someone really should make a psa for hazama.
..as impossible as that sounds xD
..as impossible as that sounds xD
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.
Show posts MenuQuote from: ArcSage on March 05, 2011, 08:37:38 PMQuote from: Psycho Philia on March 05, 2011, 03:28:24 PM
All this is really nice, but it absolutely not says to Divine Overlord what exact animation of Marth you see for the attack demon fang, and Divine Overlord is not alone...
Edit: Ok, now we know much better, but the animation itself is probably not enough if we want to be the closest as possible to the original animation of Demon Fang.
Well, I found a more efficient way to color the image which I plan to use for the rest of the colors too. Here's the latest on Kratos's Red CSP.
Tell me what you think.
Before After![]()
Quote from: DivineOverlord on March 04, 2011, 04:14:34 AM
^_^ finally got home from finance class. Now gonna work on Kratos again ;D
Quote from: MrBrightSide on March 02, 2011, 02:52:14 PMQuote from: Wolfric on March 02, 2011, 02:28:06 PMthis. I hate when my friend plays as him because I can never even touch him. I end up having to spam projectiles, which ain't fun.
I've been thinking a lot about this PSA and how to make it Balanced (He's in the God PSA List <.<;), and, this came to me:
Make him like he is, the longest range attacks with his Sword, but make him lack KO power, like, he'd have to kill at 250% or 200%... I dunno, it's just so hard to approach Sephiroth at this moment 'cause of his long range, having be the hardest to KO with would be something new and could actually work (There's no way of using his REAL sword's range and make him balanced other than this I think, 'cause, if we make him slow, he won't be Sephiroth anymore, and if he's fast, he'll be OP.)
Quote from: SDo0m InCaRnAti0n on March 01, 2011, 10:26:40 PM
1) Maybe, I didn't really want to keep any of Ganon's actual thorws though.
2) At the moment I don't think it's possible to create counter for characters that aren't meant to have them. It's not just as easy as "copy and paste a counter from Marth/Ike*, since they actually have nothing in their subactions in PSA to indicate them using a counter. It will take a lot of investigating (weeks or months) to find out how to make a counter. It would take as long as finding out how to make Cloud's Neutral B reflectable.
About Nihil anywas. In Radiant Dawn what it does is it disables skills. So basically it'll work like Mewtwo's Disable Down B move except not as trash. It's a tad less generic as a counter anyways, since 4 charcters can counter.
3) I fail to see how removing Meteorain would be best when clearly the majority like the move *raises eyebrow*. Not to mention that it's MY favourite special (barring Omnislash V5) too XD
4) This is the throw that I spent the most time making and the one I'm most proud :-\ It was tedious getting the animation smooth a getting it to function right. Also, it's nothing like Ike's B Throw. It does almost 3 times more damage and has greater knockback.
However, thanks anyways for the feedback.
Quote from: SDo0m InCaRnAti0n on March 01, 2011, 10:26:40 PM
1) Maybe, I didn't really want to keep any of Ganon's actual thorws though.
2) At the moment I don't think it's possible to create counter for characters that aren't meant to have them. It's not just as easy as "copy and paste a counter from Marth/Ike*, since they actually have nothing in their subactions in PSA to indicate them using a counter. It will take a lot of investigating (weeks or months) to find out how to make a counter. It would take as long as finding out how to make Cloud's Neutral B reflectable.
About Nihil anywas. In Radiant Dawn what it does is it disables skills. So basically it'll work like Mewtwo's Disable Down B move except not as trash. It's a tad less generic as a counter anyways, since 4 charcters can counter.
3) I fail to see how removing Meteorain would be best when clearly the majority like the move *raises eyebrow*. Not to mention that it's MY favourite special (barring Omnislash V5) too XD
4) This is the throw that I spent the most time making and the one I'm most proud :-\ It was tedious getting the animation smooth a getting it to function right. Also, it's nothing like Ike's B Throw. It does almost 3 times more damage and has greater knockback.
However, thanks anyways for the feedback.
Quote from: Psycho Philia on March 01, 2011, 12:08:42 PM
In that case you're lucky, about the voices of Kratos, because it was planned long time ago that I make the japanese voices. I prefer the japanese voices too, the english is still good, excepted the Shining Bind that I really hate...
And besides, the japanese voices are a wink to Kenpachi of Bleach! :laugh:
Oh, Royal Blade, an information for you: Each time I will make voices for a Tales of character, they will be automatically in japanese, it's as simple as that! But for english, I will make only Kratos, he will be my last character in english voice, here it is said.
Quote from: SDo0m InCaRnAti0n link=topic=15324.msg393648#msg393648color=maroon]Black Knight (Fire Emblem)
MovesetSorry but you are not allowed to view spoiler contents.
As far as Cloud goes, there won't be that many changes to be honest. I (and by the looks of it most of you) am satisfied with it's current state for the most part. It'll mainly be tweaks here and there. Nothing really drastic tbh.
Quote from: Psycho Philia on February 28, 2011, 01:22:42 PM
Zeljius: It is already a little the case, with Spread for example, and Cyclone (even if Cyclone it's true needs to be changed.) But it's true it can be more like Brawl, but still it will have to fit him too, those two elements are required. This is probably why I will make some aerials suggestions that are not used in the game, but will fit him perfectly.
Quote from: Royal_Blade on February 28, 2011, 12:49:56 PM
-We'll Keep gungnir for side special? I'm fine with that. (No Helpless)
-Demon Fang can stay side tilt
-Sonic Thrust can be the dash attack.
-DTilt can be the Horizontal Slash. (With or without Spell Charge, it doesn't matter)
Quote from: Psycho Philia on February 28, 2011, 10:55:27 AM
Zeljius: About the paragraph, here maybe, I don't really count what is my biggest paragraph you know! :laugh:
But there is something very interesting in what you says, you say you want Kratos to be more like a Brawled out, can you be more precise please? Because, I know in a way where you want to go, but not enough precise, but I'm sure it's very important to talk about this!
Quote from: Royal_Blade on February 27, 2011, 11:53:57 PM
Gugnir? That would be weird. It would have to act like a Falcon Punch. (Auto Charge then a release) Having him charge up light then releasing it in a blast. If you do include this make it put him helpless if in the air.
But my suggestion is this:
-Move Lightning Blade (w/ S.Lightning Blade) to side special. (also, use the same animation for sonic thrust. it would look nice.)
-Move Sonic Thrust to Side Tilt.
-Move Demon Fang to Neutral Special. (and remove the upward demon fang. i find its weird.
-Change the Neutral Attack to Forward Slash > Upward Slash.
-Down Tilt is the Horizontal Slash with a twist.
Before I explain this. you should give Kratos Spell Charge. (Shield while charging to hold the charge.) Only after the second or third spell charge. (If used after the first, it cancels the spell completely.)
Now, back to the Down Tilt. So Kratos will slash. And if he has a spell charged, he will release a novice spell ONLY. (Depending on taunt thing that affects spells.)
Up-Light/Healing/Water- "First Aid": (Remove it from the up taunt) This restores 5%-25% depending on your damage percentage.
Side-Lightning/Wind- "Wind Blade": 3 small blades of wind strike in front of kratos. 2-3% per blade.
Down-Fire/Earth- "Stone Blast": Bits of stone rise from the ground. 3 Hits. 2-3% per hit.
If there is NO charge, then Kratos will just slash.
Quote from: Psycho Philia on February 27, 2011, 09:16:25 PM
......
Yeah it's only a Psa, not a vertex hack, and this is already a very good thing. If you don't like the vertex hack of the black knight that is already done, I suppose when SilentDoom will start working on this Psa someone will probably improve it.
Quote from: SDo0m InCaRnAti0n on February 27, 2011, 09:00:39 PMQuote from: Psycho Philia on February 27, 2011, 08:19:46 PM
I just have something to say about one of your project, I want to mention it, it would be good for the Black Knight, if it is not already the case of course, to make him use his true sword, Alondite, which is merely a copy of Ragnell if I recall correctly, there is only a recolor to do, and a change of sword.
I think a long time ago somebody did a vertex for Alondite on Ganon's sword (either that or they imported it from FE Radiant Dawn). I'll try and track it down.
Quote from: DivineOverlord on February 27, 2011, 11:25:13 AMQuote from: Zeljius on February 27, 2011, 07:09:24 AM
Fliptocat, i miss your vaatie Sprite D:
Damian, can you make kratos a bit heavier?
probably somewhere around lke's weight would suit him better.
Done.
Page created in 0.056 seconds with 15 queries.