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Question: What would you like me to release next?
Melee Mute City - 73 (41.7%)
Gerudo Valley - 31 (17.7%)
Bowser In The Sky - 17 (9.7%)
Inside Peach's Castle - 14 (8%)
Fire Temple - 13 (7.4%)
Windmill Hut - 3 (1.7%)
Dodongo's Cavern - 3 (1.7%)
Venom - 4 (2.3%)
Pac-Man - 17 (9.7%)
Total Voters: 175

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Author Topic: Mewtwo2000's Stage Thread - [Mute City released] - (20/06/19)  (Read 1597922 times)
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Mewtwo2000
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    « Reply #6030 on: March 11, 2012, 05:21:17 PM »


    I'm glad the forum is here once again.

    I've been working on Temple of Time lately, with a non-walkoff version and stuff.

    I've also made that coin-shaped DK Arena. I'll include it into the mediafire folder when I get the chance.

    Videos showing both:

    [SSBB hack] - Temple Of Time [non-walkoff version]


    [SSBB hack] - Dark Jigglypuff on the arena


    Oh, and OoT Link, of course. I'm already preparing the release, which could be this, or next week.
    « Last Edit: March 11, 2012, 05:24:27 PM by Mewtwo2000 » Logged

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    « Reply #6031 on: March 11, 2012, 05:43:32 PM »


    I'm glad the forum is here once again.

    I've been working on Temple of Time lately, with a non-walkoff version and stuff.

    I've also made that coin-shaped DK Arena. I'll include it into the mediafire folder when I get the chance.

    Videos showing both:

    [SSBB hack] - Temple Of Time [non-walkoff version]

    I think u should put a illusory floor over those holes like the ones in Kakariko Well, so it can make things interesting.
    « Last Edit: March 11, 2012, 05:44:41 PM by Sorceress » Logged

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    « Reply #6032 on: March 11, 2012, 07:05:12 PM »


    I think u should put a illusory floor over those holes like the ones in Kakariko Well, so it can make things interesting.
    It'd be too confusing, and unless you've played OoT, you wouldn't understand the point of doing so.
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    « Reply #6033 on: March 11, 2012, 07:14:49 PM »


    hey mew - big fan of all your stages. wondering when you are going to be putting together a new stage pack/compilation?
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    « Reply #6034 on: March 11, 2012, 09:54:34 PM »


    It'd be too confusing, and unless you've played OoT, you wouldn't understand the point of doing so.
    I played it. Why would I not have played it (I played it a lot when I was a kid and still play it)  and I just thought I would like a strange/confusing battle, where if a player doesn't watch their step, they will fall though the floor and die...
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    Mewtwo2000
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    « Reply #6035 on: March 12, 2012, 02:14:34 AM »


    hey mew - big fan of all your stages. wondering when you are going to be putting together a new stage pack/compilation?

    When 2-3 more stages are completed, I'll make my STGCUSTOM PACK 3. Don't know when that will be exactly.

    I think u should put a illusory floor over those holes like the ones in Kakariko Well, so it can make things interesting.

    So, you mean just the normal Temple of Time with the non-walkoff collisions? I could do so, and even animating the false floor to appear and dissapear sometimes, and do not project any shadows when over it.

    By the way, maybe I'm mad, but while in class, I've guessed on making another OoT stage, and I guess I could start it today xD
    « Last Edit: March 12, 2012, 04:47:35 AM by Mewtwo2000 » Logged

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    « Reply #6036 on: March 12, 2012, 06:56:22 AM »


    lol. what did you have in mind?
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    « Reply #6037 on: March 12, 2012, 07:01:29 AM »


    I'll tell you when I can show you xD
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    « Reply #6038 on: March 12, 2012, 11:22:46 AM »


    Bbbbut...Bbbbbanjo?
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    « Reply #6039 on: March 12, 2012, 12:23:03 PM »


    Bbbbut...Bbbbbanjo?
    Where did you get that from "OoT stage"? Im srs here
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    « Reply #6040 on: March 12, 2012, 01:36:38 PM »


    Where did you get that from "OoT stage"? Im srs here

    he's complaining, he said:
    but, Banjo?

    asking why another OoT when he was gonna make banjo stuff...
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    Mewtwo2000
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    « Reply #6041 on: March 12, 2012, 02:34:19 PM »


    Yeah, that's what he meant I guess... xD

    I'm just curious about how the stage could come, cause I guess it would be too epic to not be downloaded by old Zelda 64 players like me. I've started it already, but the order will remain the same. First, finishing Temple of Time, second, working on Banjo stages, and release at least one of them. The order from here isn't sure xD
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    « Reply #6042 on: March 12, 2012, 03:30:34 PM »


    So, you mean just the normal Temple of Time with the non-walkoff collisions? I could do so, and even animating the false floor to appear and dissapear sometimes, and do not project any shadows when over it.

    By the way, maybe I'm mad, but while in class, I've guessed on making another OoT stage, and I guess I could start it today xD
    Yeah, that's what I meant.

    Another OoT stage?

    I'm interested.
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    « Reply #6043 on: March 12, 2012, 06:37:51 PM »


    Hey, any chance you could trim the stage like this:


    That way we would have full visibility when off stage, would be much appreciated
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    « Reply #6044 on: March 12, 2012, 06:43:03 PM »


    Hey, any chance you could trim the stage like this:


    That way we would have full visibility when off stage, would be much appreciated
    ^ this. that wall does look like it covers a bit too much.
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