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« Reply #1320 on: August 10, 2010, 06:26:25 AM » |
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hey mewtwo, any idea what makes some textures fog-proof? I would guess its either the VIS data in the bres or some value in the model, but I haven't been able to figure it out yet
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« Reply #1321 on: August 10, 2010, 09:57:10 AM » |
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Pretty sure it's Materials.
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« Reply #1322 on: August 10, 2010, 10:00:21 AM » |
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Pretty sure it's Materials.
which values?
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« Reply #1323 on: August 10, 2010, 10:33:17 AM » |
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YESZ! cant wait for facility Mewtwo. you should make fountain of dreams next...
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I DONT TAKE REQUESTS.
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« Reply #1324 on: August 10, 2010, 10:45:33 AM » |
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Pretty sure it's Materials.
which values? I guess flag3 has to do with it, but changing it sometimes messes up the whole stage It's something like having texture groups, and each texture group is effected by a different fog. There was another flag for making them visible most times, including fog. Not sure though, time has passed from my last tests with these.
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« Reply #1325 on: August 10, 2010, 12:37:10 PM » |
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Pretty sure it's Materials.
which values? I guess flag3 has to do with it, but changing it sometimes messes up the whole stage It's something like having texture groups, and each texture group is effected by a different fog. There was another flag for making them visible most times, including fog. Not sure though, time has passed from my last tests with these. k thanks, I'll experiment and post what happens.
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« Reply #1326 on: August 10, 2010, 02:30:21 PM » |
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Hey Mewtwo, remember a stage you were helping me with? Well, it's not freezing anymore but the moon doesn't appear and the building is extremely glitchy and extends to the horizons like it's infinite. I tried removing the moon and the castle. OK. But anything I add either freezes the game or extends to the horizons just like the other model... I'm doing everything right when importing, not having the same bone name in 2 different models and such, creating bone animations in the animations for every new model... Help me please, nothing, nothing I try works You can use the file you sent me the last time. P.S.: While you're at it, try to discover why do the trees are all red in-game... I think it's Materials. Thanks in advance. ^^
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« Last Edit: August 10, 2010, 02:34:43 PM by br3compactor »
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« Reply #1327 on: August 10, 2010, 04:13:21 PM » |
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Hey Mewtwo, remember a stage you were helping me with? Well, it's not freezing anymore but the moon doesn't appear and the building is extremely glitchy and extends to the horizons like it's infinite. I tried removing the moon and the castle. OK. But anything I add either freezes the game or extends to the horizons just like the other model... I'm doing everything right when importing, not having the same bone name in 2 different models and such, creating bone animations in the animations for every new model... Help me please, nothing, nothing I try works You can use the file you sent me the last time. P.S.: While you're at it, try to discover why do the trees are all red in-game... I think it's Materials. Thanks in advance. ^^ Sure, I will take a look later, remind me it if you don't get any info from me. I'm working on facility and helping my girlfriend with an online shop right now and I could forget ^^U
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« Reply #1328 on: August 10, 2010, 05:27:59 PM » |
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What's the progress on the Fountain of Dreams collab?
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« Reply #1329 on: August 10, 2010, 05:46:02 PM » |
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Hey Mewtwo200, my stage is ok? XD
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« Reply #1330 on: August 10, 2010, 05:51:39 PM » |
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wow, didnt know that about you i suppose thats why your so good at making lights for brawl! oh you got the PM i sent you a while back didnt you? i needed help on my lighting for my stage No, I don't find it O.o Could you re-send please? x.X done! hopefully you dont mind too much about not being able to see it.. if i fail at using brawl wall again, i might just send it to you :X despite the fact that i want it to be a suprise
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« Reply #1331 on: August 10, 2010, 05:55:37 PM » |
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What's the progress on the Fountain of Dreams collab?
There's no progress yet. I've not even talked to akari_un since I sent him the stage some months ago. Not sure if we're going to collaborate in the end, I'm not sure of it O.o Hey Mewtwo200, my stage is ok? XD
It's almost done, I will send it to you when done. wow, didnt know that about you i suppose thats why your so good at making lights for brawl! oh you got the PM i sent you a while back didnt you? i needed help on my lighting for my stage No, I don't find it O.o Could you re-send please? x.X done! hopefully you dont mind too much about not being able to see it.. if i fail at using brawl wall again, i might just send it to you :X despite the fact that i want it to be a suprise What's the lighting I have to edit? Norfair's? Or the first Abbadon's?
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« Reply #1332 on: August 10, 2010, 06:19:27 PM » |
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Ok thanks
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« Reply #1333 on: August 10, 2010, 06:21:12 PM » |
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wow, didnt know that about you i suppose thats why your so good at making lights for brawl! oh you got the PM i sent you a while back didnt you? i needed help on my lighting for my stage No, I don't find it O.o Could you re-send please? x.X done! hopefully you dont mind too much about not being able to see it.. if i fail at using brawl wall again, i might just send it to you :X despite the fact that i want it to be a suprise What's the lighting I have to edit? Norfair's? Or the first Abbadon's? i assumed that the first abaddon just used norfairs lighting , if the lighting on abaddon V1 is different from norfair, then i guess modify abaddons.. again its like an atmosphere light that gives everything a redish hue. if that can be removed then great! it might be easier just to Instant Message you, do you have AIM or MSN? Just PM your username and ill add you
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