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Author Topic: KH2/FF7/DIS Sephiroth V5.1 and FF8: Diablos V1, FFX/DIS Tidus V1.05 fixed issues  (Read 820069 times)
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Hackingstar
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    « Reply #2160 on: July 12, 2011, 08:50:36 PM »


    ok then, what do you guys want for the update for the night? I have the physics done and alternate version of UP B done so far. I could do some animation but yeaaaaa up to you guys or I'll move on to mew XD

    ...i'd rather not say. (it's me being stupid) guys?
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    « Reply #2161 on: July 12, 2011, 08:51:54 PM »


    Guys, guys. Just be patient, I think you should focus on other stuff, DO, and let the things he's made intact, don't over do uneeded work. xD
    I agree here. DO should focus on programming, since the animations will be redone later... It would be pointless to do so now.

    He should work on the balance.
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    Hackingstar
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    « Reply #2162 on: July 12, 2011, 08:52:36 PM »


    @Data and Wolfric

    agreed.
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    « Reply #2163 on: July 12, 2011, 08:53:30 PM »


    I say do animations, DO.

    Switching over to Mew wouldn't really be a good idea right now, because I'm gonna be out of town for the week and I won't be there at all to work with you. XD
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    Hackingstar
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    « Reply #2164 on: July 12, 2011, 08:54:16 PM »


    I say do animations, DO.

    Switching over to Mew wouldn't really be a good idea right now, because I'm gonna be out of town for the week and I won't be there at all to work with you. XD

    agreed...at least i agree..guys?
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    « Reply #2165 on: July 12, 2011, 08:54:28 PM »


    ^ alrighty then, I'll put up a super weak version of sepy and keep the current balanced one for those who want him just a tad bit stronger.
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    « Reply #2166 on: July 12, 2011, 08:55:05 PM »


    uh i don't mean to toot the horn but...NINJA'D
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    Ultraxwing
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    « Reply #2167 on: July 12, 2011, 08:56:26 PM »


    Yeah animate him later.

    he's good for how he is at the moment.
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    « Reply #2168 on: July 12, 2011, 08:57:51 PM »


    ^ alrighty then, I'll put up a super weak version of sepy and keep the current balanced one for those who want him just a tad bit stronger.
    Super weak? How much so? He shouldn't be bottom tier you know. XD

    Just balanced out in damage. And somewhat in kill power.

    Also re-add that forward smash Hollow did, I feel that was a step in the right direction.
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    « Reply #2169 on: July 12, 2011, 09:00:03 PM »


    Super weak? How much so? He shouldn't be bottom tier you know. XD

    Just balanced out in damage. And somewhat in kill power.

    Also re-add that forward smash Hollow did, I feel that was a step in the right direction.


    mkay that would be EZ



    so to be clear - you guys don't want any new animations right now right until Tormod adds it in? just double checkin
    « Last Edit: July 12, 2011, 09:01:13 PM by DivineOverlord » Logged

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    « Reply #2170 on: July 12, 2011, 09:02:39 PM »


     Undecided guys?
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    « Reply #2171 on: July 12, 2011, 09:06:55 PM »


    Pretty much.

    atleast add in your wing animation. this gives life to sephiroth's wing.

    oh and put in hollow's victory poses (i haven't downloaded the newest one yet so i'm not sure if that's been put in there.)

    yeah that's about it. until Tormod is done, then animation updates can truly commence.
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    « Reply #2172 on: July 12, 2011, 09:09:33 PM »


    Pretty much.

    atleast add in your wing animation. this gives life to sephiroth's wing.

    oh and put in hollow's victory poses (i haven't downloaded the newest one yet so i'm not sure if that's been put in there.)

    yeah that's about it. until Tormod is done, then animation updates can truly commence.


    you just got NINJA'D. cuz i already mentioned hollow's victory poses. but i guess it wouldn't hurt for a little reminding.
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    « Reply #2173 on: July 12, 2011, 09:10:29 PM »


    Pretty much.

    atleast add in your wing animation. this gives life to sephiroth's wing.

    oh and put in hollow's victory poses (i haven't downloaded the newest one yet so i'm not sure if that's been put in there.)

    yeah that's about it. until Tormod is done, then animation updates can truly commence.

    but if I put in the new wing animation that I made, I'm gonna have to change the grab attack, and grab wait animation or the new wings will go over his sword. lol...I can quickly make the new grab attack / wait animations its pretty simple.
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    « Reply #2174 on: July 12, 2011, 09:12:16 PM »


    oh.

    well do whatever you think is necessary. you are making this.


    sofar it's pretty beast.
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