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« Reply #5760 on: April 02, 2013, 05:12:14 PM » |
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Well I'm not exactly sure what it's called, but I found a dl link to the font on Smashboards; you need admin privileges to install it though: http://www.mediafire.com/?348w4v7gf764gfoWait, no, that's the wrong one. I think that's the one for displaying the character name while in battle, gotta find the character selection font.
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« Last Edit: April 02, 2013, 05:26:17 PM by Okami Takahashi »
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« Reply #5761 on: April 02, 2013, 06:57:21 PM » |
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Well I'm not exactly sure what it's called, but I found a dl link to the font on Smashboards; you need admin privileges to install it though: http://www.mediafire.com/?348w4v7gf764gfoWait, no, that's the wrong one. I think that's the one for displaying the character name while in battle, gotta find the character selection font. Alright just post here when you find it. @Thread Iron Man v2 is next. I'm making all his alts from Iron Man 3 as well. Get hype. #Boygos/NanoCollab
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« Reply #5762 on: April 02, 2013, 07:00:49 PM » |
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Is v2 with the MvC3 model or that new one? Because I reaallly love the MvC3 model, especially that sexy HD texture.
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NNID: Cha0sKnight 3DS FC: 4768-7680-2509
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« Reply #5763 on: April 02, 2013, 07:31:05 PM » |
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Is v2 with the MvC3 model or that new one? Because I reaallly love the MvC3 model, especially that sexy HD texture.
I plan to maybe use parts from both. Heres the current model:
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« Reply #5764 on: April 02, 2013, 08:24:11 PM » |
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One word: sexy
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I make YouTube videos, SM64 hacks, Brawl Hacks (obviously), NSMBW hacks, and GoldenEye 007 Mods. I also have a short attention span and tend to switch around a lot and put things on hold. But when I do finish things, 95% of the time I gave 120% effort, the other 5% of the time I give 100% effort.
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« Reply #5765 on: April 02, 2013, 08:25:36 PM » |
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« Reply #5766 on: April 02, 2013, 10:06:47 PM » |
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Who should he go over?
Samus is the preferred option, but her proportions are odd. Hes either gonna need some bone-edits, or his shoulder rig may be all noodley.
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« Reply #5767 on: April 02, 2013, 10:09:23 PM » |
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I still prefer Samus.
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NNID: Cha0sKnight 3DS FC: 4768-7680-2509
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« Reply #5768 on: April 02, 2013, 11:25:59 PM » |
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Yeah Ironman should be on Samus and Samus only. You should still do the hand un-rigged or whatever you did so he shoots out of his palm. That was a nice touch for sure.
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« Reply #5769 on: April 03, 2013, 02:56:33 PM » |
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Hmm...maybe you can rig part of him like Metal Sonic, so the shoulders don't look to weird or something, also do how different are the proportions, like is he too tall or short? or are his arms too big or small? Also if you do put him over Samus, I say make two, one with and one without the right hand staying in the t-pose, or ask Ani where his extra bones are for the right hand in his Iron Man moveset that he was working on, becuase I believe he had added bones for the right hand to be rigged.
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I make YouTube videos, SM64 hacks, Brawl Hacks (obviously), NSMBW hacks, and GoldenEye 007 Mods. I also have a short attention span and tend to switch around a lot and put things on hold. But when I do finish things, 95% of the time I gave 120% effort, the other 5% of the time I give 100% effort.
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« Reply #5770 on: April 03, 2013, 04:41:42 PM » |
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Look at her bones. The shoulders are really really broad.
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« Reply #5771 on: April 03, 2013, 10:42:18 PM » |
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Look at her bones. The shoulders are really really broad.
You mean Samus? You could always use some bone edits. Ironman is just too sumustastic to not be on Samus.
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« Reply #5772 on: April 03, 2013, 10:47:40 PM » |
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Iron Man looks alright.
Excellent work on Shadow by the way.
Any plans on giving Sonic himself the same Generations treatment? The textures, expressions, proper bone rigging for moving pines and the eye lighting being there, plus the Super form being done well, is a treatment I've only seen you do this well and I'd love to see how well you could do it for him.
That, and the upgrade in models would be nice.
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« Reply #5773 on: April 04, 2013, 06:01:43 AM » |
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I'm gonna try bone edits for Iron Man.
@Keil:
Yes sir, I do plan on importing Generations Sonic using the same method I did for Shadow. He'll have his original spec maps as well as all his expressions.
The only reason Shadow didn't have movig spines is because it causes issues with the normals on his head. I hope Sonic wont have the same issue.
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« Reply #5774 on: April 05, 2013, 05:22:50 AM » |
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Hey man, Shadow is still Wi-Fi Safe and Replay safe and can be used properly for stuff like P:M and that's all that matters to me.
If you can get the spines moving for Generations Sonic, awesome. If not, no worries. It'll still be great.
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