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« Reply #30 on: June 13, 2010, 06:52:05 AM » |
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@ CR4CK3RW0LF
Its worth a try. You're still gonna have to get past that little obstacle of it not being animated...
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« Reply #31 on: June 19, 2010, 04:05:46 PM » |
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@//2:
How many colors can the Face Frame have on it without making the game freeze? I am planning a Mega Man themed CSS and SSS with custom Face Icons and everything made from scratch over the original files to give them a NES or SNES Mega Man feel to them. So this is important for the borders.
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3DS Friend Code: 2895-6640-9302
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« Reply #32 on: June 19, 2010, 05:16:50 PM » |
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@Velen Zaiga
For the Faceframe import it in RGB5A3 format. The data size should read 1,216B. In the guide I accidentally wrote IA4 which is gray scale. Thats a mistake on my part. You shouldn't have to worry about the colors since RGB5A3 doesn't allow you to edit that. Hope this fixes your problem.
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« Reply #33 on: June 19, 2010, 05:21:11 PM » |
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So what you're saying is that I cannot edit the colors? If so, then "bollocks"!
I exported it as a TarGA and then resaved it as a PNG.
What is the least number of colors I should have.
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3DS Friend Code: 2895-6640-9302
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« Reply #34 on: June 19, 2010, 05:35:40 PM » |
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So what you're saying is that I cannot edit the colors? If so, then "bollocks"!
I exported it as a TarGA and then resaved it as a PNG.
What is the least number of colors I should have.
The RGB5A3 format has no color limit, but you will see some color when replacing textures of that format. Also, all texture formats can use a minimum of 1 color.
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« Reply #35 on: June 19, 2010, 06:22:20 PM » |
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@mnsg It amazes me how you just appear instantly out of nowhere with picture format info. You're like a mystical ninja of information. Lol! @Velen Zaiga You shouldn't get so bent out of shape trying to format the Faceframe file. The guide is more of a guideline than actual rules. You can import your image in any format you want as long as you keep under the file size limit. Just remember no matter how awesome your image looks in photoshop its gonna lose some luster in-game. Especially the faceframe image since its very small in game. To everyone else: Gonna be going on vacation so no updates this week so before I go I'm adding a new Icon pack for anyone that uses those. I'll update when I get back. See y'all later.
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« Reply #36 on: June 19, 2010, 08:16:06 PM » |
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The reason I asked is cause I want to keep it at or under the size limit so it won't freeze.
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« Reply #37 on: June 21, 2010, 10:34:38 PM » |
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also, for the Character Name text, the font it uses is called Mercury Display Bold, here are some examples
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« Reply #38 on: June 22, 2010, 01:58:51 PM » |
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@mnsg It amazes me how you just appear instantly out of nowhere with picture format info. You're like a mystical ninja of information. Lol! Well, a lot of my work involves texture editing. Because of that, I've gained a lot of knowledge regarding the texture formats. I've even learned the file size amounts that each texture format uses, depending on the texture size dimensions. Here are two examples as a reference.
------------------------ 128 x 128 pixel texture
I4 - 8,256 bytes I8 - 16,448 bytes IA4 - 16,448 bytes IA8 - 32,832 bytes RGB565 - 32,832 bytes RGB5A3 - 32,832 bytes RGBA8 - 65,600 bytes CI4 (16 color palette) - 8,352 bytes CI8 (16 color palette) - 16,544 bytes CI8 (256 color palette) - 17,024 bytes CMPR - 8,256 bytes ------------------------ 256 x 256 pixel texture
I4 - 32,832 bytes I8 - 65,600 bytes IA4 - 65,600 bytes IA8 - 131,136 bytes RGB565 - 131,136 bytes RGB5A3 - 131,136 bytes RGBA8 - 262,208 bytes CI4 (16 color palette) - 32,928 bytes CI8 (16 color palette) - 65,696 bytes CI8 (256 color palette) - 66,176 bytes CMPR - 32,832 bytes ------------------------
Now, from what I've noticed, adjusting the CI8 texture's palette adds/removes 32 bytes for each 16 colors that you add/remove. Also, the texture format with the best quality is RGBA8. However, because of that, it uses the most memory among all the other texture formats.
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« Reply #39 on: June 23, 2010, 10:05:21 AM » |
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Just a quick question, do you guys know where you put the in-game character portraits and what file it is? I know it's probably a silly question but I would like to add textures to the in-game, tourney, and results screens. I have a couple of images for during battle, but I don't know what file stores that information as well as it's location. I think it would be great if you add it to the guide. -edit- I found it. Here's a link to the thread I found on it. http://forums.kc-mm.com/index.php?topic=25.0 I was hoping it would be in a big pac file like the CSS files are, but it's all individual. :'( It's frustrating, but I'll live with it.
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« Last Edit: June 23, 2010, 10:58:42 AM by Raiuken »
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« Reply #40 on: July 14, 2010, 12:57:53 PM » |
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Hey here's something you can add to the guide for people who can't seem to figure it out. Its a list I made that corresponds every csp with it's file. Mario MenSelchrFaceB.001 - FitMario00 MenSelchrFaceB.002 - FitMario06 MenSelchrFaceB.003 - FitMario03 MenSelchrFaceB.004 - FitMario04 MenSelchrFaceB.005 - FitMario05 MenSelchrFaceB.006 - FitMario02
Donkey Kong MenSelchrFaceB.011 - FitDonkey00 MenSelchrFaceB.012 - FitDonkey04 MenSelchrFaceB.013 - FitDonkey01 MenSelchrFaceB.014 - FitDonkey03 MenSelchrFaceB.015 - FitDonkey02 MenSelchrFaceB.016 - FitDonkey05
Link MenSelchrFaceB.021 - FitLink00 MenSelchrFaceB.022 - FitLink01 MenSelchrFaceB.023 - FitLink03 MenSelchrFaceB.024 - FitLink05 MenSelchrFaceB.025 - FitLink06 MenSelchrFaceB.026 - FitLink04
Samus MenSelchrFaceB.031 - FitSamus00 MenSelchrFaceB.032 - FitSamus03 MenSelchrFaceB.033 - FitSamus01 MenSelchrFaceB.034 - FitSamus05 MenSelchrFaceB.035 - FitSamus04 MenSelchrFaceB.036 - FitSamus02
Yoshi MenSelchrFaceB.041 - FitYoshi00 MenSelchrFaceB.042 - FitYoshi01 MenSelchrFaceB.043 - FitYoshi03 MenSelchrFaceB.044 - FitYoshi04 MenSelchrFaceB.045 - FitYoshi05 MenSelchrFaceB.046 - FitYoshi06
Kirby MenSelchrFaceB.051 - FitKirby00 MenSelchrFaceB.052 - FitKirby04 MenSelchrFaceB.053 - FitKirby03 MenSelchrFaceB.054 - FitKirby01 MenSelchrFaceB.055 - FitKirby02 MenSelchrFaceB.056 - FitKirby05
Fox MenSelchrFaceB.061 - FitFox00 MenSelchrFaceB.062 - FitFox04 MenSelchrFaceB.063 - FitFox01 MenSelchrFaceB.064 - FitFox02 MenSelchrFaceB.065 - FitFox03 MenSelchrFaceB.066 - FitFox05
Pikachu MenSelchrFaceB.071 - FitPikachu00 MenSelchrFaceB.072 - FitPikachu01 MenSelchrFaceB.073 - FitPikachu02 MenSelchrFaceB.074 - FitPikachu03
Luigi MenSelchrFaceB.081 - FitLuigi00 MenSelchrFaceB.082 - FitLuigi05 MenSelchrFaceB.083 - FitLuigi01 MenSelchrFaceB.084 - FitLuigi03 MenSelchrFaceB.085 - FitLuigi04 MenSelchrFaceB.086 - FitLuigi06
Captain Falcon MenSelchrFaceB.091 - FitCaptain00 MenSelchrFaceB.092 - FitCaptain04 MenSelchrFaceB.093 - FitCaptain01 MenSelchrFaceB.094 - FitCaptain02 MenSelchrFaceB.095 - FitCaptain03 MenSelchrFaceB.096 - FitCaptain05
Ness MenSelchrFaceB.101 - FitNess00 MenSelchrFaceB.102 - FitNess05 MenSelchrFaceB.103 - FitNess04 MenSelchrFaceB.104 - FitNess02 MenSelchrFaceB.105 - FitNess03 MenSelchrFaceB.106 - FitNess06
Bowswer MenSelchrFaceB.111 - FitKoopa00 MenSelchrFaceB.112 - FitKoopa04 MenSelchrFaceB.113 - FitKoopa01 MenSelchrFaceB.114 - FitKoopa03 MenSelchrFaceB.115 - FitKoopa05 MenSelchrFaceB.116 - FitKoopa06
Peach MenSelchrFaceB.121 - FitPeach00 MenSelchrFaceB.122 - FitPeach05 MenSelchrFaceB.123 - FitPeach01 MenSelchrFaceB.124 - FitPeach03 MenSelchrFaceB.125 - FitPeach02 MenSelchrFaceB.126 - FitPeach04
Zelda MenSelchrFaceB.131 - FitZelda00 MenSelchrFaceB.132 - FitZelda01 MenSelchrFaceB.133 - FitZelda03 MenSelchrFaceB.134 - FitZelda05 MenSelchrFaceB.135 - FitZelda02 MenSelchrFaceB.136 - FitZelda04
Sheik MenSelchrFaceB.141 - FitSheik00 MenSelchrFaceB.142 - FitSheik01 MenSelchrFaceB.143 - FitSheik03 MenSelchrFaceB.144 - FitSheik05 MenSelchrFaceB.145 - FitSheik02 MenSelchrFaceB.146 - FitSheik04
Ice Climbers MenSelchrFaceB.151 - FitPopo00 MenSelchrFaceB.152 - FitPopo01 MenSelchrFaceB.153 - FitPopo03 MenSelchrFaceB.154 - FitPopo04 MenSelchrFaceB.155 - FitPopo02 MenSelchrFaceB.156 - FitPopo05
Marth MenSelchrFaceB.161 - FitMarth00 MenSelchrFaceB.162 - FitMarth01 MenSelchrFaceB.163 - FitMarth02 MenSelchrFaceB.164 - FitMarth04 MenSelchrFaceB.165 - FitMarth05 MenSelchrFaceB.166 - FitMarth03
Mr. Game&Watch MenSelchrFaceB.171-176 - FitGameWatch00
Falco MenSelchrFaceB.181 - FitFalco00 MenSelchrFaceB.182 - FitFalco05 MenSelchrFaceB.183 - FitFalco03 MenSelchrFaceB.184 - FitFalco01 MenSelchrFaceB.185 - FitFalco02 MenSelchrFaceB.186 - FitFalco04
Ganondorf MenSelchrFaceB.191 - FitGanon00 MenSelchrFaceB.192 - FitGanon04 MenSelchrFaceB.193 - FitGanon03 MenSelchrFaceB.194 - FitGanon02 MenSelchrFaceB.195 - FitGanon01 MenSelchrFaceB.196 - FitGanon05
Meta Knight MenSelchrFaceB.211 - FitMetaKnight00 MenSelchrFaceB.212 - FitMetaKnight04 MenSelchrFaceB.213 - FitMetaKnight01 MenSelchrFaceB.214 - FitMetaKnight02 MenSelchrFaceB.215 - FitMetaKnight03 MenSelchrFaceB.216 - FitMetaKnight05
Pit MenSelchrFaceB.221 - FitPit00 MenSelchrFaceB.222 - FitPit04 MenSelchrFaceB.223 - FitPit01 MenSelchrFaceB.224 - FitPit02 MenSelchrFaceB.225 - FitPit03 MenSelchrFaceB.226 - FitPit05
Zero Suit Samus MenSelchrFaceB.231 - FitSZeroSuit00 MenSelchrFaceB.232 - FitSZeroSuit03 MenSelchrFaceB.233 - FitSZeroSuit01 MenSelchrFaceB.234 - FitSZeroSuit05 MenSelchrFaceB.235 - FitSZeroSuit04 MenSelchrFaceB.236 - FitSZeroSuit02
Captain Olimar MenSelchrFaceB.241 - FitPikmin00 MenSelchrFaceB.242 - FitPikmin04 MenSelchrFaceB.243 - FitPikmin01 MenSelchrFaceB.244 - FitPikmin05 MenSelchrFaceB.245 - FitPikmin02 MenSelchrFaceB.246 - FitPikmin03
Lucas MenSelchrFaceB.251 - FitLucas00 MenSelchrFaceB.252 - FitLucas04 MenSelchrFaceB.253 - FitLucas01 MenSelchrFaceB.254 - FitLucas03 MenSelchrFaceB.255 - FitLucas02 MenSelchrFaceB.256 - FitLucas05
Diddy Kong MenSelchrFaceB.261 - FitDiddy00 MenSelchrFaceB.262 - FitDiddy05 MenSelchrFaceB.263 - FitDiddy04 MenSelchrFaceB.264 - FitDiddy06 MenSelchrFaceB.265 - FitDiddy02 MenSelchrFaceB.266 - FitDiddy03
Pokemon Trainer MenSelchrFaceB.271 - FitPokeTrainer00 MenSelchrFaceB.272 - FitPokeTrainer01 MenSelchrFaceB.273 - FitPokeTrainer02 MenSelchrFaceB.274 - FitPokeTrainer03 MenSelchrFaceB.275 - FitPokeTrainer04
Charizard MenSelchrFaceB.281-285 - See 271-275
Squirtle MenSelchrFaceB.291-295 - See 271-275
Ivysaur MenSelchrFaceB.301-305 - See 271-275
King Dedede MenSelchrFaceB.311 - FitDedede00 MenSelchrFaceB.312 - FitDedede06 MenSelchrFaceB.313 - FitDedede02 MenSelchrFaceB.314 - FitDedede05 MenSelchrFaceB.315 - FitDedede03 MenSelchrFaceB.316 - FitDedede04
Lucario MenSelchrFaceB.321 - FitLucario00 MenSelchrFaceB.322 - FitLucario01 MenSelchrFaceB.323 - FitLucario04 MenSelchrFaceB.324 - FitLucario05 MenSelchrFaceB.325 - FitLucario02
Ike MenSelchrFaceB.331 - FitIke00 MenSelchrFaceB.332 - FitIke05 MenSelchrFaceB.333 - FitIke04 MenSelchrFaceB.334 - FitIke03 MenSelchrFaceB.335 - FitIke02 MenSelchrFaceB.336 - FitIke01
R.O.B. MenSelchrFaceB.341 - FitRobot00 MenSelchrFaceB.342 - FitRobot06 MenSelchrFaceB.343 - FitRobot05 MenSelchrFaceB.344 - FitRobot04 MenSelchrFaceB.345 - FitRobot03 MenSelchrFaceB.346 - FitRobot02
Jigglypuff MenSelchrFaceB.361 - FitPurin00 MenSelchrFaceB.362 - FitPurin01 MenSelchrFaceB.363 - FitPurin04 MenSelchrFaceB.364 - FitPurin03 MenSelchrFaceB.365 - FitPurin02
Wario MenSelchrFaceB.371 - FitWario00 MenSelchrFaceB.372 - FitWario01 MenSelchrFaceB.373 - FitWario05 MenSelchrFaceB.374 - FitWario02 MenSelchrFaceB.375 - FitWario04 MenSelchrFaceB.376 - FitWario03 MenSelchrFaceB.377 - FitWario06 MenSelchrFaceB.378 - FitWario07 MenSelchrFaceB.379 - FitWario09 MenSelchrFaceB.380 - FitWario08 MenSelchrFaceB.381 - FitWario10 MenSelchrFaceB.382 - FitWario11
Toon Link MenSelchrFaceB.401 - FitToonLink00 MenSelchrFaceB.402 - FitToonLink01 MenSelchrFaceB.403 - FitToonLink03 MenSelchrFaceB.404 - FitToonLink04 MenSelchrFaceB.405 - FitToonLink05 MenSelchrFaceB.406 - FitToonLink06
MenSelchrFaceB.411-416 - Blank
Wolf MenSelchrFaceB.431 - FitWolf00 MenSelchrFaceB.432 - FitWolf01 MenSelchrFaceB.433 - FitWolf04 MenSelchrFaceB.434 - FitWolf02 MenSelchrFaceB.435 - FitWolf03 MenSelchrFaceB.436 - FitWolf05
Snake MenSelchrFaceB.451 - FitSnake00 MenSelchrFaceB.452 - FitSnake01 MenSelchrFaceB.453 - FitSnake03 MenSelchrFaceB.454 - FitSnake04 MenSelchrFaceB.455 - FitSnake02 MenSelchrFaceB.456 - FitSnake05
Sonic MenSelchrFaceB.461 - FitSonic00 MenSelchrFaceB.462 - FitSonic05 MenSelchrFaceB.463 - FitSonic04 MenSelchrFaceB.464 - FitSonic02 MenSelchrFaceB.465 - FitSonic01
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« Last Edit: July 14, 2010, 01:01:59 PM by Miniova »
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People if you have anything you need to ask me(especially the katana ness thing) please talk to me over AIM. I'll be more than happy. AIM is Gradybryson1993
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« Reply #41 on: July 22, 2010, 12:14:39 PM » |
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i was wondering how in brawlbox would u go about replacing the MenSelchrFaceB.001 with one thats 650 x 520. Cuz the original one is only 128 x 160 and whenever i try to increase it i get an error, and when i try to look at my CSS in game it freezes. do i have to delete the original and just make a new texture thats of 650x520 and rename it or do i just increase the width and height of the one thats 128x160?
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« Reply #42 on: July 25, 2010, 09:54:16 AM » |
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The max height is 128x160, if you have a bigger image I believe it freezes.
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« Reply #43 on: August 03, 2010, 01:48:10 AM » |
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ok... i did everything like it says.... but i ran into a problem. After i edited my SSS, the icons arnt even there, just a white box to where the stages are. Wen i move the pointer over 1 of them, every box says the name of the stage im highlighted over.
mind helping? ^^"
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« Reply #44 on: August 03, 2010, 06:05:34 AM » |
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ok... i did everything like it says.... but i ran into a problem. After i edited my SSS, the icons arnt even there, just a white box to where the stages are. Wen i move the pointer over 1 of them, every box says the name of the stage im highlighted over.
mind helping? ^^"
Did you mess up with the texture formats? Pay close attention to what's listed below.
MenSelmapIcon.## - 64x56 pixels - CI8 texture / RGB5A3 palette MenSelmapPrevbase.## - 176x176 pixels - CMPR texture MenStageSwitch.## - 128x64 pixels - CMPR texture
Also, when editing sc_selmap.pac, the BRRES archive that contains the stage select icons and portraits will be named MiscData[80].
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