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Messages - Exorcist

#1
Model Imports / Re: WIP Workshop
December 08, 2012, 12:16:42 AM
Quote from: Flygon on December 08, 2012, 12:12:17 AM
Actually I can weight the head into more than one bone, that way, he wont get his head randomly stretched. If I add a custom boneset, I would have to make a fitmotion file for it.
I'm pretty sure that would still cause some unnatural stretching.
Well, whatever you figure out, let me know and I'll send you him with the fixed shell.

A small preview for the few Tales fans out there:
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#2
Model Imports / Re: WIP Workshop
December 07, 2012, 04:14:27 AM
Quote from: Anivernage on December 06, 2012, 01:53:11 AM
His filesize is bigger or smaller than pikazz's adult mario over yoshi?
Cuz if moar will cause freeze if someone psa it (which is my plan)
The filesize is smaller than pikazz's so far.

Quote from: StupidMarioFan1 on December 07, 2012, 12:54:45 AM
Edit the eyewhite texture a bit, that blue part isn't supposed to be that visible in Yoshi's eyes. Which game is that Baby Mario model from?
I didn't mess with Yoshi's textures, so idk.. I'll look into it though.
The model is his trophy model I think.
Also Luigi looks nice. >.>
Fix dat crotch/hip area though!
#3
Model Imports / Re: WIP Workshop
December 06, 2012, 01:44:40 AM

Rig by Flygon, texture by me.

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#4
I came here to ask something else, but hey, I could take a look at it if you want.
#5

Replace birthday with anniversary.
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#6
Krom looks great! Professional quality there, especially the face looks spot on.
#7
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=29907

Uh
I don't remember what conclusion you guys got to regarding stuff like this. >.>
#8
Might as well join. :V

Username: ExorcistRain
Type of hacks I make: Imports
Type of hack I'd like to receive: Import, stage, PSA
My favorite video game series/anime: Zelda, Hunter x Hunter, those two preferred but if you can't then anything really as long as it's awesome >.>
#9
Quote from: Cloud Fair21 on November 22, 2012, 08:17:35 PM
Is there anyway to rename FitMarthMotionEtc.pac to FitMarthMotion01.pac?
No. There can only be one custom moveset per character. If you still want to keep Marth, you'll have to sacrifice another character and port Sephiroth over that character. There are plenty Sephiroth or general Marth ports on the Vault that you can use.
#10
Model Imports / Re: WIP Workshop
November 20, 2012, 01:29:33 AM
Quote from: Pear_Knight on November 19, 2012, 11:12:58 PM
Reminds me of the Dark Pit chapter from Uprising.
It really does look like it!
Well, I suppose that's good since that's kind of what you were aiming for.
#11
Model Imports / Re: WIP Workshop
November 16, 2012, 12:13:33 AM
Quote from: Demon_of_Elru on November 15, 2012, 07:40:53 PM
It's been a while since I posted or worked on anything so here goes some progress;

Dio
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Dio!
He looks great so far, his hair could be a bit bigger though in my opinion.
wrrrryyyyyyyyy
#12
Model Imports / Re: WIP Workshop
November 11, 2012, 03:30:01 PM
Damn, Demon, you work fast. It looks great.
#13
Hey DemonBoy, I hate to bother you, but could you lend me a hand?
I've been trying to rip from a PSP game and so far I have a file which supposedly has all the files of the game in it.
It's called Packfile.bin
Do you have any tips on how to extract it or something?
#14
Model Imports / Re: WIP Workshop
November 02, 2012, 10:38:08 PM
From my limited knowledge of One Piece and from Star's avatar, I think his sideburns and goatee should be bigger and more visible.
Everything else looks fine though
#15
Aw, nooooo
Don't leave, buddy!
Are you sure you don't have any backups or anything you can do for Tabuu? :<