.>

    ^ Alrighty, I'm kinda working on 4 PSA's at one time. Super Mario, Dark Samus DO style, Secret Project FF Hero Reincarnate, and Sephy.



     Shocked this topic got over 1000 replies.

    You work too much on PSAs, I bet you love playing as them after done. XD
    « Last Edit: May 05, 2011, 05:36:27 PM by Wolfric » Logged


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    « Reply #991 on: May 05, 2011, 05:39:26 PM »


    Yeah, and having it like Marth's on range would be totally balanced and well fitting, I'd love it, at least.

    Those two are the only ones that fit this description. And if it's Zack, I'd suggest doing it over Ike seeing that BeyondYou's making Zack's vertex one of these days, and knowing his skills as Vertexer, I KNOW it'd turn out as accurated as possible (I'm not saying the Zack over Marth is bad, I just hate it 'cause it's KH version... Too...thin.. on the other hand, Beyond would be making the greatest Zack, which is the older version of him). OF COURSE, this is a suggestion if it turns out to be Zack, I've love it whoever it goes over, either way. XD

    I think it's Tidus, though. <.>


    Tomorrow, I'll release the next update. Thanks to BBB we now have a better wait animation and he also made a run animation that is reflected on FF dissidea (how the hell do you spell it? lol)


    Well Tidus never did died, he was a dream. He came back in FFX-2 when you get 100% completion. That's all I can say. REINCARNATION ? ????????????????????????????? You'll see soon enough, this project sparked my interest and I will expedite it Grin
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    « Reply #992 on: May 05, 2011, 05:44:11 PM »


    If I understand Final Fantasy 8's storyline at all (which I probably don't), I'm pretty sure Squall dies at the end, then time loops back to before the game started and repeats infinitely.

    This definitely makes it seem like he dies at least:
    <a href="http://www.youtube.com/watch?v=xK6zp3ospF0" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=xK6zp3ospF0</a>
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    « Reply #993 on: May 05, 2011, 05:47:20 PM »


    You work too much on PSAs, I bet you love playing as them after done. XD
    I actually enjoy working on them more than playing them, ironically enough.
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    « Reply #994 on: May 05, 2011, 06:14:38 PM »


    If I understand Final Fantasy 8's storyline at all (which I probably don't), I'm pretty sure Squall dies at the end, then time loops back to before the game started and repeats infinitely.

    This definitely makes it seem like he dies at least:
    http://www.youtube.com/watch?v=xK6zp3ospF0


    The ending is confusing. I thought the light brought him back to life. Did squall really die too?
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    « Reply #995 on: May 05, 2011, 06:15:30 PM »


    Nobody knows if he's gonna do him on Ike or Marth lol. Besides, there's already a vertex for Zack on Marth, and Micaiah is gonna edit it to look like his Crisis Core version instead of Kingdom Hearts body.
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    « Reply #996 on: May 05, 2011, 06:16:05 PM »


    The ending is confusing. I thought the light brought him back to life. Did squall really die too?
    This proves it's not Squall. (In case you try again)
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    « Reply #997 on: May 05, 2011, 06:23:12 PM »


    I actually enjoy working on them more than playing them, ironically enough.

    <.<;

    This proves it's not Squall. (In case you try again)

    Ninja'ed D:

    Nobody knows if he's gonna do him on Ike or Marth lol. Besides, there's already a vertex for Zack on Marth, and Micaiah is gonna edit it to look like his Crisis Core version instead of Kingdom Hearts body.

    Even so, I still think Beyond would make it more accurated... Not offending Micaiah, of course, I LOVE her work, but Beyond's work is way more accurated. Still, anywhere's fine, as long as the Vertex' sweet. XD

    But I doubt it's Zack. <.>

    Divine, the project is a Hero of FF (The FF 1 to XIII, or also games like FFTactics/FF Christal Chronicles?), and by this you mean a protagonist? (Main character)
    « Last Edit: May 05, 2011, 06:24:56 PM by Wolfric » Logged


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    « Reply #998 on: May 05, 2011, 08:15:58 PM »


    Okay I confirmed it, Beyond will make Zack on Ike. ^_^
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    « Reply #999 on: May 05, 2011, 08:39:36 PM »


    How about he uses Heavens Light but when he has his Wing out he flies?
    Since the CPU's don't play with his wing out they'd use Heaven's Light, and he wouldn't have a wing in only one of his animations.
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    « Reply #1000 on: May 05, 2011, 08:50:40 PM »


    That'd be complicated, it's better to have 2 versions, it's simplier.
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    « Reply #1001 on: May 05, 2011, 08:59:08 PM »


    That'd be complicated, it's better to have 2 versions, it's simplier.
    ^This
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    « Reply #1002 on: May 05, 2011, 10:22:00 PM »


    To those who arent sure, Squall does not die at the end of FF8, nor does anyone else in his party. The weird stuff that happens in the end movie is just time returning to its normal state, since time was compressed by Ultimecia. After Ultimecia's collapse the time starts to revert back into its original form and Squall and his friends must find their way back to their own time. Ultimecia and Squall end up traveling back in time to Edea's Orphanage, to a time when Squall was only a child and the Garden hadn't been built yet. Squall witnesses Ultimecia passing her Sorceress Power on to the Edea of the past before she fades away. Squall speaks with Edea and mentions Garden and the SeeD. Edea is puzzled as she's never heard of them, and Squall realises he has traveled too far back in time and enters back into the compressed time.

    Squall finds himself in a featureless, desert-like state of limbo that is gradually slipping into nothingness. Squall tries to concentrate on Rinoa to make his way back home, but unable to recall his memories of Rinoa's face, Squall resigns himself to his fate of being trapped in this dimension. In the present era, Rinoa waiting for Squall at the flower field at Edea's Orphanage where they had promised to meet if ever parted. Possibly using her Sorceress Powers, Rinoa is able to jump back to the time compressed world, where she finds Squall unconscious on the ground and brings him back to the real world.

    Sorry for all that, but this should clear that up hopefully.
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    « Reply #1003 on: May 05, 2011, 11:14:40 PM »


    Would it really be that complicated? I mean then we could have both moves....
    « Last Edit: May 05, 2011, 11:37:46 PM by Apprentice Of Death » Logged

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    « Reply #1004 on: May 05, 2011, 11:50:22 PM »


    Would it really be that complicated? I mean then we could have both moves....
    ^I agree with this, keep both moves, maybe since you have a taunt that brings his wing out, maybe the up+B could be flight when its out, and Heavens Light when its not out. How does that sound?
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