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Author Topic: DSX8 stuff! Smash2 beat me to Poke Floats - 05/03/2020  (Read 2412517 times)
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    « Reply #2130 on: January 15, 2012, 09:28:31 PM »


    I've always wondered when will you work on those other Dissidia stages again Oh shi~
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    « Reply #2131 on: January 15, 2012, 09:31:03 PM »


    I've always wondered when will you work on those other Dissidia stages again Oh shi~
    when BB is more compatible wit stages and able to edit SRT0 data "Wherever Vyse goes, cool follows."
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    « Reply #2132 on: January 16, 2012, 02:09:45 AM »


    when BB is more compatible wit stages and able to edit SRT0 data "Wherever Vyse goes, cool follows."

    The SRT0 data isalmost completely defined, we're just working on a few unknowns here and there... I think it might be something related to time or animation, who knows. We would find out more if there were more examples. Could you let me know if you come across any other stages with weird SRT0 Unknown values?
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    « Reply #2133 on: January 16, 2012, 02:12:40 AM »


    The SRT0 data isalmost completely defined, we're just working on a few unknowns here and there... I think it might be something related to time or animation, who knows. We would find out more if there were more examples. Could you let me know if you come across any other stages with weird SRT0 Unknown values?

    well im not sure if the BB versions that we have shows it.... but the 1 that u and BJ has does...

    only reason y i know bout the aensland castle is cause BJ was running tests on it and showed some pics of it in his updated BB...

    if u want any other SRT0 data... check out Burning Wasteland, Les Vegas, or Yami Stage

    edit:
    new in-game pic of Oichi and Yukimura... had to remake Oichi again cause her .max file got corrupted Im srs here




    edit2:
    new BB pic of Yukimura... has a shorter spear pole, and a more cleaner rig. also now has FS eyes (made from scratch).. just need to fix his neck and left fingers
    « Last Edit: January 16, 2012, 05:03:19 AM by Nymph » Logged

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    « Reply #2134 on: January 16, 2012, 10:27:06 AM »


    They look really cool.  Smiley

    One question:  Could you possibly make the Demise battle stage from scratch?  I mean, it's not really hard to duplicate it since there are no platforms and really no 3d models, just a floor.  Could you just rip the textures, and put it over a completely flat stage?  Then you could just import SRT0 files from it, and make the lighting move, and the rain fall, etc...

    I'm saying this because of the texture problem you had earlier with Skyloft... so will my idea work?
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    « Reply #2135 on: January 16, 2012, 10:46:32 AM »


    are you also planing to put dynasty warriors too Cheesy
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    « Reply #2136 on: January 16, 2012, 11:21:02 AM »


    They look really cool.  Smiley

    One question:  Could you possibly make the Demise battle stage from scratch?  I mean, it's not really hard to duplicate it since there are no platforms and really no 3d models, just a floor.  Could you just rip the textures, and put it over a completely flat stage?  Then you could just import SRT0 files from it, and make the lighting move, and the rain fall, etc...

    I'm saying this because of the texture problem you had earlier with Skyloft... so will my idea work?
    ...

    Not to sound mean or anything, but can u stop posting about Demise's battle stage, he is taking a break from SS and doing things from other games...
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    « Reply #2137 on: January 16, 2012, 11:27:39 AM »


    ...

    Not to sound mean or anything, but can u stop posting about Demise's battle stage, he is taking a break from SS and doing things from other games...
    I literally mentioned it only 1 time before... I just thought it would work, since there are texture issues.  I really don't want to sound annoying, I'm sorry if i did, but it was just an idea.
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    « Reply #2138 on: January 16, 2012, 11:36:48 AM »


    I literally mentioned it only 1 time before... I just thought it would work, since there are texture issues.  I really don't want to sound annoying, I'm sorry if i did, but it was just an idea.
    It's just u been posting alot about SS, we all know your a fan, but it won't be a good idea to bug DSX8 about it and stuff, he won't be doing any SS stages for awhile, because the BB is having problems with the models and textures...
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    « Reply #2139 on: January 16, 2012, 11:46:11 AM »


    They look really cool.  Smiley

    One question:  Could you possibly make the Demise battle stage from scratch?  I mean, it's not really hard to duplicate it since there are no platforms and really no 3d models, just a floor.  Could you just rip the textures, and put it over a completely flat stage?  Then you could just import SRT0 files from it, and make the lighting move, and the rain fall, etc...

    I'm saying this because of the texture problem you had earlier with Skyloft... so will my idea work?
    I literally mentioned it only 1 time before... I just thought it would work, since there are texture issues.  I really don't want to sound annoying, I'm sorry if i did, but it was just an idea.
    ............
    dude.... if u keep asking me bout demise... or any other stages from that game, then here's wat i gotta tell ya...
    .....................
    KEEP BUGGING ME ABOUT IT OR ELSE I WONT DO THEM!! Im srs here
    ....
    that is all not impressed


    are you also planing to put dynasty warriors too Cheesy
    if i can find some models.. especially Lu-Bu.... yeash! "Wherever Vyse goes, cool follows."
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    « Reply #2140 on: January 16, 2012, 01:40:15 PM »


    ............
    dude.... if u keep asking me bout demise... or any other stages from that game, then here's wat i gotta tell ya...
    .....................
    KEEP BUGGING ME ABOUT IT OR ELSE I WONT DO THEM!! Im srs here
    ....
    that is all not impressed
    Okay, I'm very sorry.  I didn't know I was that annoying... Sad

    By the way, I don't need help finding the imprisoned model anymore.  I think I found it... is this it? http://www.mediafire.com/myfiles.php#3l7blcm7heiv6

    I can't seem to open it in 3ds max because it's in .pmd format.  How do I convert it to .dae?
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    « Reply #2141 on: January 16, 2012, 01:45:44 PM »


    Okay, I'm very sorry.  I didn't know I was that annoying... Sad

    By the way, I don't need help finding the imprisoned model anymore.  I think I found it... is this it? http://www.mediafire.com/myfiles.php#3l7blcm7heiv6

    I can't seem to open it in 3ds max because it's in .pmd format.  How do I convert it to .dae?

    ..........
    .pmd is wrong..... thats more likely for a MikuMikeDance editor Tongue
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    « Reply #2142 on: January 17, 2012, 07:43:53 AM »


    Imprisoned dancing MMD style...
    ...
    ...
    ..May i have a new heart? Mine burst laughing XD

    Also, when are we gonna finish Richter? It's only the knees and that little cape bone i believe.
    « Last Edit: January 17, 2012, 11:26:30 AM by Puraidou Liteyears » Logged

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    « Reply #2143 on: January 17, 2012, 11:10:47 AM »


    Imprisoned dancing MMD style...
    ...
    ...
    ..May i have a new heart? Mins burst laughing XD

    Also, when are we gonna finish Richter? It's only the knees and that little cape bone i believe.
    It could happen, imagine him shaking his tail.

    Shake, shake, shake, shake your booty.
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    « Reply #2144 on: January 17, 2012, 11:58:10 AM »


    It could happen, imagine him shaking his tail.

    Shake, shake, shake, shake your booty.
    he does have arms later...
    anyway, whats after that samurai dude, who i know nothing about?
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