Poll
(http://img845.imageshack.us/img845/2272/signkth.png)
(http://i.imgur.com/BelFy.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=23923) (http://i.imgur.com/YxtqI.png) (http://i.imgur.com/CWrFY.png) (http://i.imgur.com/Kejv5.png)(http://i.imgur.com/Ilq3G.png)(http://i.imgur.com/sMKOP.png)
PSA currently work :
Tails
(http://i.imgur.com/JxFnN.png)
Sorry but i love that style. troll/
[SSBB Hack] Tails animation preview (http://www.youtube.com/watch?v=F2S8FnNb9t0#)
Moveset of characters :
Classic Sonic
Sorry but you are not allowed to view spoiler contents.
Megaman
Sorry but you are not allowed to view spoiler contents.
Ryu
Sorry but you are not allowed to view spoiler contents.
From 0:36 to 0:52-Losing :(http://www.fightersgeneration.com/characters3/ryu-timeout.gif)
OR(http://www.fightersgeneration.com/np7/char/gifs/ryu/ryu-cfe-ko.gif)
-"About to fall" animations:Same as Ike or snake nothing special (It doesn't need to be really unique anyway, imo).
-Neutral-Jump :(http://www.fightersgeneration.com/np7/char/gifs/ryu/ryu-cfe-jump.gif)
-Double-Jump :(http://www.fightersgeneration.com/np7/char/gifs/ryu/ryu-cfe-jump.gif)
-Sides-Jump :(http://www.fightersgeneration.com/np7/char/gifs/ryu/ryu-cfe-jump2.gif)
-Sides double jump :Front jump :
(http://www.fightersgeneration.com/np7/char/gifs/ryu/ryu-cfe-jump.gif)
-Back double jump :Similar to Captain falcon back double jump .
-Regular falling :Like Snake or Captain falcon.
-"No more jump" animation:Pretty basic like Ike, Mario, Sonic, Snake or Captain Falcon (It doesn't need to be really unique anyway, imo).
-Dodge animation 1 :(http://www.fightersgeneration.com/np7/char/gifs/ryu/ryu-cfe-roll.gif)
-Dodge animation 2 (Back step) :(http://www.fightersgeneration.com/characters3/ryu-dashb.gif)
-Dodge animation 3 (Air) :Same as Ike, Snake or Captain Falcon , something basic (It doesn't need to be really unique anyway, imo).
-Barrier breaking :(http://www.fightersgeneration.com/characters3/ryu-gem-dizzy.gif)
-Crouching animation :(http://www.fightersgeneration.com/characters3/ryu-sfa-c3.gif)
Sorry, this is the only one i could find (at least for right now).
-Crouching position :(http://www.fightersgeneration.com/characters3/crouch-ryu-nomove.gif)
-Walking animation :(http://www.fightersgeneration.com/characters3/ryu-walkf.gif)
-Running animation :(http://www.fightersgeneration.com/characters3/ryu-walkf.gif)
-"Getting up" animation:Like Snake, i guess (for both the "Getting up" animation and the "Getting up" attack).
-Costumes :Based on Ike's colors :
-Original : (http://www.fightersgeneration.com/np7/sprite/sf3/ryu3-sp1.gif)
-Red : (http://www.fightersgeneration.com/np7/sprite/sf3/ken3-sp1.gif) Maybe by using Ryu DLC costume from UMvC3
-Green : (http://www.fightersgeneration.com/np7/sprite/st/ryu-sp7.gif)
-Blue :(http://www.fightersgeneration.com/np7/sprite/sf3/ryu3-sp12.gif)
-Alt.Green : (http://fc02.deviantart.net/fs71/f/2011/154/3/8/ssfivae_evil_ryu_sprite_cvs_by_xhienx-d3hze2r.gif) SFIV evil ryu model whould be neat or a custom model using the TvC or MvC3 model.
-Yellow : (http://www.fightersgeneration.com/np7/sprite/cvs/ryu-cvs-sp7.gif)[/spoiler]
Rayman
Sorry but you are not allowed to view spoiler contents.
I see that you're trying PSA? Nice. Classic Sonic looks good so far. Feel free to message me if you neeed any help.
wait, you now make PSA? awesome
that classic sonic is looking good!
o-o I see megaman X in your PSA preview section. I've had him planed for a couple of months and plan to start him soon o-o
EDIT: That didn't come out how I wanted it to. Want to work together on megaman X?
will u b giving classic sonic all the moves from the classic sonic in sonic generations?
for fix some animations on classic sonic you needing to resize TransN bone instead of YrotN bone
So kth trying to psa nice xD dont know how you will do dr mario over rob(unless you import dr mario with rob s bones) i wish you luck
Quote from: KingJigglypuff on November 13, 2011, 03:19:57 AM
I see that you're trying PSA? Nice. Classic Sonic looks good so far. Feel free to message me if you neeed any help.
Thank you dude.
Quote from: Dot on November 13, 2011, 03:27:03 AM
wait, you now make PSA? awesome
that classic sonic is looking good!
Yeah, let's try PSA :p
Thank you dude.
Quote from: Evil Pervy on November 13, 2011, 03:41:43 AM
o-o I see megaman X in your PSA preview section. I've had him planed for a couple of months and plan to start him soon o-o
EDIT: That didn't come out how I wanted it to. Want to work together on megaman X?
Yeah, we can collab if you want.
Quote from: Mariodk on November 13, 2011, 06:59:36 AM
for fix some animations on classic sonic you needing to resize TransN bone instead of YrotN bone
I know, it's for that i'm going fix the side Smash.
Quote from: Carnage on November 13, 2011, 10:35:26 AM
So kth trying to psa nice xD dont know how you will do dr mario over rob(unless you import dr mario with rob s bones) i wish you luck
Dr.Mario it's my favorite character ever, and i fraking hate ROB. So he need to be official on Brawl.
Well i probably wouldn't be able to do much so i guess all i can say is good luck.
If you don't plan on classic sonic's PSA being used for a normal sonic model,you could resize him through PSA, that should stop him from growing to normal at any point. (there's an attribute under weight)
Quote from: ShadowMarth on November 13, 2011, 02:30:42 PM
Well i probably wouldn't be able to do much so i guess all i can say is good luck.
Thanks.
If you want, i can port the real model of ur calssic sonic and animations over rob. but remember it starts out gltichy
Prefer over Diddy Kong cause i got Shadow over Donkey Kong.
oh, ok. i will do that later. just kepe remindin gme
Quote from: KTH on November 13, 2011, 09:21:42 PM
Prefer over Diddy Kong cause i got Shadow over Donkey Kong.
KTH i hope you know if sonic is ported over any character besides sonic he wont be able to do any B attack since those arent portable
I know, it's for that i'll put the A attack over B.
Quote from: KTH on November 13, 2011, 09:43:06 PM
I know, it's for that i'll put the A attack over B.
you can make Special attacks just dont use Sonic Variables and anything make a variable less attack that doesnt use sonics floating points and you should be OK
Possible.
After i got another issue, it's port Classic Sonic without .rel and use the SFX of Diddy for put classic Sonic SFX.
classic sonic looks good
KTH will start doing PSAs?
:o!
Epic.
Quote from: ItalianStallion on November 13, 2011, 10:10:32 PM
KTH will start doing PSAs?
:o!
Epic.
LOL, yeah daddy. Thank you.
Tomorrow, more preview and...
Super Classic Sonic.
A nice, simple PSA. Just how I love them.
Not to mention how much I love Sonic's new run/spring animation. This shall be glorious.
OK, i did to remove the voice of Sonic. Only the swimming and dead voice i don't know how to remove. D:
OP updated.
Do you want picture about the update?
remember then you start on SSBC Goku please add me in colab.
What?
No u. bump
Okok, here more news. KingJigglypuff helped me for the B attack, he did to fix it and now i can continue to finish the PSA. It's possible i finish him for Saturday.
I got another project like Megaman, Goku and Ryu. I looked more the move of Goku and Ryu and it's possible for Ryu, i'll import the model (TvC, not MvC3) over Ike or Lucario...Or Snake.
Pleeease not over Lucario :(
Over Snake would be cool :D
Sdoom say it's almost impossible to make a PSA of Snake.
hmm .. Okay :/
But i can stil ltry. The problem is i like Snake.
ahh okay
if you like Snake , just don't replace him!
You can still try to make the PSA over Ike or Lucario :D
Yeah and the good point for Ike it's we can port with .rel without problem.
After for Lucario, i don't know. I need in first to get Ryu Model TvC.
just wondering whats SSBC goku moveset? is there any place to see the moveset
I'm going translate in english for you can see. But i think i'll edit some attack for got a good Goku.
Quote from: KTH on November 18, 2011, 06:57:46 PM
I'm going translate in english for you can see. But i think i'll edit some attack for got a good Goku.
so the moveset is in french or something?
Yeah, i've writed the moveset on a .txt in french.
But don't worry i'll translate it and put on the OP. Like for Goku and Megaman.
Quote from: KTH on November 18, 2011, 07:11:23 PM
Yeah, i've writed the moveset on a .txt in french.
But don't worry i'll translate it and put on the OP. Like for Goku and Megaman.
i kinda understand french i cant write it but i understandt xD since im portuguese we get english and french at school :P but its better to wait for the translate version since i understand english much better :P
Just a little question about your Megaman PSA ..
Who will he replace ?? Ness ?
Yes.
ahh okay :P
Yeah. After the question still "Over who Ryu can be?"....
I'd suggest putting Ryu over Ike :P ( or Snake , but if it is to hard to make a moveset than not )
And cool that you are using the TvC Model :D I prefer it
Yeah, no lag. =) After you can still take the model of Beyond.
Oh and, possibility of Chris PSA. /vyse But need in first to finish others char lol.
Okokok, Classic Sonic is almost..alsmost done. I just need to fix the SFX, finish 4 attacks and make grab attack.
I've started Megaman but i think the first will be Ryu. With my friend Thom-1994 and Soneek, he will be over Ike.
Great to hear you are doing Ryu next =D
and , are you guys already working on the Import over ike ?
Or are you going to use the Ryu vertex ?
Soneek port Ryu's TvC over Ike. I'll retexture him.
We prefer over Ike cause we can port him over who we want.
Okay cool :)
Are you making a "Brawl" styled texture ?
If yes , can you guys still include the Original TvC textures ?
hey kth could i do a psa for ryu if you don't?
*Watches video*
The voice replacements already? Epic!
Wait, is that Amy over Toon Link?
Import?
Lol, no. the voice replacemnt is old form teh bv. the amy is by nanobuds (i tihnk? sorry i forget) and is an import. i havent started the PSA yet
I think is Nanobuds.
I still wait the release.
i still need someone who is really good at PSA (and has MSN or Yahoo messenger) to help :/
but i cant wait till i can start working on it
Quote from: KTH on November 19, 2011, 10:34:24 PM
I think is Nanobuds.
I still wait the release.
I wouldn't be surprised, honestly.
He did a great job importing Shadow and Silver.
Well, i didn't did to finish Classic Sonic for today :oshi: but maybe tomorrow. So here the picture for you can show the update *go to sleep*
Sorry but you are not allowed to view spoiler contents.
classic super hedgehog! cant wait for it :af:
You prefer Green or Black eyes?
(http://i.imgur.com/OxiVs.jpg)
(http://i.imgur.com/OCH0Z.jpg)
Green looking awesome :D
I prefer the green eyes.
is it still over Diddy kong?
Black eyes
The green eyes don't suit that shade of gold at all.
They both cool u can't put both when they come out?
Quote from: Ikuto on November 20, 2011, 05:26:47 PM
They both cool u can't put both when they come out?
^ Best suggestion definitely.
Quote from: Ikuto on November 20, 2011, 05:26:47 PM
They both cool u can't put both when they come out?
Don't worry, i preview that before i show the picture.
Sorry for double-post but should i release it :
(http://i.imgur.com/9InWW.jpg)
(http://i.imgur.com/OfjEb.jpg)
Quote from: KTH on November 20, 2011, 09:57:53 PM
Sorry for double-post but should i release it :
(http://i.imgur.com/9InWW.jpg)
(http://i.imgur.com/OfjEb.jpg)
looks cool you should.
Hell yea! But I realized that the model needs more rigging. his hands look to weird the way they are.
Yeah and he didn't got Metal texture and eye yellow.
*Read title* ...Ryu
WAS next.
So Ryu is not your next hack anymore ?! I hope it's not because of the Ryu hack over C.Falcon, cause as a Street Fighter fan, i have to say that i'm much more in favor of your Ryu hack cause first of all, you're using TvC model which is in my opinion, an 10000 times better than the Street fighter 4 model and my favorite after MvC3 model and this one:
Sorry but you are not allowed to view spoiler contents.
. Also, I like the fact that your putting it over Ike so it can be put over every body wich sound like a better option since i want Ryu to have his own character slot. I would really like to see him next (and i'm sure i'm not alone) but then again that's your decision.
Quote from: SonicUnderground316 on November 20, 2011, 11:24:44 PM
*Read title* ...Ryu WAS next.
So Ryu is not your next hack anymore ?! I hope it's not because of the Ryu hack over C.Falcon, cause as a Street Fighter fan, i have to say that i'm much more in favor of your Ryu hack cause first of all, you're using TvC model which is in my opinion, an 10000 times better than the Street fighter 4 model and my favorite after MvC3 model and this one:Sorry but you are not allowed to view spoiler contents.
. Also, I like the fact that your putting it over Ike so it can be put over every body wich sound like a better option since i want Ryu to have his own character slot. I would really like to see him next (and i'm sure i'm not alone) but then again that's your decision.
or it could be another of his grammer errors :srs:
Quote from: KTH on November 20, 2011, 10:28:15 PM
Yeah and he didn't got Metal texture and eye yellow.
So you will rig him some more, and add those other effects?
Well i'm still waiting the model import by Soneek.
When we have the model, we will can begin the Ryu's PSA! :laugh:
Yeah!
Well....I know ppl don't care but i think i'm going make Rayman PSA.
Rayman ..... :af: I looooove Rayman!
Why not use the Ryu model that was used over Captain Falcon?
Cause it's a PS3/PC model, that lag the Wii.
TBH, he isn't good rigged.
oh yeah, i forgot that =/
can't wait for Ryu. do you have moveset made?
i've got an idea for the Standard-B. ofcourse it's going to be Hadouken. but make it a counter move. if he is hit during "Hadou..." he then goes into a "Shruyken".
this move is legit, because he could do a counter like move in one of the Street Fighters
Quote from: KTH on November 22, 2011, 05:43:51 PM
Well....I know ppl don't care but i think i'm going make Rayman PSA.
Using my model? If so I've already started one
EDIT: I even have a separate model from the public release for a few moves in ti that you can't make with the current one
Quote from: Epic Pervy on November 22, 2011, 06:09:14 PM
Using my model? If so I've already started one
EDIT: I even have a separate model from the public release for a few moves in ti that you can't make with the current one
Yes.
I'm playing currently at Rayman Origins and i'll take many move from it. That sure i'll take many other move from Rayman PS1, GC and stupid Rabbids (possibily a counter with a Rabbit) but need a rabbit imported.
Perhaps a collab then? My move set is kind of lacking, but I have a separate model with added models for things like his helocopter hair, one for when he pulls out his body, one for a new hurt face, and one for that raspberry taunt (or whatever it's called) from the first game.
Quote from: Ultraxwing on November 22, 2011, 06:06:55 PM
i've got an idea for the Standard-B. ofcourse it's going to be Hadouken. but make it a counter move. if he is hit during "Hadou..." he then goes into a "Shruyken".
I love your idea, is so crazy! I think it's possible in fact. We have all the moveset of Ryu... but we need the model for really begin.
Quote from: Epic Pervy on November 22, 2011, 07:04:17 PM
Perhaps a collab then? My move set is kind of lacking, but I have a separate model with added models for things like his helocopter hair, one for when he pulls out his body, one for a new hurt face, and one for that raspberry taunt (or whatever it's called) from the first game.
Yeah, i need that hair helicopter. But the hair need to be rigged on the hat for i scale to 0 at the animation of the helicopter.
Well ok, you got another model but now i'm currently making a Brawl styled Rayman. I'll look on Google if i can found Rabbit model.
I added an extra bone atop the hair for that o-o that way the hair itself is animated also. Actually all of the new models have extra bones for them to be rigged to so they can just be taken out though animation
Quote from: Epic Pervy on November 22, 2011, 07:26:13 PM
I added an extra bone atop the hair for that o-o that way the hair itself is animated also. Actually all of the new models have extra bones for them to be rigged to so they can just be taken out though animation
Oops, my bad. I didn't see it ^^"
Well, i need to look more about the move. I know what i can put for the A attack but need to look more for B. The B Side can be a counter like Peach but with a Rabbit, the Up B is the helicopter and the Down B appear a suction cup. B Side can be Rayman launch a rabbit and attack the ennemy.
Quote from: KTH on November 22, 2011, 07:39:37 PM
Oops, my bad. I didn't see it ^^"
Well, i need to look more about the move. I know what i can put for the A attack but need to look more for B. The B Side can be a counter like Peach but with a Rabbit, the Up B is the helicopter and the Down B appear a suction cup. B Side can be Rayman launch a rabbit and attack the ennemy.
All right so I'll need to add a suction cup, and a rabbit to the model? Am I making these myself or are you finding these models?
If you can do it, it's perfect please.
Did you got any idea for the final smash? I'm thinking about the same of KDDD but Rayman dancing like Disco and rabbit become crazy.
Here, this is what little I thought of for Rayman, personally I like the wait two and, the wins, the taunts, and the lose, but you can change them if you want. I had only played the first two on the PS1 so that's what this is based off of
Sorry but you are not allowed to view spoiler contents.
That sound sexy.
Did you play at Rayman Origins?
Unfortunately I don't have the time or money, a real disappointment as I want to REAL bad.
Also were am I putting this Plunger/Bunny? Left Foot, Right Foot head, Left hand, Right hand?
Oh well, the rabbit on the right hand and the plunger on left hand.
Gotcha, but do me a favor and see if you can find a rabbit model, I can handel making the plunger but not the rabbit :oshi:
No i didn't found it. ._.
Raymans looking good with dem new textures :happy: Mind if I use them for my V3 Release?
EDIT: Also my public release will have non-rigged thumbs, but I'm rigging Raymans thumbs for the PSA model, and I'm having to move Luigi's thumb bone to do it, so his thumb will need fixed animations
Yeah, for the moment it's just a v1. I preview with your update to add more work on hair.
All right, I'm about done with my V3 Model, so I'll just release it and you can finish with your brawl textures ^_~
Good luck
Quote from: Epic Pervy on November 22, 2011, 10:49:54 PM
All right, I'm about done with my V3 Model, so I'll just release it and you can finsih with your brawl textures ^_~
Cool =D, i'll do this tomorrow. I got to my bed right now. You should rig the mouth too.
Quote from: speedy101 on November 22, 2011, 10:58:30 PM
Good luck
Thank you.
Quote from: KTH on November 22, 2011, 11:05:44 PM
You should rig the mouth too.
Tried and failed horribly. His mouth is strange and while I may be able to make it work right, it would take a hell of a lot of work and a couple of weeks to do, which I do not have the time for.
EDIT: Hey KTH I had an idea. How about's I port the Rayman model over Yoshi and we use him for the PSA?
Well, you still can port him without rigging and i got V.Joe over Yoshi.
Quote from: Thom-1994 on November 22, 2011, 07:13:33 PM
I love your idea, is so crazy! I think it's possible in fact. We have all the moveset of Ryu... but we need the model for really begin.
*Sorry late*
Will you guys incoporate new move from ultimate marvel vs capcom 3 such as the hado shoryuken and the "hado transformation". It would be awesome if you guys could put a hado mode sort of like Naruto CoN moveset kyubi mode where all Ryu Smash would be enhenced for a short period like in UMvC3.
im going to do thar for mine
Ok now it's official, Rayman will be a PSA i'll make. Possible after Ryu.
So am I just supplying the model, or am I helping with the Rayman PSA?
You can do somelike you want.
Oh and, i've finish the Rayman Brawl styled texture.
Sweet, but Rayman V3 isn't being released till around 10:00 PM (EST) so go ahead and make it over V2. I'll add a brawl style to my Rayman V3 and collab you :D
Do you want i send you the texture i maked?
Sure go ahead
Done.
camonsters got stupid rabbit model.
[censored] yes. I have every model needed for the PSA Rayman now. Will add the bones to Luigi when I get home and I'll start rigging near when your done with Ryu
Quote from: AnImAiNe on November 23, 2011, 05:32:28 PM
im going to do thar for mine
Glad to hear that :happy: !!!! Now i can wait for it.
*add Paper Mario*
Mariodk and possible i are also gunna be working on a paper mario psa
My friend LJSTAR eally want to make that PSA. It's possible Paper Mario will be over Peach.
over peach? why?
i want it over G&W since the model is over there and G&W only got stoled PSAs with a .rel file
Quote from: SonicBrawler on November 24, 2011, 06:17:58 PM
over peach? why?
It's a character of Mario series, and people got Cloud or Naruto over G&W. And it's impossible to animate G&W.
Btw : can you log on on MSN please?
Quote from: Mariodk on November 24, 2011, 06:24:34 PM
i want it over G&W since the model is over there and G&W only got stoled PSAs with a .rel file
Ok. But i already asked at diedhammer98 to port Paper Mario over Peach. If he can't, i'll make over G&W...
Quote from: Mariodk on November 24, 2011, 06:24:34 PM
i want it over G&W since the model is over there and G&W only got stoled PSAs with a .rel file
oh. well then i cant help u mariodk, sinc ei have alloys.
*New poll*
*released >.>*
Looks cool, but if I am not mistaken wasn't he gonna be on Diddy?
Quote from: dpgthirteen on November 26, 2011, 12:56:30 AMLooks cool, but if I am not mistaken wasn't he gonna be on Diddy?
i dont think he will be over Diddy kong in first place
anyway looked at the video and classic sonic looks awesome
going to try it out later
Quote from: dpgthirteen on November 26, 2011, 12:56:30 AM
Looks cool, but if I am not mistaken wasn't he gonna be on Diddy?
yeah. KTH said he is/was gunna be on diddy
Yeah, i think MarioDK will do it. Just the problem still for Super Classic Sonic.
Quote from: KTH on November 26, 2011, 02:15:44 PM
Yeah, i think MarioDK will do it. Just the problem still for Super Classic Sonic.
and even the side special and down special i dont think thats portable same like the aiming of n-B
I think too... Well, after he can do what he want but that going be hard.
Well, here the list of the recolor of Rayman :
- Rayman Default
- Globox (Rayman Origins outfil)
- Rayman 3 PowerUp Punch (http://i.imgur.com/ciNhP.jpg)
- Rayman 3 Cyclone (http://i.imgur.com/H5t6P.jpg)
- Rayman 3 Epicopter (http://i.imgur.com/RLT6Z.jpg)
- Rayman 3 RoquetPunch (http://i.imgur.com/wI1aQ.jpg)
- Dark Rayman (http://www.rayman-fanpage.de/character1/badray.jpg)
So that do... :
- Default Rayman = Default Luigi
- Orange = Rayman 3 Punch
- Purple = Dark Rayman
- Fire Luigi - Rayman 3 Epicoter
- Blue = Rayman 3 RocketPunch
- Pink = Rayman 3 Cyclo.
Perfect.
Have you started on Ryu? I would like to help with animations.
OMG SSJCERIOUS! I MISSED YOU! :oshi:
Well, no... We didn't start Ryu cause we didn't have the model.
Thanks bud, I missed you too.
Its good you havnt started, because I have. I have a wait stance already and I've already changed some of the endings of captain falcons animations to fit it.
Sure, show me.
ok since i am not so much in mood for work on my moveset right now (not even Gotenks,Goku over Pit)
i will try to do Ryu import after i have done Brawl silver for KJP´s falco psa/port
as i said on MSN i can´t promise it will be good since i am still noob at model rigging but i will give it a try
Quote from: Mariodk on November 27, 2011, 09:37:31 AM
ok since i am not so much in mood for work on my moveset right now (not even Gotenks,Goku over Pit)
i will try to do Ryu import after i have done Brawl silver for KJP´s falco psa/port
as i said on MSN i can´t promise it will be good since i am still noob at model rigging but i will give it a try
Which Model are you using ?
The TvC Model ?
Quote from: Abbi. on November 27, 2011, 10:12:38 AMWhich Model are you using ? The TvC Model ?
idk ask KTH he sent it to me
Yes. It's a low poly model, no glitch in game.
*add Bomberman do "project" and SSJCerious to the team of Ryu"
Bomberman over Luigi?
Meh, good luck with that. It'll be extremely difficult at the moment due to Luigi not having any graphic models and only having one article (the fireball) to work with. I considered many different ways of making a cohesive Bomberman moveset considering Luigi's lame factors and none of them really worked well.
If the model could be ported to....say.....Toon Link it may be possible to give him a more interesting and less limited moveset. It would seem such a waste for such an incredible model to not have a PSA.
No.
Possiblity over Olimar.
I know Luigi don't have many articles (only Fire Ball and FS), and it's for that i'm thinking again for Rayman... It's more possible to port Rayman over Olimar and Bomberman over Luigi (only Bomb).
Quote from: KTH on November 29, 2011, 07:40:29 PM
No.
Possiblity over Olimar.
I know Luigi don't have many articles (only Fire Ball and FS), and it's for that i'm thinking again for Rayman... It's more possible to port Rayman over Olimar and Bomberman over Luigi (only Bomb).
Oh god, Olimar is even worse o_o Just so you know, editing his Pikmin is a [censored]ing pain.
Just so you know KTH, Rayman needs literally no atricals, unless you actually plan on giving him the lum shot, then you could use his Luigis fireball for that, but everything else is attached to a bone to be giving and takin away tough animation :af: But seriously I can't start rigging him till you respond to my PM
Quote from: SiLeNtDo0m on November 29, 2011, 07:50:15 PM
Oh god, Olimar is even worse o_o Just so you know, editing his Pikmin is a [censored] pain.
:oshi:
Well...*think* Hmm..;I need to think more for Rayman..
Quote from: Epic Pervy on November 29, 2011, 08:10:24 PM
Just so you know KTH, Rayman needs literally no atricals, unless you actually plan on giving him the lum shot, then you could use his Luigis fireball for that, but everything else is attached to a bone to be giving and takin away tough animation :af: But seriously I can't start rigging him till you respond to my PM
PM? Where?
Quote from: KTH on November 29, 2011, 09:37:00 PM
:oshi:
Well...*think* Hmm..;I need to think more for Rayman..
PM? Where?
I'll resend it, it's just making sure I have all the needed bones so I don't end up having to start over with it
Oh for the love of god don't attempt Bomberman over Olimar. I had so much trouble with project bomberman over Olimar that I just gave up on it. The pikmin will always teleport to him no matter if you tell them to desync, he can't throw without a pikmin, they just aren't worth the trouble.
Thats why I'm just gonna port him over Snake and use the explosives to my advantage =/
I just had to get on to warn you of the consequences of using Olimar for anything.... Those friggin pikmin....
Quote from: frostymm on November 29, 2011, 09:57:17 PM
Oh for the love of god don't attempt Bomberman over Olimar. I had so much trouble with project bomberman over Olimar that I just gave up on it. The pikmin will always teleport to him no matter if you tell them to desync, he can't throw without a pikmin, they just aren't worth the trouble.
Thats why I'm just gonna port him over Snake and use the explosives to my advantage =/
I just had to get on to warn you of the consequences of using Olimar for anything.... Those friggin pikmin....
If this is the case, try and port Starwaffle's new model. It looks phenomenal.
Lol don't worry, I already talked with Star about it. He said he's going to re-rig it to snakes bones but even if he doesn't I'll get around to it.
I'm just going to port the attacks I had gotten done on the Olimar version over and then go from there and give Bomberman a remote bomb down special like in 64. Not gonna be quite as stealthy as snakes.... Just gonna have to make that boom bigger =3
I see...
Well, Bomberman got only one article, a bomb (some like did Sdoom with V.Joe's N-B). So i think i'll do him over Luigi.
After i'm prety sure SonicBrawler or MarioDK or another guy will port him over another char. But i need to think more about this.
I still got :
Diddy Kong (MarioDK say no many articles), Jigglypuff, Pikachu, Ness, ZSS (MarioDK told me it's impossible to port on her), Bowser, Wario, Zelda.
After it's my decision cause i'm never play with them character. oh and, Pokémon? Charizard, Squirtle and Ivysaur?
Port Sonic character on them (Tails, Knuckles, Silver).
Thing with Bomberman though, is the fact that he does so much with just his bomb. He can throw it, he can kick it, he can just drop it in place, he can charge it up for stronger versions (in some games like Bomberman 64 the Second Attack). Basing it upon Luigi's fireball will restrict what you can do with it majorly. The only thing you'd be able to do is make him throw a generic bomb straight forwards, in which case it's literally just a glorified fireball.
I may write out a "dream" moveset for Bomberman. One that would only be possible once we are able to properly edit module and effect files so we can create new articles and graphics.
Yeah, till then a perfect bomberman will never truly be reachable =/. The best we can do right now is edit some items and have him throw Link bombs. Its very limited. Though if I could make him able to throw pumped bombs that would be glorious.
But i'm thinking, example the fireball got ...1 or 2 animation (normal and in air), i replace the FireBall to a bomb, can i add new animation or not?
You can, but you're restricted by the Fireball's floating points.
A little bump before i go on my bed.
- I've started the animation of Rayman/Paper Mario, i'll show you some preview tomorrow.
- The model by Soneek is almost done. He give me the latest version, i can start the animation with it.
- Collab with Nah, we making Ryu Stage from first SF game. Yeah, character need his own stage (LJSTAR work on Rayman Stage).
Your starting Rayman already? that a good Idea? I'm moving the hand bones remember? You'll have to go back and fix the hand animations then
Quote from: KTH on December 03, 2011, 02:39:58 AM
A little bump before i go on my bed.
- I've started the animation of Rayman/Paper Mario, i'll show you some preview tomorrow.
- The model by Soneek is almost done. He give me the latest version, i can start the animation with it.
- Collab with Nah, we making Ryu Stage from first SF game. Yeah, character need his own stage (LJSTAR work on Rayman Stage).
will paper mario be able to call his friends or stars? probably not unless someone ripped then in 2d to use over gw several 2d weapons :P
I hope you can animate Paper Mario well. SW's model looks great, but GW animations kinda make him look akward. Like his standing animation, his body looks odd, he looks more like he has his back to the player and has his neck looking to the side.
I know and i think it's for that i'm going make all animation. :/
Guys, what do you think of my "preview' roster?
:mario: : Mario
:wario: : Wario
:luigi: : Rayman
:peach: : Paper Mario
:bowser: : Geno
:dk: : Shadow
:diddy: : Metal Sonic /Classic Sonic
:zelda: : Bowser Jr.
:sheik: : Shadow Mario / Spiderman
:link: : Link / Zero
:tlink: : Toon Link / Young Link / MMX
:samus: : Megaman X
:zsuit: : Megaman
:ganon: : Ganondorf
:fox: : Fox
:falco: : Falco
:wolf: : Vegeta
:dedede: : Waluigi
:kirby: : Kirby
:mk: : Gray Fox
:ness: : Bomberman
:lucas: : Scott Pilgrim
:pit: : Goku
:ike: : Roy
:marth: : Luffy
:falcon: : Ryu
:charizard: : Knuckles
:squirtle: : Tails
:ivysaur: : Silver
:pikachu: : Pikachu / Pichu
:jiggly: : Mewtwo
:popo: : Baby Bros. Jr.
:ike: : Naruto
:lucario: : Kid Buu
:snake: : Snake / Deadpool
:rob: : Dr.Mario
:sonic: : Sonic
:gw: : Cloud
After it's a another little idea but i'm pretty sure it's impossible :
Alloy Yellow : Metal Mario
Giga Bowser : Bowser
Nice roster ^_^ ! Btw, i have to ask about this:
:marth: = Luffy:
Will you (or someone else) make a PSA for Luffy, it would be amazing and i barely watch One Piece LOL Also is there a port of it's model i mean from a one piece game ?
:falcon: = Ryu : Wasn't Ryu supposed to be over Ike so he could be port over anybody (like a "[censored]ty" character for instance) :oshi: ? I was much more in favor of that option, it was much more convinient especialy since i had other plan for captain falcon.
Quote from: SonicUnderground316 on December 07, 2011, 02:12:23 PMNice roster ^_^ ! Btw, i have to ask about this: :marth: = Luffy: Will you (or someone else) make a PSA for Luffy, it would be amazing and i barely watch One Piece LOL Also is there a port of it's model i mean from a one piece game ? :falcon: = Ryu : Wasn't Ryu supposed to be over Ike so he could be port over anybody (like a "[censored]ty" character for instance) :oshi: ? I was much more in favor of that option, it was much more convinient especialy since i had other plan for captain falcon.
luffy is epic pervy working on
Quote from: KTH on December 06, 2011, 05:08:16 PM
:charizard: : Knuckles
:squirtle: : Tails
:ivysaur: : Silver
:jiggly: : Mewtwo
do know that 3 pokemons dont have a working DownB right? and left aside the corrupt pac files wich are a problem
Same with mewtwo over jigly unless someone did a true port the existing one know the Up B refuses to run becuase the way he was ported :S
Quote from: SonicUnderground316 on December 07, 2011, 02:12:23 PM
:marth: = Luffy:
Will you (or someone else) make a PSA for Luffy, it would be amazing and i barely watch One Piece LOL Also is there a port of it's model i mean from a one piece game ?
Quote from: Mariodk on December 07, 2011, 02:18:02 PM
luffy is epic pervy working on
Yup, being working in him for awhile now. Progress is a bit slow because there's just two of us working on it, but no one had better start one of their own =.=
Quote from: SonicUnderground316 on December 07, 2011, 02:12:23 PM
Nice roster ^_^ ! Btw, i have to ask about this:
:marth: = Luffy:
Will you (or someone else) make a PSA for Luffy, it would be amazing and i barely watch One Piece LOL Also is there a port of it's model i mean from a one piece game ?
:falcon: = Ryu : Wasn't Ryu supposed to be over Ike so he could be port over anybody (like a "[censored]ty" character for instance) :oshi: ? I was much more in favor of that option, it was much more convinient especialy since i had other plan for captain falcon.
It's the principal port yeah. The model is over Ike but the model will be ported over CF.
But still preview to port to character over another one.
Sorry, I'm a little late with the rayman model. I'll have something ready tomorrow that you can use to make animations with, but overall is unfinished, and by that I mean the hands will clip :notimp:
Don't worry, take your time.
I'm little bored with life so you can give more work if you want.
Here, I'll finish the feet, and rig the right hand so animations show, and give it to you, so you can at least START with this whole rayman thing o-o Then I'll give you the correctly rigged model when I finish it ^_~
EDIT: Dat poll :srs:
Just a bump.
Wow, second pages.
Ok, i'm little bored with hacks i'm still trying to make rig model, animation for my project but i'm really bused with work and school. And i've buy new PS3 Game (if people want to play with me on PSN, ask me on that thread or PM (personnally prefer on that thread). But don't worry, i'm still continue sometimes to work on hacks.
Possible i'll restart the hack that week-end or the next Wesdneday.
(http://i.imgur.com/E8umL.png)
(http://i.imgur.com/w0aSA.png)
shippuden sasuke looks sweet xd
Thanks.
Ok, now let's go for restart PSA. I've start
Paper Mario. In first, i'm making the texture and animation. So i've tried to make a Brawl styled version.
Tell me who's one you prefer.
1. StarWaflle's Paper Mario
Sorry but you are not allowed to view spoiler contents.
2.Paper Mario with Mario Brawl colors
Sorry but you are not allowed to view spoiler contents.
3. Paper Mario with saturation
Sorry but you are not allowed to view spoiler contents.
Why not include them all ;D
Lol
Cause i'll make the recolors with one of them.
i voted for starwafle since he made the model and the textures look nice
I think i'll use the third.
Any updates on Sasuke? And Paper Mario will be on Peach right?
Sasuke? Well...For my first rig it's really hard... Damage face, blink and other glitch.
And for Paper Mario, i need to learn more animation so i've subscribe on the school of Sdoom.
Quote from: KTH on December 23, 2011, 04:16:41 PM
Sasuke? Well...For my first rig it's really hard... Damage face, blink and other glitch.
And for Paper Mario, i need to learn more animation so i've subscribe on the school of Sdoom.
It cool take your time on him, I can wait. And nice to hear you signed up for Sdooms class, I would join but I cant do the classes on Friday.
Merry Christmas for everybody.
I got a new computer for Xmas, so i've moved all files into the new one. But still need 3ds Max so you're obligate to wait more got :
Link SSB64
Sasuke
Zero
Oh and PSA? Some like i said i've subscribe on Sdoom's school.
Can't wait for Sasuke, also which Zero are you talking about? Like the zero from MMX but not from MvC3?
To be exact it's the one from TvC.
I prefer the one from TvC cause is low poly.
Let's go for more news :
With Thom-1994 and LJSTAR we have make all animation for Paper Mario. He are at...90%.
Wait/Run/item and other i've forgot are done. Now we just need to found the perfect moveset and let's attack the PSA.
Now, i'm going make the recolors and other little stuff (CSP and other). Oh, and i've asked to Jaklub to make a SFX of Mario over Peach.
Oh and, i announc i delete SSBC Goku and i add Knuckles, Tails and Silver over Pokémon....And Luffy.
Quote from: KTH on January 01, 2012, 08:28:18 PM
Let's go for more news :
With Thom-1994 and LJSTAR we have make all animation for Paper Mario. He are at...90%.
Wait/Run/item and other i've forgot are done. Now we just need to found the perfect moveset and let's attack the PSA.
Now, i'm going make the recolors and other little stuff (CSP and other). Oh, and i've asked to Jaklub to make a SFX of Mario over Peach.
Oh and, i announc i delete SSBC Goku and i add Knuckles, Tails and Silver over Pokémon....And Luffy.
will the paper mario be based on the first paper mario for n64 or for the latter versions?
Of all.
Quote from: KTH on January 01, 2012, 08:28:18 PM
And Luffy.
I have very many problems with this :notimp: Now fi you'd liked to join us on luffy then that's awesome. :happy:
i just played all my old paper mario games over winter break... im so excited for this!!
good luck!
Well...The "famous" problem. With Thom-1994 and LJSTAR we have maked many animation for PM over Peach.
The model is ported by diedhammer98 with a FitPeach.pac, he have put all animation on a FitPeachMotion.pac.
But in game...The animation isn't loaded. The character work but he don't use the FitPeachMotion.pac..
Come on. Give me help.
KTH, mind if I do recolors? o.o
Quote from: KTH on January 02, 2012, 09:01:55 PM
Well...The "famous" problem. With Thom-1994 and LJSTAR we have maked many animation for PM over Peach.
The model is ported by diedhammer98 with a FitPeach.pac, he have put all animation on a FitPeachMotion.pac.
But in game...The animation isn't loaded. The character work but he don't use the FitPeachMotion.pac..
so your saing your using paper mario over peach and the peachfitmotionetc and he doesnt load the animations?
-Are those animations over peach one's with the same name? like paper mario wait0 over peach wait0?
-if they are and doesnt load the animations i dont know how to help just try it with the wario port and rename the files to see what happens
Still the same problem.
It's probaly the first time i see that glitch.
Quote from: xZedkiel on January 03, 2012, 02:50:39 AM
KTH, mind if I do recolors? o.o
They already done. Sorry.
...I think i'm going stop that project. Seriously, i've port all of the animation one by one that freeze and when i port the AnimationData the aren't loaded...WTF
i dont think its possible to do any animations for G&W Boneset even if he is ported over a other
maybe thats why it freeze and dont working
He freeze probaly cause i use BB0.65 but that still strange :
Why he doesn't load the animation :srs:
Quote from: KTH on January 04, 2012, 11:16:16 PM
He freeze probaly cause i use BB0.65 but that still strange :
Why he doesn't load the animation :srs:
I have a question, why port GnW over peach with the model? He's not gonna be flat anymore is he not? So why not just rig him over Another character and port that. Or just rig him onto Wario and make a Paper Luigi for the other 6 costumes? Idk, just proposing ideas.
It's not cause the model.
Cause when i delete the model, Peach default don't load the custom animation.
Quote from: KTH on January 05, 2012, 03:05:26 PM
It's not cause the model.
Cause when i delete the model, Peach default don't load the custom animation.
Ah.. Then what else could it be?
Quote from: xZedkiel on January 06, 2012, 02:39:46 AM
Ah.. Then what else could it be?
I don't know...Well...Paper Mario is stopped.
Start Megaman.
(http://i.imgur.com/q92ye.png)
Let's go for a preview. This is the wait. And you can see the floor glitch..Dunno.
bump
Question.
What model is that? The Model from Cannon Spike, or Gergarlink's model?
When I am going to say to you which one it is, you be going not to believe me.
Megaman Powered Up.
I really don't know Megaman well.
Because I never play him before.
(What game that model come from?)
Quote from: KTH on January 07, 2012, 07:13:40 PM
When I am going to say to you which one it is, you be going not to believe me.
Megaman Powered Up.
Seriously?! That's impressive, nicely done!
Quote from: Dark Aura on January 08, 2012, 02:17:17 AM
Seriously?! That's impressive, nicely done!
.......i made that model....its released on my vault.............
any way KTH mind sending me a pic of megaman without his helmet....i dont know how he looks without it
(http://www.sprites-inc.co.uk/files/Classic/MM10/Cutscenes/mm10scenecheck2.png)
thanks.....when do you need all the models.....rush may take awile due to the face
Well if i can have the model of Megaman with emotion that should be pretty cool. But if you have too many works, take your time. Rush? Yeah, that should be really hard...
And maybe you can make Beat too?
Quote from: KTH on January 08, 2012, 03:54:33 AM
Well if i can have the model of Megaman with emotion that should be pretty cool. But if you have too many works, take your time. Rush? Yeah, that should be really hard...
And maybe you can make Beat too?
yea i planned to send you eveything once i finished rush....so it may be awile but considering the time a psa takes well be working at the same pace
Many animation is done like the run, the entry, wait and some taunt.
The list of the move is edited. I didn't post it on KCMM already.
(http://i.imgur.com/zqyA3.jpg)
(http://i.imgur.com/3QZWg.jpg)
I like it!
Nice work on Megaman, mate. The model and animation look pretty good. Btw, I guess you're busy with other project but I made a Ryu PSA idea thread if you're interested (and if you have time of course) i want you to check it out please. If you like it you can use it :
http://forums.kc-mm.com/index.php?topic=39563.0
hope you'll like it ;)
We have all we need for Ryu, but I'm sure we can use some of your ideas...
The only thing we miss is the model of Tatsunoko vs Capcom on :ike:!
Why on Ike? He'd be much better on Snake, Snake gets no replacement PSAs. He needs one.
snake dosent have gfx models to replace
Quote from: xZedkiel on January 10, 2012, 12:56:08 AM
Why on Ike? He'd be much better on Snake, Snake gets no replacement PSAs. He needs one.
Apparently, Ike can be ported over anybody so that why i guess it's on Ike but you're right, with all the cool model that been port on Snake (joker, kakashi, deadpool etc) a replacement PSA whould be neat ;)
Quote from: Thom-1994 on January 09, 2012, 08:24:00 PM
We have all we need for Ryu, but I'm sure we can use some of your ideas...
The only thing we miss is the model of Tatsunoko vs Capcom on :ike:!
It's too bad really, i thought the project was barely in developpement because of the previews on the opening page. All i hope is that the final moveset will be as faithful to the character and as fun to play (without being overpowered) as .fade's Naruto CON moveset (i'm not even a fan of naruto but i think this gameplay is dope LOL) Good luck with the project. Btw, why not use the MvC3 model ? Except the hair that look better in the TvC model this ryu model look much better imo. The only model that i think look better is the prototype SFIV model:
Sorry but you are not allowed to view spoiler contents.
i thought this thread was about megaman(which i made the model...idk why you guys think KTH did)....KTH when do you think megaman be released????
Quote from: GBC on January 10, 2012, 02:27:06 AM
i thought this thread was about megaman(which i made the model...idk why you guys think KTH did)....KTH when do you think megaman be released????
Though in the title it says "megaman", I thought i could talk about Ryu too since it's also one KTH projects beside the title also says "KTH's P$A" but sorry if i was off topic mate.
Also nice job on megaman model it look quite official, bravo !
Quote from: SonicUnderground316 on January 10, 2012, 02:38:18 AM
Though in the title it says "megaman", I thought i could talk about Ryu too since it's also one KTH projects beside the title also says "KTH's P$A" but sorry if i was off topic mate.
Also nice job on megaman model it look quite official, bravo !
No you're not off topic if it's one of his future plans. If you want a full planned moveset of Ryu, I can help you out with ideas, aside from the obvious Up, Side, and Neutral B's XD
maybe u can make ryu's down b metsu haduken
No over :snake:
Why we don't want the MvsC3 model? Because it is high polygons and the Wii have some problems when they are some hi polygons models...
Don't worry, We will not do an overpowered Ryu PSA!
For the special attacks we will do that (I'm not sure of me really)
B: Hadouken
Side+ B: Tatsumaki (?) (the foot top) There is 2 nuances: If the button is released: Ryu don't move and the attack is more fast and do multiple hits.
If the button is push longer, Ryu move and the attack is more strong but is an one hit.
Up+ B: Shoryûken
Down+ B: Focus Attack: The attack is like a Falcon Punch (just the style)
But, We are on the Megaman project for the moment ;)
It's impossible to make over Snake cause it's impossible to port him.
So we choose Ike, the boneset is perfect.
i'm working on a One-slot pack of Scott Pilgrim over Jigglypuff.
What?
I'm working on a "giant" pack of Scott Pilgrim over Jigglypuff.
Quote from: KTH on January 11, 2012, 10:14:08 PM
I'm working on a "giant" pack of Scott Pilgrim over Jigglypuff.
oh, cool to hear. What can we expect from this pack?
Remaking Scott with 3D Guitar and eye yellow
Work again on the PSA (like edit the sound)
Victory music personnal
CSP
And...A stage
Quote from: KTH on January 11, 2012, 10:22:05 PM
Remaking Scott with 3D Guitar and eye yellow
Work again on the PSA (like edit the sound)
Victory music personnal
CSP
And...A stage
Looking Forward to this, and Megaman of course ^-^
Now I can have Lucas back for other stuff!
Quote from: KTH on January 11, 2012, 10:22:05 PM
Remaking Scott with 3D Guitar and eye yellow
Work again on the PSA (like edit the sound)
Victory music personnal
CSP
And...A stage
A 3D guitar? Awsome!
Ok, here some news. Now i'm working on the PSA of Scott Pilgrim for edit the sound and i done the CSP;
I'll remake two recolors (Dark Scott and the green one) for put that one (http://www.scottpilgrim.com/images/wallpaper/sp6.jpg).
Now i just need to found : How to fix that glitch for 3ds Max? (http://forums.kc-mm.com/index.php?topic=39679.msg801959#msg801959) and make a One-Slot victory for Jigglypuff.
Quote from: KTH on January 12, 2012, 11:18:49 PM
Ok, here some news. Now i'm working on the PSA of Scott Pilgrim for edit the sound and i done the CSP;
I'll remake two recolors (Dark Scott and the green one) for put that one (http://www.scottpilgrim.com/images/wallpaper/sp6.jpg).
Now i just need to found : How to fix that glitch for 3ds Max? (http://forums.kc-mm.com/index.php?topic=39679.msg801959#msg801959) and make a One-Slot victory for Jigglypuff.
wait doing that please cuz my port isnt done yet still glitches wait untill sunday cuz then i maybe is done with it
For Scott, i'll wait if SouthCraft can fix the FS air. And i need to found a universal jump sound.
Quote from: KTH on January 15, 2012, 02:29:32 AM
For Scott, i'll wait if SouthCraft can fix the FS air. And i need to found a universal jump sound.
Did you get my pm...i sent you the megaman stuff you needed
Yes, i got and i've tried your Megaman.
And when i'm trying to scale to 0 like the leaf shield he doesn't disapear :srs:
Why?
Quote from: KTH on January 15, 2012, 02:29:32 AM
For Scott, i'll wait if SouthCraft can fix the FS air. And i need to found a universal jump sound.
ok maybe tomorrow it gets updates with fixes like that
Quote from: KTH on January 15, 2012, 08:24:56 PM
Yes, i got and i've tried your Megaman.
And when i'm trying to scale to 0 like the leaf shield he doesn't disapear :srs:
Why?
hmm the leaf shield should already be able to disapear....tell me what its visibilty bone is set too
It's the same for the hair, and other stuff.
Quote from: KTH on January 15, 2012, 11:22:23 PM
It's the same for the hair, and other stuff.
hmmmm....the hair is attached to a new bone i made...you may have to add some new animations for that.. telling the bones when to turn off....so yea
@KTH tomorrow (tuesday) a new update for Scott is comming. Then you can start and when you Are done then maybe mariodk is done with Scott hat too :) then i will give an update if you collab me with Scott hat PSA too ;)
Ok. I need to found a universal sound "jump" on SFX list.
All character got a personnal 'jump' sound.
it should be out now! just redownload
(http://i.imgur.com/OEXzO.jpg)
Don't take caution to the eye.
Quote from: KTH on January 18, 2012, 06:02:58 PM
(http://i.imgur.com/OEXzO.jpg)
Don't take caution to the eye.
Nice 3D guitar!
Happy Birthday!
Hey KTH gues what!
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[/spoiler]
happy bday man
happy birday KTH!
Happy birthday
Joyeux Anniversaire à vous mon cher ami!thats right, i know a little french from school :P
and your birthday present?
Sorry but you are not allowed to view spoiler contents.
haa expect it sometime this weekend if everything works okay ;)
Thank to everybody tell me happy birthday. Yeah, now 19 years, i'm really happy to still on KCMM with many guys i like. I'll try to continueto make another hacks for people can have more fun on SSBB.
Quote from: Nanobuds on January 27, 2012, 12:33:44 AM
Joyeux Anniversaire à vous mon cher ami!
thats right, i know a little french from school :P
and your birthday present?
Sorry but you are not allowed to view spoiler contents.
haa expect it sometime this weekend if everything works okay ;)
(http://i.imgur.com/ibXVy.png)
Dude, it's probaly the best present i got. Actually...It's only that present i got. lol
Surprise, SSF2 Wario :
(http://i.imgur.com/U3B0l.jpg)
Smash Side
(http://i.imgur.com/xKG9h.jpg)
Up A
(http://i.imgur.com/3ZN8L.jpg)
Dash attack
(http://i.imgur.com/MUXyK.jpg)
Down Air
(http://i.imgur.com/ch6VJ.jpg)
Taunt Up
(http://i.imgur.com/EXtOQ.jpg)
Up B
(http://i.imgur.com/zCalw.jpg)
Run
I've take 2 or 3 animation from Project M.
awesome work :D
Yeah it looks awsome!
(http://i.imgur.com/h7idX.png)
Who's know how to edit UV?
ALRIGHT! The Wario Land Moveset is gonna be finished (sorta)!
kth if you are going to mess around with wario specials i wish you luck most ppl say they are a pain to edit or even understand and i really dont know much about SSF2 but what are the diferences on the specials anything in particular?
Quote from: KTH on January 28, 2012, 10:33:20 PM
Surprise, SSF2 Wario :
(http://i.imgur.com/U3B0l.jpg)
Smash Side
(http://i.imgur.com/xKG9h.jpg)
Up A
(http://i.imgur.com/3ZN8L.jpg)
Dash attack
(http://i.imgur.com/MUXyK.jpg)
Down Air
(http://i.imgur.com/ch6VJ.jpg)
Taunt Up
(http://i.imgur.com/EXtOQ.jpg)
Up B
(http://i.imgur.com/zCalw.jpg)
Run
I've take 2 or 3 animation from Project M.
Dude.
Wario needs a good PSA.
This looks very interesting.
Quote from: KTH on January 28, 2012, 11:23:12 PM
Sorry but you are not allowed to view spoiler contents.
Who's know how to edit UV?
I do o-o, send ti over to me and I'll have it fixed in a jiggy ^_^
Thanks guys, glad to see you love it.
Carnage : I hear that somewhere, but i'll try to don't edit the special, just the smash.
Let's go for more :
(http://i.imgur.com/TTA5E.jpg)
(http://i.imgur.com/LkCSo.jpg)
(http://i.imgur.com/L8qu6.jpg)
Oh and, i probaly got the more WTF of the day. I've remplaced the bike by the car of Wario but at the Victory 2...The bike appear. Weird...The bike doesn't appear on a another file. I should take a new look on the other files.
Quote from: Missing Pervy on January 29, 2012, 12:30:06 AM
I do o-o, send ti over to me and I'll have it fixed in a jiggy ^_^
Ok, i'll send you the model.
Damn. He's a beast.
Quote from: KTH on January 29, 2012, 12:42:12 AM
Thanks guys, glad to see you love it.
Carnage : I hear that somewhere, but i'll try to don't edit the special, just the smash.
Let's go for more :
(http://i.imgur.com/TTA5E.jpg)
(http://i.imgur.com/LkCSo.jpg)
(http://i.imgur.com/L8qu6.jpg)
Oh and, i probaly got the more WTF of the day. I've remplaced the bike by the car of Wario but at the Victory 2...The bike appear. Weird...The bike doesn't appear on a another file. I should take a new look on the other files.
Ok, i'll send you the model.
probably becuase the bike is in the fitwarioresult data still i bet xD some characters have articles and model just for the result screens independant of the fitcharacter.pac i will for sure download wario to see him using the car instead of the bike :P
The Down Air is done.
The Smash Down is done.
The Smash Side is done. But i think i'll give more work on the colision.
Taunt and victory 2 is done.
Victory music is done.
I need to finish th run, walk animation and fix the side B. You right Carnage, it's a pain to edit the special attack.
This is awsome! I mean finally something epic over wario! Great job so long
Quote from: KTH on January 29, 2012, 05:32:30 PM
The Down Air is done.
The Smash Down is done.
The Smash Side is done. But i think i'll give more work on the colision.
Taunt and victory 2 is done.
Victory music is done.
I need to finish th run, walk animation and fix the side B. You right Carnage, it's a pain to edit the special attack.
great to see some progess i will for sure use this when its released :P i hope you fix the car texture problems and its a shame you cant make n-B be the shoulder bash from SSF2(saw a video yesterday :P) if you want some help i could try a psa for the n-B cant say it will work since wario is well wario :S but i am right? SSF2 wario n-B is the chargable shoulder bash thing?
ooh yah SSF2 wario i love that game and this will probly be the best wario PSA so far so i will defenetly get it
Quote from: -SSJ gogeta- on January 29, 2012, 07:00:24 PM
ooh yah SSF2 wario i love that game and this will probly be the best wario PSA so far so i will defenetly get it
SSF2 is a really good game, more than SSBC. And the stage is amazing. If i know so much to control 3ds Max and be a good stage hackers, i'll make Sky Sanctuary Zone and Dr.Willy Stage.
ooh ooh ooh yes sky sanctuary i love that stage
you are my hero
My idea is if someone can rip the element from Sonic Generations and make them low poly.
Quick question.
When you said 'I've take 2 or 3 animation from Project M.', did you mean actually taken from Project M or just based from what you've seen from Project M vids?
I really take the animation.
I don't recall Wario being in the Project M demo, so is it safe for me to assume you took those animations from a Project M leak?
Because if so, I do kindly request of you to redo those animations by yourself before releasing SSF2 Wario.
Why should i do this? Many people take some animation from P:M and have release it on BV.
Because it's from a leak, meaning that you weren't supposed to have those animations in the first place.
Quote from: ds22 on January 29, 2012, 09:58:07 PM
Because it's from a leak, meaning that you weren't supposed to have those animations in the first place.
people take others animations all the time...as long as he didnt take the whole entire file and only used maybe 1 or 2 animations then it should be fine
Point is, this wasn't released to the public yet, so no, it's not fine.
For example, what if I hacked your computer and took one of your unreleased models and then uploaded it, would you be fine with that?
If those animations were in the demo, then it would've been fine, but as I said before, they are from a leak, and just plainly taking and using them without any modification is just a big '[censored] you' to the people who made those animations (and an even bigger '[censored] you' to the PMBR for even having a Project M leak and using stuff from it).
And besides, he can easily redo those animations using the Project M animations as reference.
Quote from: ds22 on January 29, 2012, 10:03:57 PM
Point is, this wasn't released to the public yet, so no, it's not fine.
For example, what if I hacked your computer and took one of your unreleased models and then uploaded it, would you be fine with that?
If those animations were in the demo, then it would've been fine, but as I said before, they are from a leak, and just plainly taking and using them without any modification is just a big '[censored] you' to the people who made those animations (and an even bigger '[censored] you' to the PMBR for even having a Project M leak and using stuff from it).
And besides, he can easily redo those animations using the Project M animations as reference.
^ This. I was wondering how you got these, considering that a couple of these are my own animations. People aren't meant to have this stuff yet.
Quote from: ds22 on January 29, 2012, 10:03:57 PM
Point is, this wasn't released to the public yet, so no, it's not fine.
For example, what if I hacked your computer and took one of your unreleased models and then uploaded it, would you be fine with that?
If those animations were in the demo, then it would've been fine, but as I said before, they are from a leak, and just plainly taking and using them without any modification is just a big '[censored] you' to the people who made those animations (and an even bigger '[censored] you' to the PMBR for even having a Project M leak and using stuff from it).
And besides, he can easily redo those animations using the Project M animations as reference.
Actually it's not the same, here i've take the animation from the beta of P:M RELEASED, not from the PC of the creator.
I've take some animation, not the FitWarioMotion.pac and FitWario.pac. And others people did that, they showed the hack on SmashBoards and P:M didn't say anything.
And the animation i need it's exactly the same i need. You think i got the time for remake the animation?
I've almost done Wario SSF2. Who's care if i take some animation from P:M, i'll credit them and people will got fun with the hack.
I get what they're saying.
They don't want animations leaked from the private Project M stuff, even if you do give credit. They wanna keep everything under wraps until they think it's appropriate to reveal it.
@KTH
As I said before, it was LEAKED, NOT RELEASED, meaning that you weren't supposed to have those files in the first place and it especially means that you aren't supposed to just plainly use them, even if you give credit to the PMBR.
It's private for a reason.
Also, where are these hacks that use Project M stuff (and mind that stuff is OK to use if it has been released and NOT leaked)?
Quote from: ds22 on January 29, 2012, 10:36:25 PM
@KTH
As I said before, it was LEAKED, NOT RELEASED, meaning that you weren't supposed to have those files in the first place and it especially means that you aren't supposed to just plainly use them, even if you give credit to the PMBR.
It's private for a reason.
Also, where are these hacks that use Project M stuff (and mind that stuff is OK to use if it has been released and NOT leaked)?
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=23186
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=20009
Both in demo 1, so there pretty much goes your argument.
Aren't those from the already-released Project M demo?
Ninja' :x
To be honest, i don't get what you mean.
He's trying to say he doesn't want stuff from LEAKED Project M stuff.
There's only been one Project M demo available, which is where those two got their stuff from.
Adding on to that.
Both Mario and Ganon are in the released Project M demo, meaning that it's OK if people use stuff from them.
Wario wasn't included in the Project M demo, but was leaked from a backroom build of Project M, meaning he wasn't released and therefor it's NOT OK to have any of his stuff used and publicly released before Wario is included in a official release of Project M.
Ok, i got it now.
Well...I'm obligate to stop Wario SSF2, i can't remake the animation.
You can't make the animation by yourself?
You seem to have animation down pretty well.
I'm sorry to hear that, but at least now you understand our point of view.
I don't have any time if you prefer, that destroy my program.
Normally, i've preview to release Wario SSF2 on one hour exactly and tomorrow start Megaman .
Quote from: KTH on January 29, 2012, 11:03:41 PM
I don't have any time if you prefer, that destroy my program.
Normally, i've preview to release Wario SSF2 on one hour exactly and tomorrow start Megaman .
really its a shame i wanted to see wario using the car :S any chance you atleast released in the OP and not in brawlvault since i see that there are some copyrights :S
Well, it's correct if i put the SSF2 Wario link to mediafire on my OP?
Sorry if this has already been asked , but who is Megaman over?
Ness / Pit ?
ness
ooh ness i'll get that becuase there no good hacks on him right now
I'm pretty sure people got Goku over Pit
Okay , great :)
Didn't want to replace Pit , becouse he's one of my favourite characters. xD
Quote from: KTH on January 30, 2012, 06:49:24 PM
I'm pretty sure people got Goku over Pit
I don't. I have Waluigi.
Oh hey good news KTH,Ii think I've figured out how to solve raymans problem without having to alter the model much. If you still have it on hand could you send it to me? If I'm right it should only take about five minutes
The model of Rayman you sended me long time ago with all stuff?
Yeah ^_^
[SSBB Hack] Tails animation preview (http://www.youtube.com/watch?v=F2S8FnNb9t0#)
SURPRISE
I like it :happy:
I'm pleased to see he has hand bones! but I also can't help but notice that his tails look like they lack deformations. Who's he replacing? Metaknight, like Jacklub's?
Fox and Squrtle.
I'd actually like to see both of those happen. Good luck, I hear the filespace on squirtle is aweful due to the cumulative "filesize limit."
I don't know if you see why i preview to port over Squirtle but i repeat for you.
Many people want more character of Sonic on Brawl, like Shadow, Tails, Knuckles, Silver and others. But they want them into a new character (like MarioDK port Shadow over DK). So i got a idea : It's port Knuckles, Tails and Metal Sonic over Pokémon (Ivysaur, Squirtle, Charizard).
the animations look preety sweet with the exception of the running where the taill looks to be atached to the neck somehow
Nice! His duck is adorable as usual. Is there anything in particular you're basing his Moveset off of? Sonic Battle, Sonic the Fighters, a mixture, or are you going to make your own unique moves?
Quote from: KTH on February 16, 2012, 12:39:07 AM
I don't know if you see why i preview to port over Squirtle but i repeat for you.
Many people want more character of Sonic on Brawl, like Shadow, Tails, Knuckles, Silver and others. But they want them into a new character (like MarioDK port Shadow over DK). So i got a idea : It's port Knuckles, Tails and Metal Sonic over Pokémon (Ivysaur, Squirtle, Charizard).
thats awsome to here cant wait for it
Cool looking tails man. But your idea for metal, tails, and Knux might be a bit far fetch. But who knows, it could work, and if it did it would be amazing. Also, what ever happened to that Shippuden Sasuke you were doing?
Dude.
Those animations kick ass.
My only beef is with the tails, which have been mentioned.
I send you the model today KTH. Cuz today i got time
Quote from: Dark Aura on February 16, 2012, 12:43:33 AM
Nice! His duck is adorable as usual. Is there anything in particular you're basing his Moveset off of? Sonic Battle, Sonic the Fighters, a mixture, or are you going to make your own unique moves?
Sonic the Fighters, Sonic Battle, Sonic 2 and Sonic Advance 2.
Quote from: -SSJ Trunks- on February 16, 2012, 12:58:32 AM
thats awsome to here cant wait for it
Thanks bro.
Quote from: dpgthirteen on February 16, 2012, 03:04:31 AM
Cool looking tails man. But your idea for metal, tails, and Knux might be a bit far fetch. But who knows, it could work, and if it did it would be amazing. Also, what ever happened to that Shippuden Sasuke you were doing?
Well, i'll put him on the Recycle i think.
Quote from: Segtendo on February 16, 2012, 04:51:30 AM
Dude.
Those animations kick ass.
My only beef is with the tails, which have been mentioned.
Thanks.
Quote from: SmbzCraft on February 16, 2012, 06:32:51 AM
I send you the model today KTH. Cuz today i got time
Cool.
Quote from: KTH on February 16, 2012, 02:13:14 PMSonic the Fighters, Sonic Well, i'll put him on the Recycle i think.
no dont recycle that idea i like it, it's be awsome to finally replace the poke's with something good
I got so many problem with model import. This is never good.
Sucks to hear you couldn't finish Sasuke. But putting him in a recycle bin is a good idea, some one will get to him eventually.
R u still planning on making the going merry stage?
Yes. I've give the stage for Mewtwo2000. But he is too busy and work on his own stage. So i've give it to Epic Pervy.
Ha awesome Pervy is the man
Just a small note. I'm a bit busy, but I will look over and hopefully get it fully working monday. I'll also finish that Wairo car I forgot to do ^_~
(http://i.imgur.com/96IkY.png)
The Final Smash. If somebody can rig him please.
I'd totally get the Fox version just to use that :srs:
Sucks that Fox shares a final smash with Falco :oshi:
Quote from: Segtendo on February 17, 2012, 08:37:26 PM
I'd totally get the Fox version just to use that :srs:
Sucks that Fox shares a final smash with Falco :oshi:
Indeed. But it's for that people got Silver over Falco.
Quote from: KTH on February 17, 2012, 08:32:06 PM
(http://i.imgur.com/96IkY.png)
The Final Smash. If somebody can rig him please.
if the legs of the mech are seprate meshes, I'll do it. (otherwise they lack deformations and don't animate well because of it.)
Combo attack is done.
Dash attack done.
Im really sorry for the long waiting. I was alittle busy with my own Stuff that i just forgot it.
hey KTH i saw this hack
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=2806&Moderated=All&facebook=true (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=2806&Moderated=All&facebook=true)
and saw the desription and thought it was funny becuase your so epic now
I can make the final smash if you want...
I take a break for finish Skyward Sword. I'm really bored about how people spoiling the game, they don't have any respect.
Quote from: KTH on February 24, 2012, 01:39:20 PM
I'm really bored about how people spoiling the game, they don't have any respect.
They assume everyone has beaten the game already. >_>
I haven't even touched it yet... D:
didnt read latest stuff, but, are those animations made by you? (the tails' ones) cuz they look awesome!!
specially the walking ones
Quote from: jokekid on February 24, 2012, 02:18:46 PM
didnt read latest stuff, but, are those animations made by you? (the tails' ones) cuz they look awesome!!
specially the walking ones
Yes.
Thanks.
Cool, a temporary KCMM host, time to show the progress of Tails :
Sorry but you are not allowed to view spoiler contents.
Yes, the move look like exactly SSF2.
I've done many other animation but they aren't interessing (like animation for object). Many thanks to GBC for the model.
awesome work on tails
wow, looking good!
tails looks nice cant wait and this place has been down so long i forgot who its over so........whos it over
I'd think the up B would be flying... But I like how some his moveset is based on sonic the fighters.
Any way, I can still rig the mech if you like. I also have a tornado model (the plane, not an actual..) for his entry if you want it.
Nanobuds actually rig him. But thanks.
Nice animations man :af:
just wondering since i dont know taills that well the n-B he generates a megaman/Samus hand canon like?
Quote from: Carnage on March 11, 2012, 09:21:33 PM
just wondering since i dont know taills that well the n-B he generates a megaman/Samus hand canon like?
Yep, it act like an hand/arm canon, but it can't be charged
(http://i.imgur.com/ch4CE.jpg)
A little stage for the fun. Jungle Hijinx SSF2. Thanks to Mewtwo200 for the help he give me.
And, for Tails :
(http://i.imgur.com/az0mK.png)
the Cyclone! By Nanobuds, thanks to him.
(http://i929.photobucket.com/albums/ad133/SJSCSPs/tailses.png)
The CSP and recolors by SJS. Yeah, you see Classic Tails texture, GBC making the model.
The order of recolors :
Default
Red
Green
Blue
Pink
Grey
BONUS
Many thanks to GBC, SJS, Nanobuds and LJSTAR.
so the will act like fox landmaster? fire a beam flying and rolling?
Quote from: Carnage on March 13, 2012, 12:13:46 AM
so the will act like fox landmaster? fire a beam flying and rolling?
nope, it has it's own custom boneset, so it will have completely new animations
Quote from: Nanobuds on March 13, 2012, 12:21:44 AM
nope, it has it's own custom boneset, so it will have completely new animations
Indeed.
I think i'll custom a new PSA for the Cyclone. For he don't act like the Landmaster.
yeah, I put that extra bone near the gun so that you can make it shoot easier
(http://i.imgur.com/jLt8T.jpg)
The cyclone in game!
Hmmm..I'll ask at Mewtwo2000 how to edit the shadow.
And send a PM to Jaklub about the SFX.
He should shoot that laser he can do in multiplayer.
Tails would jump into the sky, come down in his Tornado mech, and then shoot the laser, like Samus' final smash.
Well since it's on the landmaster, It can move around and jump and stuff...
So it will probably be similar, but with the yellow-ball laser things
is he over fox or falco? cuz i remember them sharing the landmaster's model and textures...
so this will probably screw up the other of the 2
kth cant wait to see a video preview of the taills psa xD also your doing some epic n64 imports any chance you can import mario luigi pikachu an jigly from th original ssb? xD
wow this looks awesome! i cant wait to see how this will end up. :D and this is gonna end up over Fox or Falco? :D awesome!
its on Fox.
@ KTH I'm gonna try to add those fixes to Tails today
Aren't fox and Faclo very similar in psa if so, would a falco port be simple or complex?
Quote from: dpgthirteen on March 15, 2012, 04:02:12 PM
Aren't fox and Faclo very similar in psa if so, would a falco port be simple or complex?
falco wolf and fox have almost exactly the same psa just diferent gfx and some changes here and there but it should be simple if anyone want t have the trouble to do it
Quote from: dpgthirteen on March 15, 2012, 04:02:12 PM
Aren't fox and Faclo very similar in psa if so, would a falco port be simple or complex?
Falco and Fox share Fox's final smash file, sadly.
Quote from: Segtendo on March 15, 2012, 06:47:04 PM
Falco and Fox share Fox's final smash file, sadly.
well if anyone is using a silver psa it wont trouble at all like i use scizor some ppl use silver any psa that doesnt use the landmaster is all good :P
it looks great, so how far is tails from being done? :D
I don't know, i'll restart him Saturday.
WOW!!!! So your using my ideas for Ryu PSA/Moveset now(according to the opening page)? WOW!!! thank you very much, i'm honored. Btw, I would have comment before on this but i just find out about the temporary site :)
P.S: I fix "Ryu's running animation" and "Victory theme" on my thread which was supposed to be that:
Sorry but you are not allowed to view spoiler contents.
and the "Victory theme" was supposed to be that:
Sorry but you are not allowed to view spoiler contents.
Sorry for the trouble :-[
Btw, amazing job on Tails seriously, without being to indiscreet, why do you want to restart him he look pretty good so far.
Quote from: KTH on January 29, 2012, 10:59:29 PM
Well...I'm obligate to stop Wario SSF2, i can't remake the animation.
Sorry for the (extremely) late reaction, but...
Darth Vader NO! (http://www.youtube.com/watch?v=WWaLxFIVX1s#)
I was really looking forward too it... :oshi:
Well, could you at least release what you had until you decided to quit, minus the animations you couldn't remake?
And yes, I know bumped the topic. DEAL.
Are you still working on Tails?
Quote from: MandoWolfe on June 13, 2012, 06:54:24 PM
Are you still working on Tails?
he is not. Because he had trouble with the model...
aww.. now thats a real bummer. :/ his animations looked great here.
Tails? I [censored]ing love you!
Also, you've gotten much, much better at these animations.
Did you go to SilentDoom's school or what man?
Quote from: SouthCraft on June 14, 2012, 04:14:30 PM
he is not. Because he had trouble with the model...
Actually I'm rebuilding it for him. I've just been busy and haven't gotten to it
Quote from: Trollin Pervy on June 15, 2012, 04:16:49 AM
Actually I'm rebuilding it for him. I've just been busy and haven't gotten to it
oh wow. well i hope you get time to rebuild it for him.
I would like he rig him over Fox but just one problem : The animation.
It's a pain to port Sonic's animation, the arm is glitched.
Quote from: KTH on June 15, 2012, 11:27:20 AM
I would like he rig him over Fox but just one problem : The animation.
It's a pain to port Sonic's animation, the arm is glitched.
you can fix it in bb like edit all and there is a rotation option in there
Quote from: Carnage on June 15, 2012, 11:34:47 AM
you can fix it in bb like edit all and there is a rotation option in there
will only edit the first frame i believe... not sure though
Quote from: Carnage on June 15, 2012, 11:34:47 AM
you can fix it in bb like edit all and there is a rotation option in there
but that take ages lol.
Quote from: SouthCraft on June 16, 2012, 11:16:48 AM
but that take ages lol.
no it takes like 5 seconds for all animations lol thats why its the edit ALL
Quote from: Carnage on June 16, 2012, 07:26:06 PM
no it takes like 5 seconds for all animations lol thats why its the edit ALL
Learn me.
Quote from: KTH on June 16, 2012, 10:35:14 PM
Learn me.
just follow jokekid tutorial of bb size mods/animation edit but intead of putting the rotation on 0 you put your char normal rotation on that bone i think this fixes it
I think you have to fix the normals first.
So then.... Am I still rigging him over fox?
I can help you with ANY animations =D
Necroposting isn't needed.
Quote from: Super tails srb2 fan on May 19, 2013, 02:20:08 PM
I can help you with ANY animations =D
i sure believe you can make better animetion then KTH
even if you Necroposting a so old thread and dont know that is wrong and just Joined KC-MM