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Author Topic: DSX8 stuff! Smash2 beat me to Poke Floats - 05/03/2020  (Read 2415961 times)
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DSX8
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    « Reply #3645 on: April 21, 2012, 05:08:17 AM »


    Those first two photos stacked on each other mind-[censored]ed me for a bit there.
    haha yeah.. they look the same, but they really arnt as u can notice some shininh difference xD

    update:
    Almost done with Mitsuhide.. now has sword and sheath, and still using the original shader and material of its original model Grin

    should be out later tonight.. just need to fix some weights on the wrists and shoulders, and vertex the right hand to where he grips the sword.

    « Last Edit: April 21, 2012, 05:10:18 AM by DSX8 » Logged

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    « Reply #3646 on: April 21, 2012, 08:40:57 AM »


    funny how his sword is behind his hand XD
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    « Reply #3647 on: April 21, 2012, 10:31:08 AM »


    If you could some how find a model for Master Gundam for Ganon why not try that? After all, he has that darkness effect and that side B grabbing move that looks like a darkness finger.
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    DSX8
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    « Reply #3648 on: April 21, 2012, 01:51:11 PM »


    funny how his sword is behind his hand XD
    lol yeah


    If you could some how find a model for Master Gundam for Ganon why not try that? After all, he has that darkness effect and that side B grabbing move that looks like a darkness finger.
    yeah trying to find a gundam still for Ganon lol
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    Tawa Hoda
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    « Reply #3649 on: April 21, 2012, 03:37:59 PM »


    Anyone one here heard of a bunch of .x files together eqaulling a model...?  Im srs here
    I say this because I'm trying to figure out the "Boot Knight Windom" model setup...
    There's been a WHOLE bunch of gundam models made for that game.

    I grabbed a Turn A Gundam and The Shin Musha,
    I know the Musha would fit more, but Turn A Gundam's just that
    awsome. (he's has a mustache man, and his series is just THAT awesome.)

    [ARC] Gundam Extreme VS Full Boost: Turn A x Impulse VS Crossbone X-2 x Wing Zero Custom

    ^ That's not gameplay from Boot Knight, it's from Gundam: Extreme Vs, although BKW plays some what
    similar.

    EDIT: Milkshape can open these .x files, If DSX8 doesn't want to use Milkshape to convert them
    into 3DS Max format, I'll glady convert them into a useable format, DSX8 will still have to rig it
    though. So which one do you want DSX8, Shin Musha Gundam, or Turn A Gundam.

    Shin Musha

    Turn A

    I really wanted Turn A over Link instead of that Black Generic Gundam though...
    « Last Edit: April 21, 2012, 06:02:25 PM by Tawa_Hoda » Logged


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    « Reply #3650 on: April 21, 2012, 06:17:14 PM »


    ill take Shin Musha over Ganon Tongue

    but.. are they t-posed? xD


    and for that Turn A.. does it have a shield? lol
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    « Reply #3651 on: April 21, 2012, 07:13:11 PM »


    Well... i dont know who is dat guy but looks awesome :O
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    « Reply #3652 on: April 21, 2012, 08:08:28 PM »


    so I hope your able to psoe that hand without me Oh shi~ Lol I'll miss our working together
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    « Reply #3653 on: April 21, 2012, 08:25:40 PM »


    ill take Shin Musha over Ganon Tongue

    but.. are they t-posed? xD


    and for that Turn A.. does it have a shield? lol

    1. Alright I'm see if I can convert him.

    2. I have no ideal. :/ I haven't openned them in Milkshape yet.

    3. He has both a Shield and a Beam Rifle on his back. Don't really know
    if they are seperate meshes yet.

    I'll open up their model files and see what I can get done.
    May be a while since my brother has my Desktop right now,
    and I'm on my pitiful laptop.
    « Last Edit: April 21, 2012, 08:26:53 PM by Tawa_Hoda » Logged


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    « Reply #3654 on: April 22, 2012, 12:39:46 AM »


    lol meant to post in Bav's thread. whoops.

    well anyway... that fancy guy looks very cool. and still excited for those tvc stages.
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    « Reply #3655 on: April 22, 2012, 02:09:07 AM »


    so I hope your able to psoe that hand without me Oh shi~ Lol I'll miss our working together
    yeah i was able to do it... was a bit of a pain tho >_>"


    1. Alright I'm see if I can convert him.

    2. I have no ideal. :/ I haven't openned them in Milkshape yet.

    3. He has both a Shield and a Beam Rifle on his back. Don't really know
    if they are seperate meshes yet.

    I'll open up their model files and see what I can get done.
    May be a while since my brother has my Desktop right now,
    and I'm on my pitiful laptop.
    1 - aight cool Cheesy
    2 - hmm dang =/
    3 - ah ok.. ill just use the beam sword texture then with the gundam sword model that i have Tongue


    lol meant to post in Bav's thread. whoops.

    well anyway... that fancy guy looks very cool. and still excited for those tvc stages.
    lol wat?

    and thanks.
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    « Reply #3656 on: April 22, 2012, 12:57:11 PM »


    Oh don't worry about the T-Posing. I've T-Posed Quake 3 models once, and they
    are in separate models for head, upper body, and lower body. This seems to follow
    that concept. Only with more, parts, for like EVERYTHING... Oh shi~
    This could be a while... But I'll give it a good go.

    And it has the Beam Saber, don't worry about that. Please, get all your other
    projects done first, By then I'll have them both LONG ready.
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    « Reply #3657 on: April 22, 2012, 05:13:54 PM »


    Oh don't worry about the T-Posing. I've T-Posed Quake 3 models once, and they
    are in separate models for head, upper body, and lower body. This seems to follow
    that concept. Only with more, parts, for like EVERYTHING... Oh shi~
    This could be a while... But I'll give it a good go.

    And it has the Beam Saber, don't worry about that. Please, get all your other
    projects done first, By then I'll have them both LONG ready.
    ah ok, thanks! Cheesy


    update:
    Mitsuhide released!!!






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    « Reply #3658 on: April 22, 2012, 06:07:23 PM »


    Mitsuhide look's like he's in some deep shat in that last picture, we all have died
    to the dreaded pirate boat at least once in Brawl >_>

    EDIT: Nothing can be easy for me can it?! I just found out you can't
    import .x in the trial version of milkshape.  I see what you did there ... I can't seem to find
    a .x importer for 3ds max either...

    DARN IT ALL. Just when I was about to get it done.
    BUT I shall not give up! Hopefully I can find a direct X
    importer for my Student copy of 3ds Max '12.
    « Last Edit: April 22, 2012, 06:25:57 PM by Tawa_Hoda » Logged


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    « Reply #3659 on: April 22, 2012, 07:46:48 PM »


    Mitsuhide look's like he's in some deep shat in that last picture, we all have died
    to the dreaded pirate boat at least once in Brawl >_>

    EDIT: Nothing can be easy for me can it?! I just found out you can't
    import .x in the trial version of milkshape.  I see what you did there ... I can't seem to find
    a .x importer for 3ds max either...

    DARN IT ALL. Just when I was about to get it done.
    BUT I shall not give up! Hopefully I can find a direct X
    importer for my Student copy of 3ds Max '12.
    aww dang... and yeah i hit that boat SOOOOOO many times b4 i had hacks.. xD

    my friends would always spike me into the water to where i ended up under the boat and it kills me.. pathetic! xD

    update:
    well... depression now kicks in.. and i got no pills for it anymore... right now.. i just feel like quiting and dropping every project i've ever did and havent finished.... and on top of that... my brawl iso wont boot up anymore.. *sighs*

    i dont feel like downloading a new 1.. >.>
    « Last Edit: April 22, 2012, 10:46:56 PM by DSX8 » Logged

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