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Author Topic: KH2/FF7/DIS Sephiroth V5.1 and FF8: Diablos V1, FFX/DIS Tidus V1.05 fixed issues  (Read 820186 times)
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Albafika
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    « Reply #1395 on: June 12, 2011, 10:54:14 PM »


    oh yeah that is a better u special all the way, will the animation be just as it is on dissidia?

    I hope so. XD
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    lightning29
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    « Reply #1396 on: June 12, 2011, 11:02:17 PM »


    I hope so. XD

    cool cool thats whats up, man i really  need to learn how to do vertexes, animation and PSA's so i can help yoou all out and not just sit on the side lines awaiting hopelessly
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    « Reply #1397 on: June 12, 2011, 11:15:58 PM »


    ...it's... not easy....
    Correction. Learning ONE of them is not easy, learning all three would be ridiculous.
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    « Reply #1398 on: June 12, 2011, 11:35:54 PM »


    When about do you expect this to be done?  I'm only asking so I can prepare a date for the blog feature.
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    « Reply #1399 on: June 12, 2011, 11:38:54 PM »


    Heaven's Light into Hell's Gate.. I'd call it the Heaven to Hell combo..
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    lightning29
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    « Reply #1400 on: June 12, 2011, 11:42:48 PM »


    ...it's... not easy....
    Correction. Learning ONE of them is not easy, learning all three would be ridiculous.

    yeah thats what i was told, but i have a lot of patience and ambition for stuff like this, if i had the right tools and someone to teach me i would learn how to do it..... but im a hands-on learner i have to be showed and then i have to try it myself and be corrected on my mess-ups and mistakes
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    « Reply #1401 on: June 13, 2011, 12:03:26 AM »


    Heaven's Light into Hell's Gate.. I'd call it the Heaven to Hell combo..

    I like that.

    yeah thats what i was told, but i have a lot of patience and ambition for stuff like this, if i had the right tools and someone to teach me i would learn how to do it..... but im a hands-on learner i have to be showed and then i have to try it myself and be corrected on my mess-ups and mistakes

    Well there's lots of tutorials... you just need to have LOTS of patience.
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    « Reply #1402 on: June 13, 2011, 12:08:38 AM »


    Heaven's Light into Hell's Gate.. I'd call it the Heaven to Hell combo..
    Too bad I don't think that's a real combo in Dissidia... Unless maybe in Dissidia 012, you go into EX Revenge mode, that might make it combo. XD
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    « Reply #1403 on: June 13, 2011, 12:43:23 AM »


    Lolz, I'd grab, pummel a bit, up throw, Heaven's Light, Hell's Gate, followed by a jump and Oblivion. Already got the combo Grin and depending on the knockback on Oblivion, there could be more.
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    « Reply #1404 on: June 13, 2011, 01:24:01 AM »


    Lolz, I'd grab, pummel a bit, up throw, Heaven's Light, Hell's Gate, followed by a jump and Oblivion. Already got the combo Grin and depending on the knockback on Oblivion, there could be more.
    Hm... But the foe could dodge out of that I think... Although, if you're playing some mod like Brawl+, or Brawl-, you might have a chance to do that for real...

    (I wonder how Sephiroth would fair in Brawl-?)
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    « Reply #1405 on: June 13, 2011, 01:42:56 AM »


    It was like... JUST pointed out that he sucks.
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    « Reply #1406 on: June 13, 2011, 02:15:00 AM »


    It was like... JUST pointed out that he sucks.
    Wouldnt any balanced character made for normal brawl suck in minus? Unless said character was like really good at mindgames or something.
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    « Reply #1407 on: June 13, 2011, 02:23:06 AM »


    Wouldnt any balanced character made for normal brawl suck in minus? Unless said character was like really good at mindgames or something.
    True, the only thing that would make him a threat at all in minus, is his forward air... He would need some changes for a minus version... But we'll discuss about that when the final version of the balanced Sephiroth comes out, THEN we can think about small changes for minus... (Although I can already think of one... That dodge roll teleport glitch from one of the older versions, I thought that was cool, but too broken for normal Brawl... It would fit in minus nicely.)
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    « Reply #1408 on: June 13, 2011, 04:32:56 AM »


    True, the only thing that would make him a threat at all in minus, is his forward air... He would need some changes for a minus version... But we'll discuss about that when the final version of the balanced Sephiroth comes out, THEN we can think about small changes for minus... (Although I can already think of one... That dodge roll teleport glitch from one of the older versions, I thought that was cool, but too broken for normal Brawl... It would fit in minus nicely.)
    Do you mean when he stays invisible? Yeah that is kinda broken, but not really that much, since you can still see the 1P/P1 symbols. But since the hitboxes will likely be invisible too, then i think it actually is broken lol.
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    « Reply #1409 on: June 13, 2011, 06:09:10 AM »


    Do you mean when he stays invisible? Yeah that is kinda broken, but not really that much, since you can still see the 1P/P1 symbols. But since the hitboxes will likely be invisible too, then i think it actually is broken lol.

    Not that, it was shown in a older video of mine, what happened was, he could cancel his dodge roll into an attack, so he could slide and up smash at the same time... Kinda like a DACUS, but it could be done with more attacks, like down smash, AAA, down tilt, and even simply crouching, it was pretty cool in a broken way.

    (And Shiek already turns invisible in Brawl Minus.
    XD)
    « Last Edit: June 13, 2011, 06:10:24 AM by _Data_Drain_ » Logged


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