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« Reply #225 on: January 10, 2013, 09:21:28 PM » |
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That's a great point, Joke- Peach, for example, hardly has folds on her gloves at all. Here's the edit: The wrinkles at the elbow and wrist were intentionally kept, since that's where her skin bends and stuff. It would naturally create folds there. (Still, I tried to dumb them down a bit) @Stallion DON'T FEAR you may get your wish one day. (but only maybe)
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« Reply #226 on: January 10, 2013, 09:28:47 PM » |
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@Stallion DON'T FEAR you may get your wish one day. (but only maybe) Join me and Itallian and help us finish. We're almost done anyways, haha. Anyways, good work as usual. Toon Zelda mods are definitely some of my faves, and this one's shaping up to be the best yet. Keep up the good work, yeah?
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« Reply #227 on: January 10, 2013, 10:03:08 PM » |
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If a Toon Link version is ever created, she would need her rapier
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« Reply #228 on: January 10, 2013, 11:17:45 PM » |
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If a Toon Link version is ever created, she would need her rapier Heck, if there's a Lucas version, the stick could be replaced with said rapier.
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« Reply #229 on: January 11, 2013, 01:16:59 AM » |
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I also hope for a version over Lucas as well.
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« Reply #230 on: January 11, 2013, 08:13:22 PM » |
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We'll see what character she goes over... Right now, the options are Zelda, Toon Link, and Lucas. In the meantime have some alts
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« Reply #231 on: January 11, 2013, 08:23:12 PM » |
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She looks great!!
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« Reply #232 on: January 11, 2013, 09:42:55 PM » |
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That last recolor looks like a cross between SS and TP to me. Anyways, They all look great!
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NNID: Cha0sKnight 3DS FC: 4768-7680-2509
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« Reply #234 on: January 13, 2013, 06:21:19 PM » |
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@KTH I replied to you via PM Got a head start on tetra. heh. head start.
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« Reply #235 on: January 13, 2013, 06:26:40 PM » |
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Pik, are you like an ex-developer from Nintendo that didn't like the roster choices from brawl and decided to become a modder or something?
Because that's the only way that you could explain how you got so damn good at texturing in the same style as brawl characters >.> Really, I think your textures are my favorite parts of your models, as they are so dang accurate. Anyways, I'm hyped for Tetra, was looking forward to an import of her at some point.
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« Reply #236 on: January 13, 2013, 06:34:38 PM » |
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Pik, are you like an ex-developer from Nintendo that didn't like the roster choices from brawl and decided to become a modder or something?
Because that's the only way that you could explain how you got so damn good at texturing in the same style as brawl characters >.> Really, I think your textures are my favorite parts of your models, as they are so dang accurate. Anyways, I'm hyped for Tetra, was looking forward to an import of her at some point.
This. Also, I think you should think twice about letting KTH Rig T-Zelda. Take a closer look at his vault. He's not as exemplary as he makes himself out to be.
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« Reply #237 on: January 13, 2013, 06:35:38 PM » |
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*remembers that one Zelda game where they actually have them talking with voices*
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« Reply #238 on: January 13, 2013, 06:37:53 PM » |
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Also, I think you should think twice about letting KTH Rig T-Zelda. Take a closer look at his vault. He's not as exemplary as he makes himself out to be.
Yeah... I mean, no offense to KTH. But his rigging skills... Lets just say, need work.That's from his latest hack in his vault.
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« Reply #239 on: January 13, 2013, 07:07:48 PM » |
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Eh, I decided to rig the model myself, and not because I didn't think KTH wouldn't do a good job. By the time I finish Tetra, my new computer'll come and I'll have enough memory to export DAEs. The reason I couldn't rig before was because of my shoddy computer, lol.
hahaha thanks Ninka... I dunno, I don't think I'm an ex-Nintendo employee. I don't even know Japanese, pff. Though, I try to see what's consistent in each character model. They all have this certian "feel" to them I try to imitate. I dunno. I could write a post on what I think makes something brawl style, but I haven't gotten around to it. From what I've noticed, there are three different character styles.
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