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« Reply #225 on: January 30, 2011, 06:08:08 AM » |
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Great! cant wait for its release !
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« Reply #226 on: January 30, 2011, 06:15:22 AM » |
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Toad'll be great xD
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« Reply #227 on: January 30, 2011, 10:09:18 AM » |
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use the antena to make his hat, like i did for my Baby Mario hack.
you really turned an antenna into a hat, wow didnt know there were that many verts to work with, Stallion told me how to make the helmet not transparent, so im using that but if it doesnt work i will use the antenna.Great! cant wait for its release ! thanks again. Toad'll be great xD
thanks, and i hope so too. @ everyone
body is 100% conformed around a ripped model and looks great, i might finish this today if i have enough time.
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« Reply #228 on: January 30, 2011, 10:13:13 AM » |
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Need texture now. :p
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« Reply #229 on: January 30, 2011, 10:17:31 AM » |
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Need texture now. :p
yeah im trying to make a brawl style one and a normal one for the pack, lets hope this comes out good.
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« Reply #230 on: January 30, 2011, 10:34:16 AM » |
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Take the texture of Toad from Peach.
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« Reply #231 on: January 30, 2011, 11:03:38 AM » |
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Take the texture of Toad from Peach.
i shall do that for the normal version, i will make a brawl style version to go with it. Toad is almost done, just need to vertex the helmet, eyes, and texture. disable some bones, and test in game. whoever wins the next poll will be next, along with some minor releases as im making progress.
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« Reply #232 on: January 30, 2011, 11:08:09 AM » |
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You have a another screen please? Do you have a idea for the pikmin?
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« Reply #233 on: January 30, 2011, 12:57:33 PM » |
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>.> <.< toad's model is finished, just need to deactivate bones, texture, test, and release.
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« Last Edit: January 30, 2011, 01:04:55 PM by ShadowSnake »
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« Reply #234 on: January 30, 2011, 01:06:43 PM » |
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Dracula.
[/endvote]
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« Reply #235 on: January 30, 2011, 01:10:48 PM » |
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toad is looking awesome
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« Reply #236 on: January 30, 2011, 01:12:36 PM » |
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>.> <.< toad's model is finished, just need to deactivate bones, texture, test, and release. You have use what for the head?
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« Reply #237 on: January 30, 2011, 01:40:32 PM » |
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>.> <.< toad's model is finished, just need to deactivate bones, texture, test, and release. You have use what for the head? the glass helmet, Stallion told me how to make it solid rather than transparent.
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« Reply #238 on: January 30, 2011, 01:42:34 PM » |
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>.> <.< toad's model is finished, just need to deactivate bones, texture, test, and release. You have use what for the head? the glass helmet, Stallion told me how to make it solid rather than transparent. Opaque is the opposite of Transparent.
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« Reply #239 on: January 30, 2011, 01:43:09 PM » |
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Not on 3Ds max.
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