I was wondering if it was possible to rig a model over a brawl character AFTER adjusting their boneset.
For example: I would like a certain character to be rigged over Toon Link. But Toon Link is too small/short for the character. Is it possible to modify Toon Link's skeleton, by giving him some changes in leg/arm length and making him taller, and THEN rig the character over the new skeleton?
This is for a full PSA, so there wouldn't be a need to worry about other color palettes (or one slot). Since they'll all be the character.
ugh this was a pain in the ass to place into T-stance. I don't get why LoL models aren't in T-stance in the first place. On left is how it was when I imported it. On right is how it is right now (placed for Pikachu bones)
in-game (not rigged yet)
Before rigging it I'm trying to make the eyes blink and change textures using PAT0...