I would tend to side with option 2 for Yuri, the skills gimmick would make things interesting. TBH, they both sound hard to code. I have no idea how you would do fatal strikes for option 1, for instance. I don't think you could have the fatal strike GFX on the enemy character(s), so it would have to be on Yuri himself, and this is assuming you can actually get the fatal strike GFX, import or otherwise. Still, they both sound interesting.
