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« Reply #810 on: September 05, 2014, 04:23:41 PM » |
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Speed, Shield, and Buster are broken
Here's the start of Visions. Nothing fun. Just a pose. Might slow the bobbing a bit to look more like breathing. But that's the general gist of it.
Funny how the only Arts that were actually in Xenoblade have broken gifs. Also, there's no image there. Post Merge: September 05, 2014, 04:25:44 PM
These work?
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« Last Edit: September 05, 2014, 04:25:47 PM by hinata2000100 »
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Best color, most stars, and least amount of power. The good life.
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« Reply #811 on: September 05, 2014, 04:31:03 PM » |
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Whoops, forgot to put up visions: And yeah, they work
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In other words, LURK MORE. In other news, birds fly, sun shines, fishes swim, and the sky is [censored]ing BLUE. 3. ... You seriously don't know who Clinton is? If only hacking Brawl paid bills. O snap But you are in a Smash Bros. thread. You can't have an opinion here.
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« Reply #812 on: September 05, 2014, 04:43:34 PM » |
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Ike counter for shield. ... What? It's obvious isn't it?
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I still talk to myself! If anyone wants to use anything I've done, feel free to! But do tell me where you use it, I want to see the finished product!
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« Reply #813 on: September 05, 2014, 04:44:22 PM » |
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nope it's actually vision which is just another counter lol
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« Reply #814 on: September 05, 2014, 04:45:50 PM » |
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Whoops, forgot to put up visions: And yeah, they work Ah, good~ At this rate, you should have a beta out soon, and that makes me happy~
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Best color, most stars, and least amount of power. The good life.
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« Reply #815 on: September 05, 2014, 04:46:13 PM » |
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nope it's actually vision which is just another counter lol Shield Was talking about this thing.
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I still talk to myself! If anyone wants to use anything I've done, feel free to! But do tell me where you use it, I want to see the finished product!
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« Reply #817 on: September 05, 2014, 05:29:41 PM » |
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that's his neutral b lol it changes into all sorts of arts like buster, speed etc. it seem confusing but it's not lol Kitsu is saying you could use the animation for Ike's counter for the Shield animation. ...I think.
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Best color, most stars, and least amount of power. The good life.
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« Reply #819 on: September 05, 2014, 06:00:54 PM » |
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Also, Shulk has two known animations for the attack part of Vision. The attack I showed you earlier The other attack If you haven't already animated the attack part of Vision, you can use whichever is easiest for you.
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Best color, most stars, and least amount of power. The good life.
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« Reply #820 on: September 05, 2014, 06:58:12 PM » |
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lol i'm not animating it lol i just said it's easy enough to do lol
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« Reply #821 on: September 05, 2014, 07:17:23 PM » |
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lol i'm not animating it lol i just said it's easy enough to do lol I wasn't talking to you.
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Best color, most stars, and least amount of power. The good life.
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« Reply #822 on: September 05, 2014, 07:21:49 PM » |
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oh my bad
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« Reply #823 on: September 05, 2014, 08:40:10 PM » |
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Also, Shulk has two known animations for the attack part of Vision. The attack I showed you earlier The other attack If you haven't already animated the attack part of Vision, you can use whichever is easiest for you. First pic is broken, but I already have it so it's all good. I can make the attack part cycle in two animations. Hopefully I can get it set up so that it's damage based. If you take above a certain threshold of damage, you do animation A. If you take less than that threshold, you do animation B. If not, I'll just have it randomize between the two. And I'm about 4/5 of the way done for the first counter. I should be able to get the second part done soon.
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In other words, LURK MORE. In other news, birds fly, sun shines, fishes swim, and the sky is [censored]ing BLUE. 3. ... You seriously don't know who Clinton is? If only hacking Brawl paid bills. O snap But you are in a Smash Bros. thread. You can't have an opinion here.
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« Reply #824 on: September 05, 2014, 08:59:57 PM » |
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First pic is broken, but I already have it so it's all good.
I can make the attack part cycle in two animations. Hopefully I can get it set up so that it's damage based. If you take above a certain threshold of damage, you do animation A. If you take less than that threshold, you do animation B.
If not, I'll just have it randomize between the two.
And I'm about 4/5 of the way done for the first counter. I should be able to get the second part done soon.
Sounds good to me. I wasn't aware you could do that, so that's why I said you can do one or the other. Awww, yeah. This is comin' along real nice~
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Best color, most stars, and least amount of power. The good life.
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