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« Reply #210 on: July 03, 2010, 07:33:42 PM » |
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Creating a video tutorial now, it will include faceMorph.
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« Reply #211 on: July 03, 2010, 07:38:05 PM » |
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Hey i wondering where would i put the scripts at?
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« Reply #212 on: July 03, 2010, 07:41:54 PM » |
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Hey i wondering where would i put the scripts at?
In your max folder, in the scripts folder. Put meshmorpher in the "startup" one (Inside of scripts folder) if you dont wanna have to run it every time. Also Chuy, I like your siggy. Could you make me one?
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« Reply #213 on: July 03, 2010, 07:48:19 PM » |
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K last question (i hope XD) for This page do i download all the exe files? nvm it seems to work without those files but is there any rules to follow using this method other than no adding vertices?
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« Last Edit: July 03, 2010, 09:21:53 PM by Chuy »
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« Reply #214 on: July 04, 2010, 11:28:14 AM » |
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I believe he also said not to convert to editable poly as well.
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Want to learn about my new project? Click here! Updated 1/18
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« Reply #215 on: July 04, 2010, 11:43:07 AM » |
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Also dont add faces. And dont worry if you patch it and it says "Editable poly" because its supposed to do that.
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« Reply #216 on: July 05, 2010, 01:05:19 PM » |
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Wow, with 3DS Max 8 and the written tutorial in the OP(the one with spoiler tags) I actually go this to work, I've edited Sheik twice already and had it work
BUT, now it won't work anymore, I'm trying to edit her hair with the ponytail and no matter what I do the vertices freak out and go all over the place when I morph them, I edited her bangs just fine and got them to work
This is the same old problem I had before, am I correct in assuming some things just can't be edited?
Could someone else try editing Sheik's hair(ponytail)? Just do any small thing it doesn't matter, I just want to see if I'm the only one with the problem
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« Last Edit: July 05, 2010, 01:06:32 PM by Sanitys Theif »
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« Reply #217 on: July 05, 2010, 01:30:26 PM » |
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Wow, with 3DS Max 8 and the written tutorial in the OP(the one with spoiler tags) I actually go this to work, I've edited Sheik twice already and had it work
BUT, now it won't work anymore, I'm trying to edit her hair with the ponytail and no matter what I do the vertices freak out and go all over the place when I morph them, I edited her bangs just fine and got them to work
This is the same old problem I had before, am I correct in assuming some things just can't be edited?
Could someone else try editing Sheik's hair(ponytail)? Just do any small thing it doesn't matter, I just want to see if I'm the only one with the problem
When you patch it, does it move downward? I made a video tutorial and I'm going to publish it once I edit it and it covers a lot of problems people have been having.
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« Reply #218 on: July 05, 2010, 02:38:07 PM » |
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you cannot edit hair or capes with this method. sorry this was never made clear n the tutorial.
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« Reply #219 on: July 05, 2010, 06:50:52 PM » |
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you cannot edit hair or capes with this method. sorry this was never made clear n the tutorial.
Hmm, but I could edit her bangs, unless you mean you can't edit hair in the back that floats around, is that what you meant? Oh, well thanks for the info, and thanks for the tutorial, one question though, what's the purpose for the face morphing, is it only for when you're trying to make one model look like another (Ex. Mewtwo)? And for that do you have to select the same number of vertices on both models when you morph them? When you patch it, does it move downward? I made a video tutorial and I'm going to publish it once I edit it and it covers a lot of problems people have been having.
Yes it does! Or upwards, I actually don't patch it I just use the written tutorial but when I'm morphing the hair raw vertex cloud moves up or down instead of just staying in place and changing shape a little, if you know how to fix that please tell me, I'm almost done with this model but I need the back hair changed
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« Reply #220 on: July 05, 2010, 08:48:38 PM » |
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its hard to explain something, that you guys may have had no experience with before.
some hair is effected by a bone.. some arnt. not all hair is uneditable. example there are no hair bones for the guys, cause there hair doesnt have to move. so you can edit hair..
but if its a ponytail, it does have a bone.. can't be edited.. the bangs, probably dont move, so also can be edited..
hard to explain the concept. deals with their physics engine
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« Reply #221 on: July 06, 2010, 12:42:44 AM » |
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K, so here's my guide thing.
It turned out to be more of a tips video than an actual guide.....I didn't wanna just redo your guide Mariokart, I just showed some things you didn't address in that simpler guide. (Plus I was really lazy.....) Feel free to put it on the main post if you wish.... And now, its time for me to get some sleep. YAWN.....
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« Last Edit: July 06, 2010, 12:46:31 AM by Yoshiboshi3 »
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« Reply #222 on: July 06, 2010, 01:28:55 AM » |
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That goes way too fast and it isn't easy to follow. I'm not saying its too hard to follow but it definitely requires more attention the most tutorials.
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« Reply #223 on: July 06, 2010, 09:34:23 AM » |
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Well that's not the effect I'm looking for D:
It was pretty late at night when I did the late half of it....maybe I was rushing a bit? I also think I tried too hard to keep it in the limits of the song......maybe I should redo the thing....
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« Reply #224 on: July 06, 2010, 10:56:52 AM » |
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I converted the Brres file to DAE but it says "BrrestoDAE" and when I try to import it, Autodesk wont let it. it says
"No appropriate import module found" "Improper file format"
I Downloaded Collada and it still doesn't work
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« Last Edit: July 06, 2010, 11:28:54 AM by LadyLegion »
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