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« Reply #135 on: September 14, 2012, 09:22:19 AM » |
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You can use some of the movesets from this video
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Need a beta tester?
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« Reply #136 on: September 14, 2012, 09:48:35 AM » |
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Dude thanks but I've animated everything in that video for his specials. I've finally gotten an up and side smash. Only down smash remaining now.
I didn't know Roxas was a boss in re:coded.
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« Reply #137 on: September 14, 2012, 12:00:46 PM » |
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Dude thanks but I've animated everything in that video for his specials. I've finally gotten an up and side smash. Only down smash remaining now.
I didn't know Roxas was a boss in re:coded.
and in kingdom heart 2 final mix I'm going to send a vid
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« Last Edit: September 14, 2012, 12:03:34 PM by Tomoki Sakurai »
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« Reply #138 on: September 14, 2012, 12:03:15 PM » |
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Sounds like you don't need me anymore xD
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The thing that pisses me off about Project: M the most is that Sheik's chain doesn't tether ledges anymore. WHY THE NERF? :/ If only hacking Brawl paid bills.
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« Reply #139 on: September 14, 2012, 12:17:57 PM » |
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Kagemaru, I do need your help for just a down smash.
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« Reply #140 on: September 14, 2012, 12:32:47 PM » |
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Righty-o
Look forward to that within the hour.
Post Merge: September 14, 2012, 01:26:35 PM Sent
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« Last Edit: September 14, 2012, 01:26:35 PM by Kagemaru »
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The thing that pisses me off about Project: M the most is that Sheik's chain doesn't tether ledges anymore. WHY THE NERF? :/ If only hacking Brawl paid bills.
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« Reply #141 on: September 14, 2012, 06:22:41 PM » |
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Is there a planned release date for your Roxas PSA?
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« Reply #142 on: September 15, 2012, 05:09:58 AM » |
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@Kagemaru, thanks. I had actually done a move like that for his forward smash. But thankfully I got a down smash from a Tales game.
So now I'm animating his air attacks and boy does he have alot. Air attackN1,2,3,4, Ait attackF1,2,3.
I don' t know if there will be enough subactions.
@jordanice, no there's not a release that as I'm taking my time with it. I'm basing the final smash of the 3ds version and I'm going to need to make new gfx for it.
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« Reply #143 on: September 15, 2012, 10:35:50 AM » |
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I've tried a Team Battle with your Riku and the actual Sora vs Ansem SoD (Texture on Ganon, that actually work pretty well moveset wise, since Ganon style is Dark-centered, also the Dark Grab is the same of the Ansem's Heartless) and Xemnas (an old psa other Marth, really not bad even if it has no custom FS and some of the attacks are weird for him), and damn... That was a cool battle, and it will be even more awesome when the updated Sora will be ready! As for Riku, it works fluid in battle and easy to use, and I found nice that you can chain most of his attacks, like in DDD where you can use a command in the middle of the normal combo to create something new and powerful.
Don't worry, I have also an inTopic question... It is normal that the Dark Firaga of Riku hits far from where the gfx stop going? Something like:
(Riku)-----O X
O: Dark Firaga graphic distance limit X: Where it still hits
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« Last Edit: September 15, 2012, 10:37:37 AM by Lucifer_Gale »
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« Reply #144 on: September 15, 2012, 04:16:29 PM » |
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@Kagemaru, thanks. I had actually done a move like that for his forward smash. But thankfully I got a down smash from a Tales game.
So now I'm animating his air attacks and boy does he have alot. Air attackN1,2,3,4, Ait attackF1,2,3.
I don' t know if there will be enough subactions.
@jordanice, no there's not a release that as I'm taking my time with it. I'm basing the final smash of the 3ds version and I'm going to need to make new gfx for it.
3ds version? :0 i dont remember Roxas using any fighting moves in dream drop distance. Or Are you talking about 358/2 days?
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« Reply #145 on: September 15, 2012, 04:38:59 PM » |
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I tried using the Riku PSA with Brawl+, I think the Animation engine code effects it, he is all jumpy and sometimes he will T-Stance, but if you disable the code it works fine.
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Attempting to rig Aqua's Armor over Link
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« Reply #146 on: September 15, 2012, 04:59:34 PM » |
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@jordanice, I meant the DS game.
@discmurderer, I have no idea what the animation engine code is.
@lucifergale, the dark firaga isn't normal. I forgot to fix it.
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« Reply #147 on: September 15, 2012, 05:04:31 PM » |
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Oh ok cool. Its called magic hour just to let u know. Pretty similar to lucas' final smash.
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« Reply #148 on: September 16, 2012, 12:20:37 PM » |
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I know it's called Magic hour, but thanks.
I've finally finished animating Roxas and have started PSA'ing him.
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« Reply #149 on: September 16, 2012, 05:23:58 PM » |
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Sweet! Im looking forward to this PSA. i dont think ive ever been this hyped for a mod lol, i also have a question, does he have any projectile moves?
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