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« on: July 12, 2011, 09:16:06 AM » |
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=.=; Okay, so I have no idea what I'm doing wrong, but for some reason, whenever I attempt to make a .pac file for characters that NEED it, the game ends up freezing anyway.
Aren't I just supposed to open the texture's .pcs file in BrawlBox and then save it as a .pac? Because I've been doing exactly that, and it doesn't work :/
Here's one example of a texture I'd like to use: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=18034
So yeah, if someone could help me out here, I'd really appreciate it
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« Last Edit: July 14, 2011, 02:49:39 PM by Helter Skelter »
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« Reply #1 on: July 12, 2011, 03:49:59 PM » |
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Make sure that it isn't compressing the .pac. The .pac should be larger than the .pcs.
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« Reply #2 on: July 12, 2011, 10:38:38 PM » |
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Save the file as a pair file, it will generate a correct pac file
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« Reply #4 on: July 13, 2011, 07:57:11 AM » |
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You'll have to make sure that the files are under the file size limit, which varies depending on what kind of pacs you're using
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« Reply #6 on: July 14, 2011, 11:21:29 AM » |
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Sure, but I been doing what you were doing and it never froze for me once.
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« Reply #7 on: July 14, 2011, 11:36:46 AM » |
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Saving a pcs as a pac always screws it up, just so you know~
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I still talk to myself! If anyone wants to use anything I've done, feel free to! But do tell me where you use it, I want to see the finished product!
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« Reply #8 on: July 14, 2011, 11:41:53 AM » |
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Not for me! I don't know why it messes up for you guys...
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« Reply #9 on: July 14, 2011, 12:32:41 PM » |
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you need to make sure the .pac file is NOT compressed
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« Reply #10 on: July 14, 2011, 12:55:17 PM » |
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Even when the .pac file is compressed, character or not, it still works for me But if you're talking to Helter Skelter it's pretty much resolved already.
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