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Author Topic: DSX8 stuff! Smash2 beat me to Poke Floats - 05/03/2020  (Read 2413211 times)
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DSX8
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    « Reply #5520 on: July 25, 2012, 02:22:40 AM »


    Forever85%
    LOL not at all Tongue

    update:
    update with Aensland Castle. now using its original SCN0. also has some STPM data updates too. it now echo's in the stage Cool
    « Last Edit: July 25, 2012, 02:26:15 AM by DSX8 » Logged

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    « Reply #5521 on: July 25, 2012, 05:14:00 AM »


    Them damn metal boxes. All day, every day.
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    DSX8
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    « Reply #5522 on: July 25, 2012, 05:19:50 AM »


    Them damn metal boxes. All day, every day.
    lol well daigo temple day is looking mighty sexy Wink
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    « Reply #5523 on: July 25, 2012, 05:40:01 AM »


    so what happened to brinstar hype? have you forgoteen about that?
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    DSX8
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    « Reply #5524 on: July 25, 2012, 05:51:32 AM »


    so what happened to brinstar hype? have you forgoteen about that?
    no i havent. Sky Grounder is doing the lighting for it. once thts all done and like perfect, thats when ill start rigging kraid and release the stage as a beta with kraid in the background with his head moving to the camera's movements.

    edit:
    messed up flames any1? xD
    « Last Edit: July 25, 2012, 06:35:53 AM by DSX8 » Logged

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    « Reply #5525 on: July 25, 2012, 06:48:15 AM »


    no i havent. Sky Grounder is doing the lighting for it. once thts all done and like perfect, thats when ill start rigging kraid and release the stage as a beta with kraid in the background with his head moving to the camera's movements.
    I've said it before, the background model is slightly too dark, and I can't change it enough through SCN0. And I have no experience on MDL0 materials/shaders so I don't know what to adjust >.<


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    « Reply #5526 on: July 25, 2012, 06:56:30 AM »


    Hit buttons until [censored] changes.
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    « Reply #5527 on: July 25, 2012, 07:04:45 AM »


    Hit buttons until [censored] changes.
    Sounds like an idea Awesome Face
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    DSX8
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    « Reply #5528 on: July 25, 2012, 07:05:12 AM »


    I've said it before, the background model is slightly too dark, and I can't change it enough through SCN0. And I have no experience on MDL0 materials/shaders so I don't know what to adjust >.<
    ugh damn really? x-x  well i dont wanna [censored] wit the color nodes.. but ill mess around with the materials and shaders. send me ur latest version.
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    « Reply #5529 on: July 25, 2012, 07:08:19 AM »


    Hit buttons until [censored] changes.

    most discoveries happened like this my sir...
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    « Reply #5530 on: July 25, 2012, 07:09:38 AM »


    ugh damn really? x-x  well i dont wanna [censored] wit the color nodes.. but ill mess around with the materials and shaders. send me ur latest version.
    I haven't done anything since the last time I sent you it.
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    « Reply #5531 on: July 25, 2012, 01:40:12 PM »


    I haven't done anything since the last time I sent you it.
    oh alright lol
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    « Reply #5532 on: July 25, 2012, 01:49:54 PM »


    Is having too many CSPs replaced a bad thing? I was using the TvC CSS and my game froze after a few seconds and the file size is under its limit.
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    « Reply #5533 on: July 25, 2012, 03:10:22 PM »


    Did it freeze from hovering over a specific character? I had every single CSP replaced and it still worked fine.
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    « Reply #5534 on: July 25, 2012, 05:31:10 PM »


    Is having too many CSPs replaced a bad thing? I was using the TvC CSS and my game froze after a few seconds and the file size is under its limit.
    make them CMPR
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