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« Reply #6255 on: January 06, 2015, 02:12:21 PM » |
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Solo Charizard is all maxed out. All 10 costume slots were taken up. Not to mention, I'll have to do work to get the armor is fit onto the two Megas.
But I can make it and add it for people to replace at their will.
I was refering to that.
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Before someone attacks me: No, I won't say/accept the term "American" to refer exclusively to people or things from the United States. America is a continent and deal with it. I'm an American, but not necessarily from the U.S.
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« Reply #6256 on: January 08, 2015, 02:15:55 PM » |
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PSA-related, but not related to the 3 PSAs I'm currently working on. I would like to place Xenomorph on high priority after Raptor, Wisp, and Zoroark. So I did some experimenting sizes with my most recent model rig. This is the current size with Samus, Ganondorf, and Bowser to scale.
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« Reply #6257 on: January 08, 2015, 02:34:11 PM » |
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PSA-related, but not related to the 3 PSAs I'm currently working on. I would like to place Xenomorph on high priority after Raptor, Wisp, and Zoroark. So I did some experimenting sizes with my most recent model rig. This is the current size with Samus, Ganondorf, and Bowser to scale. I look forward to that Xenomorph. I also told my followers asking me about MY Alien to follow you.
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« Reply #6258 on: January 08, 2015, 02:38:51 PM » |
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I saw your message in your thread recently, Tabuu.
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« Reply #6259 on: January 08, 2015, 02:41:03 PM » |
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I feel you'll do a better job.
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« Reply #6260 on: January 10, 2015, 01:03:23 PM » |
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After a bit of troubleshooting, I've managed to get a spec map working on Xenomorph. Edit: After some testing, I got both Spec and Ref working. I made a gif to show it off. I'm highly considering adding Xenomorph to my current projects, alongside Raptor, Wisp, Team Rocket's Meowth, and Zoroark.
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« Last Edit: January 10, 2015, 02:27:43 PM by KingJigglypuff »
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« Reply #6261 on: January 10, 2015, 03:22:24 PM » |
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Cool! I could never figure out specilar mapping.
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« Reply #6262 on: January 10, 2015, 08:20:47 PM » |
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Hm, Xenomortph as a character? I like this idea; especially when fighting Samus. It's like Ridley scott got mad and decided to attack Videogame's Ripley.
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« Reply #6263 on: January 10, 2015, 08:52:12 PM » |
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After a bit of troubleshooting, I've managed to get a spec map working on Xenomorph. Edit: After some testing, I got both Spec and Ref working. I made a gif to show it off. I'm highly considering adding Xenomorph to my current projects, alongside Raptor, Wisp, Team Rocket's Meowth, and Zoroark. Hur dur too big...wait, wrong guy... Im not sure a generic mook-level creature can be given a full moveset, but you did that with Raptor, so, i can't wait for both to be done.
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« Reply #6264 on: January 10, 2015, 08:59:07 PM » |
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Cool! I could never figure out specilar mapping. It's really easy when you learn it. Hm, Xenomortph as a character? I like this idea; especially when fighting Samus. It's like Ridley scott got mad and decided to attack Videogame's Ripley.
That's one reason I want to make a Xenomorph PSA, as the Metroid franchise takes heavy inspiration from the Alien(s) franchise. Hur dur too big...wait, wrong guy... :V Im not sure a generic mook-level creature can be given a full moveset, but you did that with Raptor, so, i can't wait for both to be done. I already have a planned Xenomorph moveset.
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« Reply #6265 on: January 11, 2015, 07:11:58 AM » |
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After a bit of troubleshooting, I've managed to get a spec map working on Xenomorph. Edit: After some testing, I got both Spec and Ref working. I made a gif to show it off. I'm highly considering adding Xenomorph to my current projects, alongside Raptor, Wisp, Team Rocket's Meowth, and Zoroark. Oh. My. Gawd. Yes, all of my yes! Ever since the first mention of Xeno in brawl I have been waiting, lurking...hoping for this day. I feel like it's christmas all over again
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You Never Know!
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« Reply #6266 on: January 11, 2015, 01:26:42 PM » |
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Oh, by the way. The Idle pose seen in my previews is outdated. Here's a progress gif of the current idle animation.
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« Reply #6267 on: January 11, 2015, 01:31:12 PM » |
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Rig looks great, and I love the tail animation most of all.
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« Reply #6268 on: January 11, 2015, 02:18:33 PM » |
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So who's in the mood for some streaming?
I'd like to give a new streaming host a try.
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« Reply #6269 on: January 11, 2015, 04:32:20 PM » |
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Oh, by the way. The Idle pose seen in my previews is outdated. Here's a progress gif of the current idle animation. Wow! That looks really good! I love how much movement is in the tail.
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You Never Know!
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