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« Reply #15 on: January 02, 2011, 07:09:55 AM » |
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^Thats gonna be awesome.
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« Reply #16 on: January 02, 2011, 09:43:53 AM » |
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I am definitely going to use both stages, and especially use a rel to use it on the trophy room for classic/adventure mode.
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« Reply #17 on: January 10, 2011, 04:04:37 PM » |
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So, hows final destination going? You havnt updated in awhile
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« Reply #18 on: January 10, 2011, 04:25:22 PM » |
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Looks almost done.
The area you fight on, yes. But the stage has a background too (a complicated animated one, too) But it IS looking excellent, GW. I guess he's going to use a modified version of brawl's
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« Reply #19 on: January 11, 2011, 12:28:44 AM » |
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Looks almost done.
The area you fight on, yes. But the stage has a background too (a complicated animated one, too) But it IS looking excellent, GW. I guess he's going to use a modified version of brawl's ^this. btw, didn't updated for a while cause i gave it to FrozenHobo (who's going to resize it)
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« Reply #20 on: January 15, 2011, 12:21:38 PM » |
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You can say to libertynie, we have resize my Kongo Jungle.
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« Reply #21 on: January 15, 2011, 02:20:46 PM » |
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FrozenHobo has some problems with his PC, and i can't make any progress...
plus, the stage have a really huge number of MDL0.
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« Reply #22 on: January 15, 2011, 03:34:58 PM » |
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Horrible news man, horrible news. Are you secretely working on another stage?
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« Reply #23 on: January 16, 2011, 02:36:57 AM » |
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maybe gonna start this one :
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« Reply #24 on: January 16, 2011, 06:17:27 AM » |
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Interesting, that stage would nice to play on, again.
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Want to learn about my new project? Click here! Updated 1/18
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« Reply #25 on: January 16, 2011, 06:45:35 AM » |
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Hobo has given the stage to Project M, and I've been the one resizing it. I'll post a picture later.
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« Reply #26 on: January 16, 2011, 07:21:35 AM » |
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Hobo has given the stage to Project M, and I've been the one resizing it. I'll post a picture later.
that made my day Interesting, that stage would nice to play on, again.
he won't have those falling trophys :p
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« Reply #27 on: January 16, 2011, 07:40:44 AM » |
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First pictures of GW's FD in-game You were right, there was much to fix. But I'm quick fixing things, and it finally looks as a sexy stage in brawl. Anyway, you need to remember to scale textures to 256x256, or 512x512. Never 384x389 or things like that. And be careful with palleted/not palleted textures, I made a little tutorial in this forum some time ago Also, you really need to test things while you're building them, so you can be aware of mistakes or problems, and keep in mind that models don't usually move unless they have their own bone and an animation moving them.
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« Last Edit: January 16, 2011, 07:45:50 AM by Mewtwo2000 »
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« Reply #28 on: January 16, 2011, 08:48:04 AM » |
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First pictures of GW's FD in-game *FTW* You were right, there was much to fix. But I'm quick fixing things, and it finally looks as a sexy stage in brawl. Anyway, you need to remember to scale textures to 256x256, or 512x512. Never 384x389 or things like that. And be careful with palleted/not palleted textures, I made a little tutorial in this forum some time ago Also, you really need to test things while you're building them, so you can be aware of mistakes or problems, and keep in mind that models don't usually move unless they have their own bone and an animation moving them. That's not my stage ! Impossible ! My stage is crappy ! BUT THIS ONE IS 13333333333333333337 !
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« Reply #29 on: January 16, 2011, 08:53:24 AM » |
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It just needed small fixes, that's all xD
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