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« Reply #420 on: April 01, 2014, 08:46:12 AM » |
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Not that I'm complaining, but did any of you notice Nano's post?
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3DS Friend Code: 2895-6640-9302
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« Reply #421 on: April 01, 2014, 08:52:10 AM » |
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Don't worry, they did :p
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« Reply #422 on: April 01, 2014, 08:35:09 PM » |
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no they didn't :p
jk, they did
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« Reply #423 on: April 03, 2014, 05:52:38 PM » |
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I'm wondering, will this Project ever delve into certain P:M Alternate costumes? I know this idea would definitely take lower priority than standard characters, but I think it would be a great side project. Oh, and just thought I'd share this with you guys: I took your textures and adapted them to Melee's model. I hate Brawl's model; he has such an ugly, fat head. <_< I like to call him "Smash 2 Mario".
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Super Smash Brothers: All Stars is currently looking for new recruits! SSB:AS is a project dedicated to filling Project M with as much canon material as possible. The aim is to cram the game with movesets, textures, stages, and easter-eggs which accurately reflect each character's abilities from their respective franchises. If you are a relatively skilled hacker with an interest in helping achieve this concept, please visit the official thread by clicking on the banner, or contact me via private message. Any help would be greatly appreciated!
We need: Skilled animators, Advanced PSA specialists, Coders for Special Attacks, Proficient Modelers/Importers, Adept Stage Makers, Graphic Artists for Menus/Portraits, Play-Testers and Glitch-Finders!
*All applicants must come equipped with their own pair of nostalgia goggles
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« Reply #424 on: April 04, 2014, 09:31:57 PM » |
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I appreciate the nod, Amarythe. To answer the question, we do plan to tackle the P:M alts at some point. This has been released. It isn't included in the pack just yet, but you can download it from the vault.
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I'm no longer around. If you really need to get my attention, send a PM
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« Reply #425 on: April 05, 2014, 02:55:34 AM » |
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Any chance you could clue me in on where the files for the HUD go? o:!
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« Reply #426 on: April 05, 2014, 10:31:44 AM » |
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Any chance you could clue me in on where the files for the HUD go? o:!
Sure. pf/info2 is where you want to place the files. I've edited the Vault entry to include that information as well.
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I'm no longer around. If you really need to get my attention, send a PM
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« Reply #427 on: April 05, 2014, 01:47:30 PM » |
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It's funny how making a Project M version of certain mods kinda just is a thing that's expected now. I can certainly appreciate it though, thanks for including a P:M version for the HUD.
Hopefully you guys will get to the P:M "exclusive" alts soon, can't wait for some Smash 3 Doc goodness.
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« Reply #428 on: April 05, 2014, 02:01:33 PM » |
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I follow this thread everyday. I'm subbing it now. Great project I love playing with the new textures. Keep up the good work.
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« Reply #429 on: April 05, 2014, 02:43:04 PM » |
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Other than Wario and Bowser, I've also been working with a forgotten character that no one ever mentioned...
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« Reply #430 on: April 05, 2014, 06:12:59 PM » |
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Sure. pf/info2 is where you want to place the files. I've edited the Vault entry to include that information as well.
Thank you kindly! Who is that? Was he even in vanilla brawl? c; Other than Wario and Bowser, I've also been working with a forgotten character that no one ever mentioned...
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« Reply #431 on: April 05, 2014, 06:33:33 PM » |
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Other than Wario and Bowser, I've also been working with a forgotten character that no one ever mentioned... Looks great so far! His Brawl model didn't have a lot of shine to it, and from what I see he's clearly getting some more for Smash 3! Still eager to see Wario done!
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« Reply #432 on: April 05, 2014, 09:27:12 PM » |
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I don't want to be a bother, but when I downloaded the HUD (I have vBrawl/Regular Brawl) I put the Brawl HUD into my info2 folder but when I started up Brawl the game crashed after the Now Loading screen. Am I doing something wrong?
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-KTH (Kirby the Hedgie)
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« Reply #433 on: April 05, 2014, 09:32:44 PM » |
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I don't want to be a bother, but when I downloaded the HUD (I have vBrawl/Regular Brawl) I put the Brawl HUD into my info2 folder but when I started up Brawl the game crashed after the Now Loading screen. Am I doing something wrong?
It's your Info.pac It happened to me. The info.pac can't be larger than 392 or 394kb its 396. So All I did was change the sudden death textures to cmpr and it went to 379kb and it works.
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« Reply #434 on: April 05, 2014, 10:14:36 PM » |
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It's your Info.pac It happened to me. The info.pac can't be larger than 392 or 394kb its 396. So All I did was change the sudden death textures to cmpr and it went to 379kb and it works.
Okay, thank you for that. But how do I change the textures to CMPR? (I'm not really that experienced in BrawlBox). Do I export the textures and reinsert them as CMPR files (just a guess/assuming CMPR is a type of texture format).
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« Last Edit: April 05, 2014, 10:15:38 PM by Kirby the Hedgie »
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-KTH (Kirby the Hedgie)
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