Home Gallery Resources The Team Rules chat Login Register
Pages:  1 ... 495 496 497 [498] 499 500 501 ... 1046
Author Topic: Brawlbox Resources & History  (Read 3866403 times)
0 Members and 3 Guests are viewing this topic.
frostymm
Hyper Kitten
******
Offline Offline

Posts: 202


Like I ever know what I'm doing.

  • Awards Starstormer Dedicated Hacker Constructive

  • View Profile Awards
    « Reply #7455 on: December 19, 2011, 10:48:57 AM »


    Hey BJ remember when I was having that bone adding issue 60 or so pages back where you answered, "Add a bone. Save. Close. Open. Add a bone. Repeat. Never fails"? Welp I just attempted at the project again after figuring out a few more things and there really is a bone limit. I have the working .pac right now and trying to add any kind of bone anywhere will break brawlbox.

    Here's a link to the file if it helps:
    http://www.mediafire.com/?ms9yvq3e4ijv89m

    Its just an Ike00.pac with some bones added. I needed to get everything added before I started rigging this time. Though just adding those 9 bones screwed Ike all the up.
    Logged

    My BrawlEx Cosmetic template for people who are lazy!
    http://forums.kc-mm.com/Gallery/BrawlView.php?Number=203448
    Supports up to 35 BrawlEx characters currently.

    BlackJax96
    Brawl Mod God
    Moderator
    ****
    Offline Offline

    Posts: 4612


  • Awards KCMM Veteran Sniper King for a Day Featured

  • View Profile Awards
    « Reply #7456 on: December 19, 2011, 11:13:15 AM »


    Hey BJ remember when I was having that bone adding issue 60 or so pages back where you answered, "Add a bone. Save. Close. Open. Add a bone. Repeat. Never fails"? Welp I just attempted at the project again after figuring out a few more things and there really is a bone limit. I have the working .pac right now and trying to add any kind of bone anywhere will break brawlbox.

    Here's a link to the file if it helps:
    http://www.mediafire.com/?ms9yvq3e4ijv89m

    Its just an Ike00.pac with some bones added. I needed to get everything added before I started rigging this time. Though just adding those 9 bones screwed Ike all the up.


    It would be nice if you could send the model before you broke it...
    Logged

    frostymm
    Hyper Kitten
    ******
    Offline Offline

    Posts: 202


    Like I ever know what I'm doing.

  • Awards Starstormer Dedicated Hacker Constructive

  • View Profile Awards
    « Reply #7457 on: December 19, 2011, 11:22:20 AM »


    That is the model before it was broken O.o
    That model looks ridiculous for some reason but all I did was add some bones and it doesn't crash brawlbox.... Unless you add 1 more....
    Does it not work for you? or are you reffering to the fact that its all stretched out?

    Edit: Also the model was just ikes. I was only testing to see if I could add the bones I needed. Unfortunately I need to Add objects that equal out to about adding 32 bones....
    « Last Edit: December 19, 2011, 11:23:38 AM by frostymm » Logged

    My BrawlEx Cosmetic template for people who are lazy!
    http://forums.kc-mm.com/Gallery/BrawlView.php?Number=203448
    Supports up to 35 BrawlEx characters currently.

    BlackJax96
    Brawl Mod God
    Moderator
    ****
    Offline Offline

    Posts: 4612


  • Awards KCMM Veteran Sniper King for a Day Featured

  • View Profile Awards
    « Reply #7458 on: December 19, 2011, 11:23:09 AM »


    That is the model before it was broken O.o
    That model looks ridiculous for some reason but all I did was add some bones and it doesn't crash brawlbox.... Unless you add 1 more....
    Does it not work for you? or are you reffering to the fact that its all stretched out?

    It throws an error when I open the brres.

    Edit: I figured out what was screwing up the model importer and I fixed it. Now I'm back to modifying the up-to-date source code.
    It was kind of a waste of time moving new stuff to the old source yesterday, but whatever. [censored] happens. Im srs here
    I also removed the WIP PMD stuff cuz people don't seem to understand that it doesn't work yet. Im srs here
    « Last Edit: December 19, 2011, 12:05:02 PM by BlackJax96 » Logged

    frostymm
    Hyper Kitten
    ******
    Offline Offline

    Posts: 202


    Like I ever know what I'm doing.

  • Awards Starstormer Dedicated Hacker Constructive

  • View Profile Awards
    « Reply #7459 on: December 19, 2011, 12:15:56 PM »


    Well that's odd, it opens just fine for me with your latest release v0.65. O.o

    Edit: I even just tried downloading the file that I uploaded in case it somehow corrupted. Still works fine. Should I post the error I get after adding another bone in the error forum?
    « Last Edit: December 19, 2011, 12:17:25 PM by frostymm » Logged

    My BrawlEx Cosmetic template for people who are lazy!
    http://forums.kc-mm.com/Gallery/BrawlView.php?Number=203448
    Supports up to 35 BrawlEx characters currently.

    BlackJax96
    Brawl Mod God
    Moderator
    ****
    Offline Offline

    Posts: 4612


  • Awards KCMM Veteran Sniper King for a Day Featured

  • View Profile Awards
    « Reply #7460 on: December 19, 2011, 12:23:34 PM »


    Well that's odd, it opens just fine for me with your latest release v0.65. O.o

    Edit: I even just tried downloading the file that I uploaded in case it somehow corrupted. Still works fine. Should I post the error I get after adding another bone in the error forum?

    Nah, I got it to open. It's stretched out like hell though. I can see the bones you added.
    Maybe it breaks the model if you add another bone because it's already broken (the stretching)? Im srs here
    Logged

    frostymm
    Hyper Kitten
    ******
    Offline Offline

    Posts: 202


    Like I ever know what I'm doing.

  • Awards Starstormer Dedicated Hacker Constructive

  • View Profile Awards
    « Reply #7461 on: December 19, 2011, 12:29:11 PM »


    Indeed, but all I really did was add bones. If it breaks from less than 9 I don't think I'm ever going to make it to 32 >.>.... Is there anyway you could find it in your programming god heart to fix this at some point in the near/medium/distant future?
    Logged

    My BrawlEx Cosmetic template for people who are lazy!
    http://forums.kc-mm.com/Gallery/BrawlView.php?Number=203448
    Supports up to 35 BrawlEx characters currently.

    BlackJax96
    Brawl Mod God
    Moderator
    ****
    Offline Offline

    Posts: 4612


  • Awards KCMM Veteran Sniper King for a Day Featured

  • View Profile Awards
    « Reply #7462 on: December 19, 2011, 12:41:12 PM »


    Indeed, but all I really did was add bones. If it breaks from less than 9 I don't think I'm ever going to make it to 32 >.>.... Is there anyway you could find it in your programming god heart to fix this at some point in the near/medium/distant future?


    http://www.mediafire.com/?k3w13gva3pf1eeh
    Logged

    frostymm
    Hyper Kitten
    ******
    Offline Offline

    Posts: 202


    Like I ever know what I'm doing.

  • Awards Starstormer Dedicated Hacker Constructive

  • View Profile Awards
    « Reply #7463 on: December 19, 2011, 01:03:29 PM »


    Though I meant the programs bone adding issue, you sir are awesome <3 Thanks


    Edit: Moving any of those bones upward into his bone tree and viewing the model, it looks fine. But as soon as you save it and open it up again it's all stretched out again.
    « Last Edit: December 19, 2011, 01:47:57 PM by frostymm » Logged

    My BrawlEx Cosmetic template for people who are lazy!
    http://forums.kc-mm.com/Gallery/BrawlView.php?Number=203448
    Supports up to 35 BrawlEx characters currently.

    Xiggah
    Supreme Kitten
    ********
    Offline Offline

    Posts: 648

  • Awards Super Saiyan Topic Heart Container

  • View Profile WWW Awards
    « Reply #7464 on: December 20, 2011, 02:25:54 AM »


    While we're asking questions here (although not Brawlbox related) Is there a way to get 3DS Max to display a Brawl model with its proper material and shader settings?
    Logged


    DarkPikachu
    Angel Kitten
    ***
    Offline Offline

    Posts: 3069


    complexity == fun

  • Awards Super Saiyan Topic Heart Container KCMM Veteran Tutorial Writer

  • View Profile Awards
    « Reply #7465 on: December 20, 2011, 06:37:45 AM »


    loving it BJ

    And check out Brawl-Imports for the most recent version of my mdl0 template.
    I should hopefully have a better UD soon. :/
    Logged


    Quote: Friedslick6
    you have been through a lot of hassle. I've watched every topic you posted on this, and most of them seemed to disintegrate gradually.
    But the coolest part was that you didn't stop working on it despite that.

    Quote: Internet Explorer
    you're doing more with your life right now than probably most other people around you. You're a valuable asset to the Smash community. So yeah, you should be proud.

    quote: Greg
    You do have a gift which I've seen many developers use to their advantage. You can become a great coder, and with all of those ideas I think you can really build something great.

    DarkPikachu
    Angel Kitten
    ***
    Offline Offline

    Posts: 3069


    complexity == fun

  • Awards Super Saiyan Topic Heart Container KCMM Veteran Tutorial Writer

  • View Profile Awards
    « Reply #7466 on: December 20, 2011, 03:44:13 PM »


    oh btw BJ,
    IK you'll know this Tongue

    In the GID build code, there's pString.compairbits(0)

    How exactly does 'compairbits' work??
    (does it use AND or OR for the compairison??)

    And I found out that it uses a byte value from the string...

    I'll have more info once I figure it out... >_>
    Logged


    Quote: Friedslick6
    you have been through a lot of hassle. I've watched every topic you posted on this, and most of them seemed to disintegrate gradually.
    But the coolest part was that you didn't stop working on it despite that.

    Quote: Internet Explorer
    you're doing more with your life right now than probably most other people around you. You're a valuable asset to the Smash community. So yeah, you should be proud.

    quote: Greg
    You do have a gift which I've seen many developers use to their advantage. You can become a great coder, and with all of those ideas I think you can really build something great.

    95Shade
    Intermediate Kitten
    **
    Offline Offline

    Posts: 14



    View Profile Awards
    « Reply #7467 on: December 20, 2011, 08:43:30 PM »


    Hey i have a problem, I am making a Stage builder Based Stage using brawl box 65 and I added lots of models and stuff, and now when i try to add another model or edit the models already in it, after i save it and close it and reopen it and go to preview Collision data or Preview Model it freezes and also it wont work on the wii after i save it, Can someone Help me? Plz?
    Logged

    Jesus said to him, "I am the way, the truth, and the life. No one comes to the Father except through Me." - John 14:6

    Facebook: http://www.facebook.com/pages/95Shade/101179119981687
    Youtube Channel: http://www.youtube.com/user/95Shade?feature=mhee
    Gaming Channel: https://www.youtube.com/user/95ShadeZGamer

    DSX8
    Stage/Character Importer
    Never Gonna Give You Up
    *
    Offline Offline

    Posts: 9288


    meow~

  • Awards Good Citizen >9000 King for a Day Heart Container

  • View Profile Awards
    « Reply #7468 on: December 20, 2011, 09:59:17 PM »


    Hey i have a problem, I am making a Stage builder Based Stage using brawl box 65 and I added lots of models and stuff, and now when i try to add another model or edit the models already in it, after i save it and close it and reopen it and go to preview Collision data or Preview Model it freezes and also it wont work on the wii after i save it, Can someone Help me? Plz?
    a model mustve gotten corrupted.
    Logged

    Follow me on facebook and Twitter!!!
    https://www.facebook.com/DMNSLYRX8              https://twitter.com/Demonslayerx8

    3DS Friend Code: 0705-6436-8834              NNID: Demonslayerx8              PSN: Demonslayerx8



    BlueBrain
    God Kitten
    *******
    Offline Offline

    Posts: 8941


  • Awards Infinite Smash Team Super Saiyan Topic >9000 Heart Container

  • View Profile Awards
    « Reply #7469 on: December 21, 2011, 05:47:22 AM »


    Hey i have a problem, I am making a Stage builder Based Stage using brawl box 65 and I added lots of models and stuff, and now when i try to add another model or edit the models already in it, after i save it and close it and reopen it and go to preview Collision data or Preview Model it freezes and also it wont work on the wii after i save it, Can someone Help me? Plz?
    lol, this happened to me too, u'll have to start over, and save often
    Logged

    Pages:  1 ... 495 496 497 [498] 499 500 501 ... 1046
    Print
    Jump to: