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Messages - Nasca Corp

#1
Hi dude, i was trying your new gaur plains, there is a little problem on the mechonis eyes, they are glowing all the time with a black base, btw i was workig on the color data from the fogs, i get this, idk if i can send u the pac so you can uppload it, and i cant get the mist was affcted by the light, i wanna your permission first


https://www.youtube.com/watch?v=1rv7tRXD4No&feature=youtu.be
#2
This... I cant make work the transparency, with any model on your battlefield, strange
#3
Wow dude, hello agaimn, i was on my money-job-adictionn and dont see your battlefield until yesterday , n is awesome, but i cant get work the transparency, even if i use one of your materials, strange iwill uplod an image tomorrow , and i hope they can fix the export for the 3ds files, FD from 3ds its the betterrr!!
#4
Ah is this real'  or just a magic dream' becouse 3ds final destination is the best version of all final destinations on the world haha wow dude you are really awesome im very impressed with the dog stage.

#5
Model Imports / Re: WIP Workshop
July 03, 2015, 02:49:13 AM
Here comes one stage, i need to fix the fog and the weird moon position

But caution...
Can be..



CUUUUTEEEEE


Sorry but you are not allowed to view spoiler contents.
#6
woow...one week without internet and nintendo put Ryu on smash??


wth...
#7
wich other custom sounds code? like that one named " custom songs on custom stages? that names stgcustom01++++??

and can you give me an example of the files on the sfx folder?? just the name for this example
Thanks i wanna make this work becouse using wii scrubber is anyoing...
#8
i love how the transitions between stages are more fast
#9
Quote from: DSX8 on June 09, 2015, 01:06:29 PM
yeah... but what he doesnt know is that i copied battlefields folder to another folder.. so no, its not really... deleted for good xP

anyways... HD Castle Seige? getting there o:
has updated normals/materials/vertex colors and fog data, and also spec maps added on the first section of the stage (and env also)



UFFFF... you scared me!
but if we get the castle siege, its not the same base stage of your new pokemon stage, that one that bright and change and fall swords?
#10
Im in love with that gaur plains, y preffer play the stage on brawl than buy a xenoblade game...

dude, the light on this stage should affect the plataform too, like in gaur plains, become darker and all stage become darker, here on battlefield become the night and the stage still brighter, i hope that this could be fix like this one:



the light affects the stage but the blue lines and yellow not and looks a glow awesome!!!

i hope you can make an effect like that!

Thks for the plains!!!
#11
Quote from: DSX8 on June 05, 2015, 09:48:53 PM
ya he meant the mechonis... lol
I gues that "Xenoblade Chronicles Medley" Its like a remix with various song from this game??
If that is, anyone can tell me the name of the music at begining and ends at 0:30


Or its a full theme...?
#12
Pal , can you add a bone rigged to all background on Gaur Plains? i wanna rotate to make that MEga Zord more vissible
#13
Are you planning to add the blue glow on the floor  like on your first wip`s?
#14
That Pit cosplaying Saint Seiya looks nice, what a hard job!!
#15
Quote from: PervyDSX8 on April 22, 2015, 02:26:22 AM
yeah it can happen, since it has its own texture

I never cant do that glowing, that move with camera, so when i want a glow around, i duplicate the object, then i push it, and add a semi transparent texture on it, looks nice: