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« Reply #585 on: June 19, 2014, 07:11:29 PM » |
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Taiko & Shun_One Do you have the cBliss textures of Smash 3 Peach?
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« Reply #586 on: July 02, 2014, 08:41:59 PM » |
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I have a very important announcement involving smash 3: Rob is now a rocket... wooshCredit: Tails Colors: WIP, totally WIP
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« Reply #587 on: July 03, 2014, 10:58:39 AM » |
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It's great to see that this project is still alive. I was worried at first when I noticed the lack of releases and decided to check up on this thread again. I hope that all is well and we will all await the return of the core members when the time is right. With that said, good luck!
I have a very important announcement involving smash 3: Rob is now a rocket... wooshCredit: Tails Colors: WIP, totally WIP Oo, interesting.
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« Reply #588 on: July 04, 2014, 07:13:00 PM » |
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Does anyone have the project m CSS icon?
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E-scope [PICTURE REMOVED. Reason: All signature pics must fit a 695x200 frame.] [/url]
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« Reply #589 on: July 05, 2014, 02:13:30 AM » |
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Does anyone have the project m CSS icon?
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« Reply #590 on: July 09, 2014, 09:59:16 AM » |
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Are you ready guys? Get ya guts on! Ike is here! And we've got an extra costume based on Lord Ike as well: That's not all, we've also updated the sword trails for Link, Marth, and Roy. Enjoy!
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« Last Edit: July 09, 2014, 10:27:12 AM by Taiko »
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« Reply #591 on: July 09, 2014, 10:05:56 AM » |
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Woo, my favorite hero is released just as I decided to check the forums. Thanks for the great work guys.
One minor thing I might add, which I've noticed about Brawl Ike, is that the base of Ragnell's blade is actually inaccurate to the game. Just a small detail like a green gem and the shape of the base.
SSB4 has corrected it already, so I thought I'd just point it out.
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« Reply #592 on: July 09, 2014, 11:01:12 AM » |
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Excellent! I'll try these new textures right now!
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« Reply #593 on: July 09, 2014, 08:30:22 PM » |
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Dat render! O.O
Looking good guys. Already DLed him. Thank you for all the hard work you have all put into this.
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WiFi Brawl FC:0606-0014-4748 You turned into a real boring [censored] while I was away. -Yoko Hooray for surpassing 4000 downloads!! Thanks guys!
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« Reply #594 on: July 09, 2014, 08:37:21 PM » |
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I'd say a job well done Smash 3 Team.
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E-scope [PICTURE REMOVED. Reason: All signature pics must fit a 695x200 frame.] [/url]
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« Reply #595 on: July 09, 2014, 09:48:12 PM » |
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One minor thing I might add, which I've noticed about Brawl Ike, is that the base of Ragnell's blade is actually inaccurate to the game. Just a small detail like a green gem and the shape of the base. Good eye. We'll see about adding it when we update Ike's model, thanks for pointing that out!
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« Reply #596 on: July 10, 2014, 04:33:16 AM » |
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Ike looks great, I'm glad he's out now. Are there any plans to make a purple texture, like the one in the Vibrant Ike pack?
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« Reply #597 on: July 10, 2014, 07:45:42 AM » |
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Pretty good stuff here!
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« Reply #598 on: July 11, 2014, 09:02:50 AM » |
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Yes! Finally! One minor thing I might add, which I've noticed about Brawl Ike, is that the base of Ragnell's blade is actually inaccurate to the game. Just a small detail like a green gem and the shape of the base.
SSB4 has corrected it already, so I thought I'd just point it out.
I noticed this a very long time ago. The Ike in my vault addresses the issue; I'm only mentioning this to warn the Smash 3 team ahead of time that a vertex job isn't sufficient to make the blade look up to par with Smash 3's standards. You're going to need a whole new model. Any plans to make a Lord Ike model, and not just a texture? That would be relatively simple and I'd love you all forever if you did. Post Merge: July 11, 2014, 04:18:15 PM
Yo. Thought I'd share a little sumphin' I made with this new Ike as a base: You guys clearly based your Ike on his official Radiance artwork; I went ahead and took the alternate route, basing this piece of his in-game textures (since I'm famous for that and what-not). It's interesting seeing the two versions side by side. I made his hair longer and vertexed his Regal Sword into the game. I think Ranger Ike looks silly with his ultimate weapon, haha.
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« Last Edit: July 11, 2014, 04:18:15 PM by Amarythe »
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Super Smash Brothers: All Stars is currently looking for new recruits! SSB:AS is a project dedicated to filling Project M with as much canon material as possible. The aim is to cram the game with movesets, textures, stages, and easter-eggs which accurately reflect each character's abilities from their respective franchises. If you are a relatively skilled hacker with an interest in helping achieve this concept, please visit the official thread by clicking on the banner, or contact me via private message. Any help would be greatly appreciated!
We need: Skilled animators, Advanced PSA specialists, Coders for Special Attacks, Proficient Modelers/Importers, Adept Stage Makers, Graphic Artists for Menus/Portraits, Play-Testers and Glitch-Finders!
*All applicants must come equipped with their own pair of nostalgia goggles
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« Reply #599 on: July 14, 2014, 10:44:31 PM » |
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Love the new trails guys~Glad to see ya'll back!
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