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121  Super Smash Bros. 4 Hacking / Smash 4 (Wii U) Hacking / Re: Smash Wii U Research and Development Thread (Testing possible! Coders needed!) on: December 19, 2015, 01:41:52 AM
I'll personally wait until there's an exploit that works with the latest update. As much as I would want to be able to use the mods myself, I don't really have an urge to do so at the moment. Just enjoying the game and using it to come up with ideas for mods.

Thanks for the info anyways, I really appreciate that you put all of it up Smiley
the latest exploit works with the latest update 1.1.3
if you are on 5.5 everyone is suggesting to block updates asap
google tubehax tutorial for an easier dns blocking method


there are zero guarantees hacks will work on 5.5.6
if you block updates you can still play online
using open dns you cannot access eshop
not sure about tubehax though.
but like soneek said
if u really need eshop access, make sure there is no legit nintendo updates before changing your dns

hacks should be available before the end of the year for every firmware below and including 5.5.5
there are already codes out, and couple of good ones too I may say.
122  Super Smash Bros. Brawl Hacking / Stages / Re: Ultimate SSBB HD Stages and more on: December 16, 2015, 08:33:22 PM
good work guys
seems like yall got the shaders down to perfection
123  Super Smash Bros. Brawl Hacking / Programming / Re: ~ASF1nk's Misc. Codes~ Update: 12/5/2015 on: December 14, 2015, 05:12:06 PM
anybody know about how much space is saved from the stock icons?
i didnt bother looking up on it before as i thought they were in the common pac file.
this code or this brawlex config file will sure come in handy when i go back to my set up.
124  Super Smash Bros. Brawl Hacking / Programming / Re: The Brawl Expansion Project on: December 12, 2015, 10:35:21 AM
Replace these two files in sc_selcharacter's MiscData[30] and it should make the names disappear for any CSS screen. http://www.mediafire.com/download/6kkkopbv68vm7b2/sc_selcharacter+MiscData%5B30%5D.rar
I think you're free to delete the MenSelchrChrNm.### textures from MiscData[30] then. Let me know if I'm right/wrong on this. (I didn't in case I wanted to restore the names at a later time. I use the experimental CSS expansion so sc_selcharacter filesize isn't an issue for me.)

Just my thoughts on custom CSS: While many of them do look cool I find that the CSPs best stand out against a white background. I actually like vBrawl's CSS the best.

Thanks
Ill try it out sometime
125  Super Smash Bros. Brawl Hacking / Programming / Re: The Brawl Expansion Project on: December 11, 2015, 10:27:45 PM
i see some custom CSS's out there, like the hexagon CSS, or pillar. How would you go about making those compatible with BeX? i tried editing the selcharpos files but that just breaks it xD completely >.> i assume they have custom edits to those to change how the menu is laid out.
Been so long but it requires editing one chro section inside the selcharacter pac file
So the bone edits are done in that chro section


This probably has been addressed.  But is there like a code or something that can omit character names to save space on the selcharacter file?
Or maybe a config setting that redirects to one name?
126  Super Smash Bros. Brawl Hacking / Programming / Re: ~ASF1nk's Misc. Codes~ Update: 12/5/2015 on: December 05, 2015, 03:41:35 PM
release that damn CSS
or
else...
127  Super Smash Bros. Brawl Hacking / Programming / Re: The Brawl Expansion Project on: November 22, 2015, 07:08:24 PM
is there a working yoshi moveset over a cloneable character?
128  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: BaganSmashBros and ko.'s Kustom Kontent - King K. Rool, Kraid and...Metal Face? on: November 21, 2015, 08:33:36 AM
Subs
129  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Cali Kingz Projects on: November 20, 2015, 04:09:22 PM
any ideas on tails final smash
or is it surprise
wasnt there one like mugen's special?with the jet plane
130  Super Smash Bros. Brawl Hacking / Programming / Re: The Brawl Expansion Project on: November 16, 2015, 09:19:45 PM
Hello, I am new to these forums and brawl hacking in general. I have a modded Wii, but not much knowledge about hacking a Wii. I am interested in adding a few characters to my character select screen, and I'm not sure where to start. I know I want to add slots for them, instead of replacing other characters, so I believe I've come to the right place. Is there a way I can just download characters from the vault and add them into new character slots? I'm very confused about how to do this.
Just download a pack
131  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Cali Kingz Projects on: November 14, 2015, 08:33:25 PM
any ideas on tails final smash
or is it surprise
wasnt there one like mugen's special?with the jet plane
132  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Cali Kingz Projects on: November 10, 2015, 12:23:20 PM
I think ryu  should start off facing down than towards the enemy(like you have it) when doing the kamehameha.
133  Super Smash Bros. Brawl Hacking / Programming / Re: The Brawl Expansion Project on: November 08, 2015, 10:11:14 PM
it works on dolphin but probably not on the wii
134  Super Smash Bros. Brawl Hacking / Stages / Re: Gamecube/Wii Stage Ripping (Taking Requests!) on: November 08, 2015, 10:08:19 AM
i have a request sir.  Model Rip
Pokemon Battle revolution for Wii
Name: Pokémon Stadium 3


file format would be for it to be accessible to be ported to brawl later on.
dont need to go out of your way for this request tho.
and if someone else can do it i will try to port it myself once ripped. thanks guys in advance


135  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: November 03, 2015, 06:30:19 PM
does anyone still use wifi btw?
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