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« Reply #11415 on: August 24, 2013, 08:33:51 PM » |
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i'll be doing this for every character. i don't necessarily know why. *fixed image*
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« Last Edit: August 24, 2013, 08:59:30 PM by Optimuskirby »
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« Reply #11416 on: August 24, 2013, 08:35:39 PM » |
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Tails McCloud is f[censored]ing brilliant! Also Opti...you've got a broken on my screen. lol
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I make YouTube videos, SM64 hacks, Brawl Hacks (obviously), NSMBW hacks, and GoldenEye 007 Mods. I also have a short attention span and tend to switch around a lot and put things on hold. But when I do finish things, 95% of the time I gave 120% effort, the other 5% of the time I give 100% effort.
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« Reply #11417 on: August 24, 2013, 08:40:55 PM » |
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Trying my hand at rigging and importing again. It's Raine's model from Dawn of the New World. Rigged to Zelda's skeleton. I even vertexed the fingers a little bit to fit the skeleton more.
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« Reply #11418 on: August 24, 2013, 09:01:26 PM » |
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Trying my hand at rigging and importing again. It's Raine's model from Dawn of the New World. Rigged to Zelda's skeleton. I even vertexed the fingers a little bit to fit the skeleton more. so this is the model you were rigging o: .. it doesnt seem hard to rig, except for those fingers, I would use the default zelda model's hands because it has long sleeves so no one would notice the difference with a good texture, but I think its late since you already started rigging btw, I am also making jimmy hopkins from bully over snake, Im tired of those weird nico bellic textures lol
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« Reply #11419 on: August 24, 2013, 09:07:30 PM » |
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The fox pilot over the fox pilot only thing that i have to say is take tails's texture and put it on teh finers.
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Quotes: Not all people have the luxury of being able to buy things whenever they want.
Some people are barely scraping by in the economy.
Modding has made you guys so spoiled.
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« Reply #11420 on: August 24, 2013, 09:13:16 PM » |
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going over sonic for the knuckles psa
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« Reply #11421 on: August 24, 2013, 10:08:05 PM » |
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Sonic Blockie! (i'm calling them Blockies now)
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« Last Edit: August 24, 2013, 10:09:21 PM by Optimuskirby »
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« Reply #11422 on: August 24, 2013, 10:09:56 PM » |
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Texture revamps Furry im gonna fix the arm texture
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« Reply #11423 on: August 24, 2013, 10:28:58 PM » |
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^^Now we need Wolf the werehog and Jet Falco
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« Reply #11424 on: August 24, 2013, 10:40:03 PM » |
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The fox pilot over the fox pilot I was editing a character with a brawl character's outfit too, we are two hah also jimmy
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« Reply #11425 on: August 24, 2013, 10:52:21 PM » |
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Trying my hand at rigging and importing again.
It's Raine's model from Dawn of the New World. Rigged to Zelda's skeleton. I even vertexed the fingers a little bit to fit the skeleton more. *img*
Can't wait to use that in the game ^^
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« Reply #11426 on: August 24, 2013, 10:55:45 PM » |
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Can't wait to use that in the game ^^
Thanks, but it'll be a while. D: I can't stop getting stray vertices, even when I've properly selected them...
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« Reply #11427 on: August 24, 2013, 11:05:28 PM » |
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Well all of that effort will be worthwhile. I'm a very patient person. Take your time in making sure the model is the best as you can make it.
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« Reply #11428 on: August 24, 2013, 11:17:26 PM » |
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This is way more difficult than I anticipated. It's hard to select vertices. D:
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« Reply #11429 on: August 24, 2013, 11:45:20 PM » |
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It's looking a lot better, that's for sure This is gonna be quite the character import for Ike His legs are very uh, oddly designed, so he may look a bit funky when running. Still need to fix the feet too!
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« Last Edit: August 24, 2013, 11:51:19 PM by the_randomizer »
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