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« Reply #3210 on: August 19, 2011, 01:36:06 PM » |
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.....N-B Air......can be Changed as........On.....Ground....?
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« Reply #3211 on: August 19, 2011, 01:37:08 PM » |
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.....N-B Air......can be Changed as........On.....Ground....? yes also needing to know how to get N-B air to fall slowly Down instand falling normal Speed
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I Dont Take Requests & Dont Do Brawl Mods anymore Maybe Sm4sh modz later
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« Reply #3212 on: August 19, 2011, 01:37:47 PM » |
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yes also needing to know how to get N-B air to fall slowly Down instand falling normal Speed Same as Tabuu over Ganondrof's N-B in Air?
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« Reply #3213 on: August 19, 2011, 01:39:45 PM » |
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Same as Tabuu over Ganondrof's N-B in Air? i dont know but fall slowly down is almost the last thing that is left on N-B air
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I Dont Take Requests & Dont Do Brawl Mods anymore Maybe Sm4sh modz later
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« Reply #3214 on: August 19, 2011, 01:44:44 PM » |
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i dont know but fall slowly down is almost the last thing that is left on N-B air i dont know but fall slowly down is almost the last thing that is left on N-B air Same me for My Super Mario 64 (and DS) PSA.
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« Reply #3215 on: August 19, 2011, 02:07:11 PM » |
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Yes, take damage while in ssj form is kinda balanced, but not much DBZ style... Can't you make a FS that is like: - He become Super Sayan - Launch the Spirit Bomb - He remain ssj for a short time For balance maybe he can take some damage at the end of the attack, for fatigue for example... I don't know if this is even possible, but at least I try to suggest =/
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« Reply #3216 on: August 19, 2011, 02:09:00 PM » |
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Yes, take damage while in ssj form is kinda balanced, but not much DBZ style... Can't you make a FS that is like: - He become Super Sayan - Launch the Spirit Bomb - He remain ssj for a short time For balance maybe he can take some damage at the end of the attack, for fatigue for example... I don't know if this is even possible, but at least I try to suggest =/
how about -launch spirit bomb -go ssj and then boost the spirit bomb - remain ssj for a short period of time
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... 3DS Friend Code: 5284-2093-8448 PM if you add?
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« Reply #3217 on: August 19, 2011, 02:15:33 PM » |
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how about -launch spirit bomb -go ssj and then boost the spirit bomb - remain ssj for a short period of time
Like when he use it versus Buu, much better in this order.
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« Reply #3218 on: August 19, 2011, 02:16:00 PM » |
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yeah, like that
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... 3DS Friend Code: 5284-2093-8448 PM if you add?
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« Reply #3219 on: August 19, 2011, 02:48:58 PM » |
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if it was possible to replace Blue falcon (FS) to a SSJ goku vertex and use it like a GFX i can do that for Big Spirit Bomb
SSJ transform on that attack
thats the only way to get SSJ transform on Big spirit Bomb but thats beyond my Skills in PSA and i think it needs hardcore PSAing/hexing for that
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« Last Edit: August 19, 2011, 02:50:40 PM by Mariodk »
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I Dont Take Requests & Dont Do Brawl Mods anymore Maybe Sm4sh modz later
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« Reply #3220 on: August 19, 2011, 05:56:35 PM » |
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How about SSJ can only be activated when he reaches 100% damage, then just makes him awesome( , like CoN Naruto's 9 tail fox?
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If there is evil in this world it lurks in the hearts of men. -Edward D. Morrison
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« Reply #3221 on: August 19, 2011, 07:21:46 PM » |
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maybe he could say something like "Time to get serious" when he transforms or just have the ssj transform sound
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[PICTURE REMOVED. Reason: All signature pics must fit a 695x200 frame.]
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« Reply #3222 on: August 19, 2011, 07:35:24 PM » |
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But what if you are using a SSJ3 or SSJ4 vertex and SSJ1 hair comes? That'll be odd.
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« Reply #3223 on: August 19, 2011, 08:38:07 PM » |
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^ It'll then act as a downgrade XD
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By the way, I think every active hacker in this forum could use less distractions.
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« Reply #3224 on: August 19, 2011, 09:48:07 PM » |
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But what if you are using a SSJ3 or SSJ4 vertex and SSJ1 hair comes? That'll be odd. that the good thing if my plans works with replace pit´s bow inside the FItpitXX.pac they are oneslot so SSJ4 Goku can get SSJ4 GFX head and i also got a other idea since Goku dont got a hurtface but CF falcon model got it do you thing it will be possible to do if Goku got hurtface Goku model get removed head? (by vertex) so i can use hurt face code in PSA to remove GOku´s head at same time to add a SSJ1,2,3,4 head(over Pit´s bow) in PSA
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« Last Edit: August 19, 2011, 09:49:35 PM by Mariodk »
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I Dont Take Requests & Dont Do Brawl Mods anymore Maybe Sm4sh modz later
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