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« Reply #1590 on: June 18, 2011, 01:20:12 PM » |
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Basically, when Sephiroth is running, instead of bumping into a wall he will start to run up it.
Except that he still bumps it some of the time. D=<
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« Reply #1591 on: June 18, 2011, 01:21:14 PM » |
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FFFFFFUUUUU
It turns out wallrun has a 50% chance of working. The other 50% he bumps into the wall like normal. I have to figure out how to fix that.
when you fix it, will you be able to attack right off the wall or do you have to jump off first
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« Reply #1592 on: June 18, 2011, 01:33:27 PM » |
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I hope this is how it will be programmed:
You run and once you touch the wall, instead of bumping into it, you will continue running up it. If you just jump onto it you will WallCling and the only other option while in WallCling mode is to jump off. If you run on the wall you have the option to cling on the wall IF you stop.
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« Reply #1593 on: June 18, 2011, 01:54:52 PM » |
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I hope this is how it will be programmed:
You run and once you touch the wall, instead of bumping into it, you will continue running up it. If you just jump onto it you will WallCling and the only other option while in WallCling mode is to jump off. If you run on the wall you have the option to cling on the wall IF you stop.
oh okay yeah that makes since, lol now i will only want to play on boards with walls on it
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« Reply #1594 on: June 18, 2011, 05:02:17 PM » |
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Status Update on Dante:
Gave him several gun combos XD = EPIC!!!
I just need to give him more sword moves.....
do you guys still want a gauntlet mode?
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« Reply #1595 on: June 18, 2011, 05:04:26 PM » |
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Status Update on Dante:
Gave him several gun combos XD = EPIC!!!
I just need to give him more sword moves.....
do you guys still want a gauntlet mode?
Yeah, if it's possible, of course.
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« Reply #1596 on: June 18, 2011, 05:06:07 PM » |
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Yeah, if it's possible, of course.
mkay but I wish I had the gauntlet model :/
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« Reply #1597 on: June 18, 2011, 05:08:02 PM » |
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mkay but I wish I had the gauntlet model :/
If you want, don't start the gauntlet moe 'til it's done. =P
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« Reply #1598 on: June 18, 2011, 05:13:50 PM » |
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If you want, don't start the gauntlet moe 'til it's done. =P
but I could just attach fire to his hands. so how would this work...I have gunner and sword both as one mode. would gauntlet mode just be one mode entirely? if so, I might have it be activated by up taunt.
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« Reply #1599 on: June 18, 2011, 05:16:54 PM » |
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but I could just attach fire to his hands.
so how would this work...I have gunner and sword both as one mode.
would gauntlet mode just be one mode entirely? if so, I might have it be activated by up taunt.
Yep, I'd say one mode. XD
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« Reply #1600 on: June 18, 2011, 05:27:17 PM » |
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Yep, I'd say one mode. XD
I ran out of animation space so some of the animations have his eyes closed. lol...you wont noticed it unless you pause and zoom up his face.
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« Reply #1601 on: June 18, 2011, 05:28:22 PM » |
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if you make gauntlet mode active by taunt you should make quick like a style change in the game so it can combo between modes
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« Reply #1602 on: June 18, 2011, 05:28:47 PM » |
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I ran out of animation space so some of the animations have his eyes closed. lol...you wont noticed it unless you pause and zoom up his face.
If you ran out of animation space, it won't be possible to make a gauntlet mode. D:
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« Reply #1603 on: June 18, 2011, 05:35:47 PM » |
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OH ya'll tryna do some Matrix sh*t now huh?!?
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« Reply #1604 on: June 18, 2011, 05:37:12 PM » |
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If you ran out of animation space, it won't be possible to make a gauntlet mode. D:
It is possible. I'm almost gonna start it. xd...I'm just finishing up more animations. would you guys want a pic of his updated wait animation? ...I cant show other pics or else I'll spoil
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