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1  Help & Tutorials / Help / Re: textures from dae work in dolphin but not on wii??? on: February 03, 2012, 09:54:28 PM
what do you mean power of 2? like 2*2*2*2*2 = 32 or something else?
yesh the textures have palettes and are asignned
2  Help & Tutorials / Help / textures from dae work in dolphin but not on wii??? on: February 03, 2012, 09:42:22 PM
On Wii-
<a href="http://www.youtube.com/watch?v=SmKvpIlRC-Y" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=SmKvpIlRC-Y</a>

On Dolphin-
<a href="http://www.youtube.com/watch?v=U-a8ItORr5Y" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=U-a8ItORr5Y</a>


does anyone have any idea on why this is happening or how to fix it? id just love to share this hack w/ all of you once it is complete, but sadly i cant even figure out why THIS is happening! Im srs here so once i have this done and some other minor things completed i'll most likely release it as a beta. but till then i hope this issue will get resolved ASAP.

thanks in advance, the Bleach Fanboy,
SuperSmasher AWESOME 2.0!
3  Super Smash Bros. Brawl Hacking / Programming / Re: Brawlbox v0.65b Beta Released. The secret to hair/cape physics found? on: January 02, 2012, 11:04:37 PM
Have you tried replacing the materials with Marios b material?
yeah
Stop posting that here. Im srs here

OK
look at my reply to that video SuperSmasher Im srs here
will do
4  Super Smash Bros. Brawl Hacking / Programming / Re: Brawlbox v0.65b Beta Released. The secret to hair/cape physics found? on: January 02, 2012, 10:55:55 PM
this was supposed to be a really awesome hack, Vasto Lorde Ichigo over Link, but the textures are screwed up and i do not know why. it appears that it only registered 1 texture but im not quite sure, because well you will see. so this is what he is supposed to look like:

https://lh5.googleusercontent.com/-1xOcpZDJ0ew/TwI9YRvdRMI/AAAAAAAAABA/6NoXJ6ZQ_Xw/s800/Untitled.png

and here is what he looks like on my Wii:

<a href="http://www.youtube.com/watch?v=SmKvpIlRC-Y" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=SmKvpIlRC-Y</a>


any suggestions?

BTW i tried both .65 beta and .65 and the had the same effect with and with out Auto Metal Texture enabled on .65 beta and lots of combinations when importing the .DAE so any solutions? Thanks in advance
5  Super Smash Bros. Brawl Hacking / Programming / Re: Brawlbox v0.65b Beta Released. The secret to hair/cape physics found? on: January 02, 2012, 05:31:25 PM
hey guys just thought id drop on in and ask you guys 2 check out my topic cause it is urgent so anyways here is the link http://forums.kc-mm.com/index.php?topic=39269.0
6  Help & Tutorials / Help / Could Someone Please Help Me? on: January 02, 2012, 04:50:52 PM
this was supposed to be a really awesome hack, Vasto Lorde Ichigo over Link, but the textures are screwed up and i do not know why. it appears that it only registered 1 texture but im not quite sure, because well you will see. so this is what he is supposed to look like:

https://lh5.googleusercontent.com/-1xOcpZDJ0ew/TwI9YRvdRMI/AAAAAAAAABA/6NoXJ6ZQ_Xw/s800/Untitled.png

and here is what he looks like on my Wii:

<a href="http://www.youtube.com/watch?v=SmKvpIlRC-Y" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=SmKvpIlRC-Y</a>


any suggestions?

BTW i tried both .65 beta and .65 and the had the same effect with and with out Auto Metal Texture enabled on .65 beta and lots of combinations when importing the .DAE so any solutions? Thanks in advance
7  Super Smash Bros. Brawl Hacking / Programming / Re: Brawlbox v0.65 Released, go import stuff on: October 28, 2011, 12:54:04 PM
just wanted 2 make sure u knew

it might not have been sent because my mom has the timer set so i remeber to get off of teh lappy (i have Windows 7) and i was locked out right when i clicked send
8  Super Smash Bros. Brawl Hacking / Programming / Re: Brawlbox v0.65 Released, go import stuff on: October 27, 2011, 09:15:28 PM
it might not have been sent because my mom has the timer set so i remeber to get off of teh lappy (i have Windows 7) and i was locked out right when i clicked send so now i bid u farewell 4 my mom has caught me using my PS3

Goodnight you guyz
9  Super Smash Bros. Brawl Hacking / Programming / Re: Brawlbox v0.65 Released, go import stuff on: October 27, 2011, 09:02:47 PM
DAE sent
10  Super Smash Bros. Brawl Hacking / Programming / Re: Brawlbox v0.65 Released, go import stuff on: October 27, 2011, 08:50:13 PM
hey um... i just got an error 
************** Exception Text **************
System.NullReferenceException: Object reference not set to an instance of an object.
   at BrawlLib.Wii.Models.ModelEncoder.WriteAssets(Collada form, ModelLinker linker, Byte*& pGroup, Byte*& pData)
   at BrawlLib.Wii.Models.ModelEncoder.Build(Collada form, ModelLinker linker, MDL0Header* header, Int32 length, Boolean force)
   at BrawlLib.SSBB.ResourceNodes.MDL0Node.BuildFromScr atch(Collada form)
   at BrawlLib.Modeling.Collada.ImportModel(String filePath)
   at BrawlLib.Modeling.Collada.ShowDialog(String filePath)
   at BrawlLib.SSBB.ResourceNodes.MDL0Node.FromFile(String path)
   at BrawlBox.BRESWrapper.ImportModel()
   at BrawlBox.BRESWrapper.ImportModelAction(Object sender, EventArgs e)
   at System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e)
   at System.Windows.Forms.ToolStripMenuItem.OnClick(EventArgs e)
   at System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e)
   at System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e)
   at System.Windows.Forms.ToolStripItem.FireEventInter active(EventArgs e, ToolStripItemEventType met)
   at System.Windows.Forms.ToolStripItem.FireEvent(EventArgs e, ToolStripItemEventType met)
   at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea)
   at System.Windows.Forms.ToolStripDropDown.OnMouseUp(MouseEventArgs mea)
   at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
   at System.Windows.Forms.Control.WndProc(Message& m)
   at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
   at System.Windows.Forms.ToolStrip.WndProc(Message& m)
   at System.Windows.Forms.ToolStripDropDown.WndProc(Message& m)
   at System.Windows.Forms.Control.ControlNativeWindow. OnMessage(Message& m)
   at System.Windows.Forms.Control.ControlNativeWindow. WndProc(Message& m)
   at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.239 (RTMGDR.030319-2300)
    CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
----------------------------------------
BrawlBox
    Assembly Version: 0.65.4314.30725
    Win32 Version: 0.65.0.0
    CodeBase: file:///C:/Users/Sam/Desktop/Brawl%20Box/BrawlBox.exe
----------------------------------------
BrawlLib
    Assembly Version: 0.11.4314.30719
    Win32 Version: 0.11.3.0
    CodeBase: file:///C:/Users/Sam/Desktop/Brawl%20Box/BrawlLib.DLL
----------------------------------------
System.Windows.Forms
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.235 built by: RTMGDR
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.1 built by: RTMRel
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.236 built by: RTMGDR
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Xml
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.233 built by: RTMGDR
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
System.Core
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.233 built by: RTMGDR
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
    <system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.



a translation would be appreciated Wink
11  Super Smash Bros. Brawl Hacking / Programming / Re: Brawlbox v0.65 Released, go import stuff on: October 27, 2011, 07:13:36 PM
wut


sry i was rushing, there is a program, brekel kinect, that does track motion and streams it to motion builder (autodesk) i asked jasper brekelmans / brekelmens 4 source code 2 help w/ kinect skeleton tracking u can check it out at http://www.brekel.com/
12  Super Smash Bros. Brawl Hacking / Programming / Re: Brawlbox v0.65 Released, go import stuff on: October 27, 2011, 01:59:40 PM
hey bj hope ya dont mind buuuut... im kinda trying to help you out with the kinect tracking. and if you are wondering "how the heck is he going to do that???" well this is how
i pm'd brekel 4 src of a program to help u Happy Face
13  Super Smash Bros. Brawl Hacking / Programming / Re: Brawlbox v0.65 Released, go import stuff on: October 24, 2011, 06:25:21 PM
hey guys i have a new topic here: http://forums.kc-mm.com/index.php?topic=35209.0 and i really need an answer ASAP not to be impatient but i did post the same thong here on this topic and got no response TWICE (1 was yesterday and 2 was today at around 4:00)

so could u help... plz
14  Help & Tutorials / Help / My DAE Import is Semi-Feezing the Game @ Stage Selection on: October 24, 2011, 05:29:36 PM
i tried using that ichigo model from a few months ago i tink & it saved fine re-opened it, mesh is there etc. etc. but when loading a stage, SEMI-FEEEEEEZE   unplug wii, double check file size on my lappy, and the new ichigo pcs is aprox. 4 times SMALLER than the fitike00.pcs. im at a any suggestions???

ps i also have a motion etc that fixes sword rotation which is .02 MBs bigger, just throwin' it out thar.
15  Super Smash Bros. Brawl Hacking / Programming / Re: Brawlbox v0.65 Released, go import stuff on: October 24, 2011, 05:00:13 PM
Referring to the bone-rigging tutorial, do you resize the model to fit the bones, or the bones to fit the model?

As I showed in the Zant picture up there^, the model is insanely huge. So... do I just resize the skeleton? /:
4 that.... i would resize the model (smaller of course) and if need be the skeleton as well
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