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« Reply #825 on: August 17, 2013, 11:35:27 AM » |
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Hey. It's promotion for your thread. Wynaut.
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« Reply #826 on: August 17, 2013, 11:42:34 AM » |
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So, Kero, can you link me to your PSA? I wanna try it. Anyways, what do you guys think? Should I post my animation gifs here too as opposed to just my thread? Sure, no problem. I've made a few so I'll put them here>>> Terra (Over Zelda - 1st PSA) Phoenix (Over Zelda; 2nd PSA, this is the one that learning from Tabuu helped me alot to create) Terra (Over Sheik; 3rd PSA) Princess Amaterasu (Over Peach; this is the 4th and most recent)
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« Last Edit: August 17, 2013, 11:52:13 AM by Keromonkey »
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« Reply #827 on: August 17, 2013, 11:57:06 AM » |
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All righty, thanks, Seg. I'll keep that in mind. But I thought "advertising hacks" wasn't allowed. LOL Shows how much I know. XD Anyway:
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« Reply #828 on: August 17, 2013, 12:02:15 PM » |
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All righty, thanks, Seg. I'll keep that in mind. But I thought "advertising hacks" wasn't allowed. LOL Shows how much I know. XD Anyway: Pretty nice Tabuu, I hate having to do animating cuz of how frustrating it can be but you seem to have done a decent job ^_^
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« Reply #829 on: August 17, 2013, 12:05:50 PM » |
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I love animating, personally. That and the actual coding are my fav parts because of how fun and challenging it can be. But I've been animating since, I think, 2009-10 when I first took on Tabuu as a project. XD It takes practice and patience, and lots of those two things.
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« Reply #830 on: August 17, 2013, 12:07:19 PM » |
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All righty, thanks, Seg. I'll keep that in mind. But I thought "advertising hacks" wasn't allowed. LOL Shows how much I know. XD
You're showing off WIP's. That's the point of this thread
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« Reply #831 on: August 17, 2013, 12:08:55 PM » |
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You're showing off WIP's. That's the point of this thread Ok then. So I'm off to make more gifs for both here and my thread. I honestly want feedback.
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« Reply #832 on: August 17, 2013, 12:25:48 PM » |
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Ok then. So I'm off to make more gifs for both here and my thread. I honestly want feedback. If you enjoy the process of animating, I'll be happy to make suggestions. Unfortunately, my eye for detail exceeds my patience when it comes to animating WHILE also trying to code something. I prefer coding, pretty hardcore, lol. Or, at least not to have to do every aspect of character creation on my own. Trying to be a perfectionist at both animating and PSAing is an excruciating and inefficient-feeling endeavor -_____- (for me anyways, lol)
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« Reply #833 on: August 17, 2013, 12:33:30 PM » |
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If you enjoy the process of animating, I'll be happy to make suggestions. Unfortunately, my eye for detail exceeds my patience when it comes to animating WHILE also trying to code something. I prefer coding, pretty hardcore, lol. Or, at least not to have to do every aspect of character creation on my own. Trying to be a perfectionist at both animating and PSAing is an excruciating and inefficient-feeling endeavor -_____- (for me anyways, lol)
I would love that. The more people who give me suggestions, the better. Here's my Wait 3 and Forward Smash:
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« Reply #834 on: August 17, 2013, 01:46:55 PM » |
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I would love that. The more people who give me suggestions, the better. Here's my Wait 3 and Forward Smash: No complains with the wait animation, for the second animation I'd suggest making the cape flutter up as he attacks. In real life, that motion would buffet his cape but it looks quite stiff.
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« Reply #835 on: August 17, 2013, 01:51:02 PM » |
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Do you mean move his cape up when he attacks? Cuz I'm not quite sure...
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« Reply #836 on: August 17, 2013, 02:17:02 PM » |
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Do you mean move his cape up when he attacks? Cuz I'm not quite sure...
Yes, make the cape move, lol. It looks stiff. (It has bones, right?)
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« Reply #837 on: August 17, 2013, 02:20:59 PM » |
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Of course it does, it's on Ganondorf, who has cape bones. Ok, I'll do that.
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« Reply #838 on: August 17, 2013, 02:25:28 PM » |
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Of course it does, it's on Ganondorf, who has cape bones. Ok, I'll do that. Ganon, that makes sense, hehe ^_^
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« Reply #839 on: August 17, 2013, 02:31:20 PM » |
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Okay, thank you. :3 I'll modify it right now.
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