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Messages - Edwguard Flows

#2
Stages / Re: Lusamine - Edwguard F SSBB Mods
December 11, 2016, 01:00:21 PM
Quote from: Xirvet on December 07, 2016, 08:26:55 PM
Nice work on those model imports, cannot wait to put them in my personnal mod!

Thanks!! I'll release it soon ;)
#4
Stages / Re: Ultimate SSBB HD Stages
November 30, 2016, 06:19:22 PM
Quote from: ThePhantomPsychic on November 30, 2016, 02:48:03 PM
I have to ask, what are you recording this in, I can watch in in 1080p, but correct me if I'm wrong, I thought the wii could only export 480p. Unless you recorded in dolphin and tested on the wii.

Hi! I recorded this using Nvidia Shadow Play in 1080p (Ishiiruka Dolphin)
#5
Stages / Re: Ultimate SSBB HD Stages
November 30, 2016, 12:22:16 PM
#6
Quote from: xxWutzMercyxx on August 22, 2016, 06:04:58 AM
I'm still working on Lisa's Domain, however since I got my mods back I was inspired to finally start my Breath Of The Wild stage. Very early progress but it should give you a good indicator of what's to come. Finally SSE imports becomes useful. Has day and night cycle and no lag. I'm going to have to polish it up greatly, add more models (castle is temporary model). Also kudos to DSX8 and Edward for Battlefield U import, I'm using parts of their import for the sky and grass ruins. Its far from being realized but its fully playable, so until the next preview of this stage, just use your imagination.



Ohh looks good! It could be a very interesting stage
#7
Stages / Re: Ultimate SSBB HD Stages
November 27, 2016, 12:31:27 PM
Quote from: ProjectXBros on November 21, 2016, 08:11:47 PM
Yooo! That Looks So Much Better Than The Other Ones, I Like This One 10/10 Bro! Edwguard Flows.

Thanks!!
#8
Stages / Re: Ultimate SSBB HD Stages
November 21, 2016, 02:24:34 PM
#9
Stages / Re: Ultimate SSBB HD Stages
November 18, 2016, 10:01:16 PM
Thanks for the ideas! I'll consider it
#10
Stages / Re: Ultimate SSBB HD Stages
November 04, 2016, 08:17:57 PM
#11
#12
#13
Quote from: Peardian on August 26, 2016, 04:21:51 AM
That's a neat idea! I like the colors of the sky and platform.

Have you considered doing similar variations to other N64 stages? Like a twilit Hyrule Castle or mechanized Dream Land? It seems like a fun concept to explore.

Thanks! the original idea comes from Sean Hicks that made the textures. Uhmmm I didn't think about this variations and sounds good!

New import