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« Reply #3225 on: August 19, 2011, 10:02:24 PM » |
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Maybe.
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« Reply #3226 on: August 19, 2011, 10:55:31 PM » |
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i dont think hurt faces possible, doesnt that means you would have to replace an articel or something for them to work? or can you call polygons to show with PSA?
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... 3DS Friend Code: 5284-2093-8448 PM if you add?
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« Reply #3227 on: August 19, 2011, 11:28:52 PM » |
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i dont think hurt faces possible, doesnt that means you would have to replace an articel or something for them to work? or can you call polygons to show with PSA? on some models you can call polygons to show in PSA like as Sonic´s ball but not sure you can do it with Cp falcon
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I Dont Take Requests & Dont Do Brawl Mods anymore Maybe Sm4sh modz later
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« Reply #3228 on: August 20, 2011, 04:32:27 AM » |
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Ah... I see what you mean.
Yeah, it's like how Pit's weapon's have 3 models or versions. His normal Bow, His swords for spinning attacks, and his separated weapons. Which change through the "Model Changer" in PSA. I've done some stuff with Pit before.
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By the way, I think every active hacker in this forum could use less distractions.
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« Reply #3229 on: August 20, 2011, 05:00:34 AM » |
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This is a bit off topic but have you seen this it looked like cell and freiza had a kid XD
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[PICTURE REMOVED. Reason: All signature pics must fit a 695x200 frame.]
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« Reply #3230 on: August 20, 2011, 07:19:54 AM » |
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that is from a DBZ named named Dragonball heroes or something like that anyway Goku V1 only needing up-throw now and revamped Cactch Animations that all left in Animations for now
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I Dont Take Requests & Dont Do Brawl Mods anymore Maybe Sm4sh modz later
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« Reply #3231 on: August 20, 2011, 09:37:37 AM » |
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that is from a DBZ named named Dragonball heroes or something like that
anyway Goku V1 only needing up-throw now and revamped Cactch Animations that all left in Animations for now
so that would mean we would have it by next week?
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« Last Edit: August 20, 2011, 03:50:44 PM by Ikuto »
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You can Adress me as Near, Nate, River(s) or famously known as Ikuto. Personas: Ikuto(Main) Near, Nate River, Light Yagami, And My sign up name Train-Heartnet, And 3-5 coming up!
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« Reply #3232 on: August 20, 2011, 09:39:28 AM » |
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[collor=teal]so that would mean we would have it by next week?[/color] or later today/Tomorrow (hopefully)
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I Dont Take Requests & Dont Do Brawl Mods anymore Maybe Sm4sh modz later
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« Reply #3233 on: August 20, 2011, 09:55:12 AM » |
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or later today/Tomorrow (hopefully) Yay.
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« Reply #3234 on: August 20, 2011, 09:56:10 AM » |
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or later today/Tomorrow (hopefully) if not tomorrow sometime in the next week
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I Dont Take Requests & Dont Do Brawl Mods anymore Maybe Sm4sh modz later
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« Reply #3235 on: August 20, 2011, 10:25:49 AM » |
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how is the shadowfox port progressing?
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« Reply #3236 on: August 20, 2011, 11:30:03 AM » |
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ok i let up-Throw be Mario´s over Goku i can´t thing of a good idea for that and for catch Animations i can´t get them better as they is in Goku V0.9 so now PSA work
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I Dont Take Requests & Dont Do Brawl Mods anymore Maybe Sm4sh modz later
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« Reply #3237 on: August 20, 2011, 11:32:26 AM » |
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hope its done soon
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« Reply #3238 on: August 20, 2011, 11:38:15 AM » |
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hope its done soon still needs to Recode Kaioken and that take time i think V2 will get Revamped catch Animations/new up-Throw(if someone want to do these free feel to do it)
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« Reply #3239 on: August 21, 2011, 12:29:19 AM » |
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i had to rebuildt my SSBB .iso for emulator/usb loader so maybe not today Goku V1 come/possible shadow over Fox my .iso stopped worked
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