For using this pack with Riivolution and Bionic's mod launcher, delete all the RSBE01.gct files (those have the File Patch Code in them). You could leave them there too, but Riivolution will never use them, at least if you use the right XML code.
Then make a /brawlmods/classic folder with a Riivolution.gct in it (the .gct is for vBrawl + Classic Expansion Pack), then have /brawlmods/classic/projectm, /brawlmods/classic/brawlminus, etc. folders with their own Riivolution.gct files (and in some cases, other files as well.)
Here are the instructions from the pack:
*Make a folder named /brawlmods/classic
*Move the contents of the folder /private/wii/app/RSBE/pf into /brawlmods/classic
*Make a folder /brawlmods/classic/menu2 and move /private/wii/app/RSBE/pfmenu2/mu_menumain.pac to that folder
*Move the Riivolution.gct file from this folder into /brawlmods/classic
*Move the "projectm" folder to /brawlmods/classic/projectm (NOT /brawlmods/projectm - that's where P:M itself goes)
*Move the "bbrawl" folder to /brawlmods/classic/bbrawl (NOT /brawlmods/bbrawl - that's where BBrawl itself goes)
*Move the "brawlminus" folder to /brawlmods/classic/brawlminus (NOT /brawlmods/brawlminus - that's where Brawl- itself goes)
*Either move the modlauncher.xml file into your /riivolution folder or merge the Classic Expansion Pack sections with those in your own XML.
If you only use one modset at a time (i.e. you don't need the ability to toggle the Classic Expansion Pack on or off), just take the appropriate Riivoution.gct and replace your .gct with that, then take the files from the Classic Expansion Pack and merge them into your files. No need for all those different folders if you're not doing the Mod Launcher thing. But you do need to make sure your XML has the code for custom stages:
So really, there are two ways to get it to work. The second one is easier, but then you can't turn it on and off.
About Termina Bay: No swimmable water. But if you want it, grab the version that has swimmable water (
here) and replace STGCUSTOM0E.pac with that.
List of stages: it's in the README.html file with the download. If you lost that, there's a PDF here:
http://www.mediafire.com/?467m3xyrfcee2dgCombining common5 files: The only part of the common5 I changed in this pack was the MiscData[80] in sc_selmap_en. Export that and use it to replace the MiscData[80] in your own common5 if you want. (It's the same as MiscData[0] in mu_meunmain, as well.)