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« Reply #3555 on: February 26, 2015, 08:25:00 AM » |
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Very interesting. I'm curious about that Megaman as well, I'd like to test it. Never tested a beta PSA before, actually...
I'm interested, can I have it?
lol yeah sure but you need to send me feedback (whats good whats bad etc), i will post a DL link later.
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« Reply #3556 on: February 26, 2015, 08:54:51 AM » |
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Hey, are you taking requests? I noticed a couple of people asking you to do some characters.
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« Reply #3557 on: February 26, 2015, 12:42:40 PM » |
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Hey, are you taking requests? I noticed a couple of people asking you to do some characters.
I mentioned earlier that i find it hard to do characters i dont want to do, so the answer to that is no. I dont, actually Skull Kid and Rayman might be my last PSA's.
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« Reply #3558 on: February 26, 2015, 03:58:07 PM » |
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I mentioned earlier that i find it hard to do characters i dont want to do, so the answer to that is no. I dont, actually Skull Kid and Rayman might be my last PSA's.
Gotcha, I dont really now how to do PSA's myself and wanted to get a Leon Powalski PSA if I could find one.
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« Reply #3559 on: February 27, 2015, 11:30:15 AM » |
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Gotcha, I dont really now how to do PSA's myself and wanted to get a Leon Powalski PSA if I could find one.
i like the idea, but then again i have my Projects to work on. It would be Nice to see more villians in smash.
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« Reply #3560 on: February 27, 2015, 12:12:41 PM » |
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i like the idea, but then again i have my Projects to work on. It would be Nice to see more villians in smash.
I made a Request topic in the Animation request topic if you want to take a look at the moveset I had in mind.
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« Reply #3561 on: February 28, 2015, 10:12:05 AM » |
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https://www.mediafire.com/?rh33f79ych9vcdeHeres the Megaman V2 Demo Its basicly Calikingz version just revamped animations and attacks Changelist: AAA combo/side tilt/netrual Air bullets go shorter Up tilt: added small gfx and balanced knockback Side Smash: goes shorter Down smash: is weakened F air: New animation and gfx, looks like an actual sword now Up Air: New animation: Back air: New gfx and hitboxes Side B: slower animation and new animation Final smash: the two previous is now combined like in Sm4sh.
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« Reply #3562 on: February 28, 2015, 10:00:37 PM » |
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Okay, so I tested out the PSA today. Overall, the changes made are good, but there are a few things I'd like to point out.
Pros:
-GFX for Flame Sword and Mega Upper are very cool, I'd keep those. -Crash Bomb animation is definitely better. -New animation for Rush Coil is great too. -I didn't notice a change with the Slash Claw aside from the GFX being different, so that's fine.
Cons:
-I still kinda think Flame Blast (Down Smash) kills easily. The knockback is insane on that move whenever hitting someone over 120%. -Megaman's charged Mega Buster moves a bit too slowly; speeding it up a little probably wouldn't hurt but that's just personal preference.
Extra Suggestions: -Would there be any way to make Megaman face the screen a bit more in his idle stance? I'm sure it wouldn't be easy but I figured it'd be worth a shot to ask. -I noticed you didn't tweak with the Leaf Shield; I think Megaman shoots the shield a little too fast, maybe slowing down the rate that it travels across the screen would make it better. -Is it at all possible to make the Air Shooter do the same damage and knockback (or at least something similar) it does in Smash 4? Again, another shot in the dark.
Altogether the changes are very solid aside from the cons and the suggestions. He's still very playable, and you've definitely done Megaman some extra justice.
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« Last Edit: February 28, 2015, 10:02:06 PM by HypnotizeOverdrive »
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so im just saying hopefully somebody can look into this if not ill probably take a shot at it later on because right now im too busy partying with some [censored]es
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« Reply #3563 on: March 01, 2015, 10:04:36 AM » |
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Okay, so I tested out the PSA today. Overall, the changes made are good, but there are a few things I'd like to point out.
Pros:
-GFX for Flame Sword and Mega Upper are very cool, I'd keep those. -Crash Bomb animation is definitely better. -New animation for Rush Coil is great too. -I didn't notice a change with the Slash Claw aside from the GFX being different, so that's fine.
Cons:
-I still kinda think Flame Blast (Down Smash) kills easily. The knockback is insane on that move whenever hitting someone over 120%. -Megaman's charged Mega Buster moves a bit too slowly; speeding it up a little probably wouldn't hurt but that's just personal preference.
Extra Suggestions: -Would there be any way to make Megaman face the screen a bit more in his idle stance? I'm sure it wouldn't be easy but I figured it'd be worth a shot to ask. -I noticed you didn't tweak with the Leaf Shield; I think Megaman shoots the shield a little too fast, maybe slowing down the rate that it travels across the screen would make it better. -Is it at all possible to make the Air Shooter do the same damage and knockback (or at least something similar) it does in Smash 4? Again, another shot in the dark.
Altogether the changes are very solid aside from the cons and the suggestions. He's still very playable, and you've definitely done Megaman some extra justice.
. Thanks mate ill look into it. Btw Geno's Final Version is out http://forums.kc-mm.com/Gallery/BrawlView.php?Number=207888
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« Reply #3564 on: March 01, 2015, 10:12:13 AM » |
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I downloaded him already. I'll try him out ASAP.
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so im just saying hopefully somebody can look into this if not ill probably take a shot at it later on because right now im too busy partying with some [censored]es
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« Reply #3565 on: March 01, 2015, 02:10:52 PM » |
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a new megaman? thats a good timing, I recently played with the version that is already in the vault with friends of mine irl and they were like "uh I wish there was a bettter version of this PSA"
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« Reply #3566 on: March 01, 2015, 02:22:55 PM » |
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a new megaman? thats a good timing, I recently played with the version that is already in the vault with friends of mine irl and they were like "uh I wish there was a bettter version of this PSA"
The most recent Megaman that CaliKingz is not that bad at all to be honest. SouthCraft just made a few adjustments, it's still the CaliKingz mod though.
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so im just saying hopefully somebody can look into this if not ill probably take a shot at it later on because right now im too busy partying with some [censored]es
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« Reply #3567 on: March 02, 2015, 12:46:30 AM » |
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a new megaman? thats a good timing, I recently played with the version that is already in the vault with friends of mine irl and they were like "uh I wish there was a bettter version of this PSA"
yea I think your friend has the one over Ness. But the one SouthCraft and I made is better. Just a "super Revamp" lol. Also SouthCraft I like the new animations and psa touches. Still I would have to Fix the down smash Knock Back. I made it exactly like Smash 4's megaman's. ALSO I know you seen the Smash 4 MegaMan Model right? http://www.models-resource.com/wii_u/supersmashbrosforwiiu/model/9089/
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« Reply #3568 on: March 02, 2015, 09:02:40 AM » |
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wouldnt it be better to use the 3ds model though?
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« Reply #3569 on: March 02, 2015, 09:49:59 AM » |
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I had so much difficulty trying to beat Mario with Geno last night. Lmao Good work on him, I'm personally satisfied with this being your final version.
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so im just saying hopefully somebody can look into this if not ill probably take a shot at it later on because right now im too busy partying with some [censored]es
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