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« Reply #16845 on: November 01, 2014, 04:47:22 PM » |
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ASHLEY and Pauline please
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« Reply #16846 on: November 01, 2014, 04:48:48 PM » |
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Requests aside, how did that work?
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« Reply #16847 on: November 01, 2014, 04:51:17 PM » |
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Good Question, I tought Smash 3DS models were a hell to rip ><
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« Reply #16848 on: November 01, 2014, 04:51:54 PM » |
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i guess i would like to see the other 4 mega men ripped from the game? i just want starforce megaman in my game already.
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Switch FC: SW-4190-2933-4524
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« Reply #16849 on: November 01, 2014, 04:54:05 PM » |
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I want to confirm a rumour about Smash 3DS: is it true that they use higher-poly models for when you're paused and zoomed in?
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« Reply #16850 on: November 01, 2014, 05:02:39 PM » |
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So, I came across other people who ripped the files from the game, and look like the textire are in .7z files, as .tex files. How do.you decompress a .tex file? I have some GameCube models with no textures cause I don't know how.to open them
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« Reply #16851 on: November 01, 2014, 05:03:27 PM » |
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I want to confirm a rumour about Smash 3DS: is it true that they use higher-poly models for when you're paused and zoomed in?
Yup, it's true And I think KTH's model are the "higher-poly" ones
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« Reply #16852 on: November 01, 2014, 05:03:52 PM » |
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I want to confirm a rumour about Smash 3DS: is it true that they use higher-poly models for when you're paused and zoomed in?
yup: So, I came across other people who ripped the files from the game, and look like the textire are in .7z files, as .tex files. How do.you decompress a .tex file? I have some GameCube models with no textures cause I don't know how.to open them
Here's a Pascal converter I use, you'll need to get the pascal interpreter though
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« Last Edit: November 01, 2014, 05:10:26 PM by Boobsey »
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« Reply #16853 on: November 01, 2014, 05:04:49 PM » |
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Wow, Brawl-quality models for pausing. Can't wait for all the Mac's.
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« Reply #16854 on: November 01, 2014, 05:24:05 PM » |
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Would you be kind enough to send me Mario, Luigi & Bowser? Even if you don't, this is one hell of a thing. Can't believe they have brawl-quality models for when the game is paused....actually....how high are the High-poly models? Do they rival the Melee models?
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I make YouTube videos, SM64 hacks, Brawl Hacks (obviously), NSMBW hacks, and GoldenEye 007 Mods. I also have a short attention span and tend to switch around a lot and put things on hold. But when I do finish things, 95% of the time I gave 120% effort, the other 5% of the time I give 100% effort.
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« Reply #16855 on: November 01, 2014, 05:28:50 PM » |
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« Reply #16856 on: November 01, 2014, 05:37:30 PM » |
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hmm, what if we all control our hype for the sm4sh models until we are able to rip the wii u ones?
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« Reply #16857 on: November 01, 2014, 05:38:57 PM » |
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hmm, what if we all control our hype for the sm4sh models until we are able to rip the wii u ones?
The Wii U ones are probably too advanced / high-poly,
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« Reply #16858 on: November 01, 2014, 05:40:29 PM » |
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hmm, what if we all control our hype for the sm4sh models until we are able to rip the wii u ones?
3ds high poly models are very similar to brawl models though, so these are probably a lot better than the wiiU models will be, at least for what we use them here. edit: ninja'd
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« Reply #16859 on: November 01, 2014, 05:41:30 PM » |
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hmm, what if we all control our hype for the sm4sh models until we are able to rip the wii u ones?
But who knows when that'll be? The 3ds has been out a while and only in the past or so have people been able to rip from a few games, it could be months after Smash Wii U comes out, plus those models might be a bit too high-poly. It is on a system that is a generation ahead of the wii. [EDIT] Was also ninja'd xD
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I make YouTube videos, SM64 hacks, Brawl Hacks (obviously), NSMBW hacks, and GoldenEye 007 Mods. I also have a short attention span and tend to switch around a lot and put things on hold. But when I do finish things, 95% of the time I gave 120% effort, the other 5% of the time I give 100% effort.
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