Well actually no, it was more due to limitations, but whatever, it was a while ago. Anyway, I'm sure it would be best to wait for the Dr. Mario thing, it was just a leak and it may not be real. I'd hate if you ended up recreating something that was not intended to be in the game.
im gunna attempt to do the same thing to project m so i can put characters over the alloys Post Merge: February 23, 2014, 06:33:53 PMdoes anyone know how i can download it
Boy how you gonna pull that one off..? Besides if you read the few posts before the Blog Entry does not tell you how to do this if that is what you are implying.
The third one I don't have its source, but say I double jump and attempt to wavedash, it just shoots you to the ground no matter how high you are
Maybe this is because the way I have my codes set up, I have Jump/Gravity Value modifications, Momemtum Capture Data, etc. Though I also tested with just the wavedash and the file patch code to make sure, but I still get the same results, so if anyone has one that works properly then can you please send one? I am willing to send over a .txt with all my codes if needed to. Is it possible its not working because I am running on the Wii U? That being said I can't use a Gamecube controller on the Wii U.
That Orange light means you have WiiConnect24 enabled, this means your Wii can still pick up news feed updates that is sent to you while your system is off. When WiiConnect24 is disabled, the Wii power light will turn Red. If WiiConnect24 is enabled and you want to turn it completely off (Red), just hold down the power button when the Wii is on till the light turns red.
I have heard that it can but requires you to remove code from Project M? I don't know much about it, if no one else responds you can get more help elsewhere such as the BrawlEx Thread.
Edit - I believe its a lie, the guy that "claims" he got it to work on Project M is not showing any proof he did...